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2019-05-05BLADERUNNER: Remove police officers from MA07Peter Kohaut
They are causing issues with Gaff dialogue if they are in the same scene at the same time.
2019-05-05BLADERUNNER: Fix Moraji floating in DR04Peter Kohaut
2019-05-05BLADERUNNER: Disable END_GAME_STATE auto-savePeter Kohaut
Disabled as it is not needed and it is only filling-up save slots
2019-05-05SCUMM: Original V0-V2 flashlight shape and size for MM/Zak (#10947, #10951)Robert Crossfield
2019-05-05BLADERUNNER: fix for Clovis being stuck at BB11Thanasis Antoniou
This is a possible bugfix, hopefully it will be enough The bug occurs when skipping fast through the dialogue of Clovis with Sadik at BB11 rooftop. But it does not happen always. I've managed to capture the case when this happens a few times (_animationState == 0 switch clause), but I'm unsure if there are other unhandled _animationState values that would cause this.
2019-05-04BLADERUNNER: CT08 CT51 doll box fix and radiator regionThanasis Antoniou
Also a smalle fix for debugger (adding new region or adjusting its rectangle)
2019-05-04BLADERUNNER: Fix clickbox basket, fire ext PS05Thanasis Antoniou
2019-05-04BLADERUNNER: Fix clickbox for chess and boiler BB51Thanasis Antoniou
2019-05-04BLADERUNNER: Fix rats re-spawn and UG09, UG13 bad pathsThanasis Antoniou
UG09 bad path allowed McCoy to teleport to the pipe top left. UG13, when elevator was up McCoy could walk in the empty chute
2019-05-04BLADERUNNER: Debugger add box fixThanasis Antoniou
2019-05-04BLADERUNNER: fix legend for walkboxes in debuggerThanasis Antoniou
2019-05-04KYRA: Fix VS unexpected end of file errorsPaul Gilbert
2019-05-04GLK: Create objrocks for saved game file sreamsPaul Gilbert
2019-05-04GLK: GLULXE: Readded Cragne Manor detection entryPaul Gilbert
2019-05-03BLADERUNNER: object, item and region commandsantoniou79
New commands to debug bound boxes and properties for obj, items, regions
2019-05-03GLK: GLULXE: Rearrange fields to suppress VS alignment warningPaul Gilbert
2019-05-03GLK: GLULXE: Move savegame code into loadGameData/saveGameDataPaul Gilbert
2019-05-02SCI: Change sendMidiCommand non-midi error to warnsluicebox
FPFP calls kDoSound SendMidi on non-midi sounds. Fixes bug #10952
2019-05-01COMMON: Replace NEResourceType and PEResourceType with a shared enumCameron Cawley
2019-05-01SCI: Handle recursive view loop referencessluicebox
Fixes bug #10953 in FPFP
2019-05-01BLADERUNNER: Debugger command show maze scoreThanasis Antoniou
2019-05-01BLADERUNNER: Fix interaction with transient about locked doorThanasis Antoniou
2019-04-30BLADERUNNER: Fixed zbuffer in TB05Peter Kohaut
This was causing issues with walking in TB05
2019-04-30BLADERUNNER: Spinner GPS Talkie restoredThanasis Antoniou
2019-04-30BLADERUNNER: Restore content in UG13Thanasis Antoniou
2019-04-30BLADERUNNER: User choice mode should not autoselect last optionThanasis Antoniou
2019-04-30BLADERUNNER: Comments on dialogue optionsThanasis Antoniou
2019-04-30KYRA: - fix some license headersathrxx
Remove LGPL license part from files that shouldn't have them. I missed that when I rearranged that code a couple of weeks ago.
2019-04-30KYRA: (Adlib driver) - replace dead link reference removed in 94596c2athrxx
(new link provided by sev)
2019-04-29KYRA: (AdLib driver) - remove reference to dead web linkathrxx
2019-04-29KYRA: (EOB/Amiga) - mark error dialogs as translateableathrxx
2019-04-29BLADERUNNER: Chess, keyboard, and clues bug fixesantoniou79
2019-04-29GLK: GLULXE: Added detection for older versions of English gamesPaul Gilbert
2019-04-29GLK: GLULXE: Added foreign language game detectionsPaul Gilbert
2019-04-29GLK: Fix warningsCameron Cawley
2019-04-29GLK: GLULXE: Adding detection entriesPaul Gilbert
2019-04-28SCI: (PC98 sound driver) - fix channel assignment bugathrxx
2019-04-28GLK: Record gli arrays for memory streamsPaul Gilbert
2019-04-28IMAGE: Allow setting the output pixel format to the JPEG decoderBastien Bouclet
2019-04-28GLK: GLULXE: init_dispatch wasn't being calledPaul Gilbert
2019-04-28GLK: Add gli registration for other object typesPaul Gilbert
2019-04-28GLK: Implementing more gli object registrationPaul Gilbert
2019-04-28BLADERUNNER: Fix spinner transitions post Act 1Thanasis Antoniou
Also restored ascenting outtake when leaving RC01 in Act 1
2019-04-28BLADERUNNER: Add cut monologue from DR01 first visitThanasis Antoniou
2019-04-28BLADERUNNER: BB01, DR01, NR01 reduce freq of intro sceneThanasis Antoniou
They'll play the first time, but have 33% probability to play on subsequent visits
2019-04-28BLADERUNNER: DR01 restore cut content and randomize introThanasis Antoniou
Intro with bikes should not always play after first time in act2
2019-04-27SCI: Fix QFG1VGA Mac giant fight, bug #10948sluicebox
2019-04-27ENGINES: Add function in DetectionResults to get list of engines with an ↵Thierry Crozat
unknown variants
2019-04-26SCI: Fix QFG1VGA Mac great hall, bug #10945sluicebox
2019-04-25BLADERUNNER: Make the cut content a runtime optionPeter Kohaut
Player can choose to use or not the restored cut content. Does not affect fixed bugs in original game.