Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-05-29 | Only call OSystem::updateScreen() every other frame, so no more than 50 ↵ | Joost Peters | |
times per second. This doesn't appear to make a visible difference on PC, but allows the game to run on PSP and probably several other consoles/ports that wait for 50/60hz vsync. Since I'm not familiar with this engine I've added a 'FIXME' comment, because maybe this can be fixed/improved in a different manner. svn-id: r22758 | |||
2006-05-29 | objectify AGI menu.h/cpp | Willem Jan Palenstijn | |
svn-id: r22757 | |||
2006-05-29 | The ScummDebugger object needs to be created after _numVariables has been ↵ | Gregory Montoir | |
set. This is apparently only done in in readMAXS() which is called by readIndexFile(). Moved the call to the object constructor in the init() method. This fixes the 'scumm_vars' debugger command. svn-id: r22755 | |||
2006-05-29 | - More GOB2 map conversions | Sven Hesse | |
- Added Music_Dummy (for --music-driver=null) - Implemented IMDs. That took longer than I expected... On the bright side, Ween's intro now plays more correctly svn-id: r22754 | |||
2006-05-29 | If we're going to intercept attempts to set VAR(VAR_CHARINC) in writeVar(), we | Torbjörn Andersson | |
should probably set it the same way as updateSoundSettings() does it, i.e. to 9 - getTalkspeed(), not getTalkspeed(). I was testing the scene in Sam & Max where you give candy to Doug. I had set the talk speed to max. The script tried to set CHARINC to 3, but instead it was changed from 0 to 9... svn-id: r22748 | |||
2006-05-29 | adds support for filling the thumbnail display in a given color if no ↵ | Johannes Schickel | |
thumbnail is present svn-id: r22745 | |||
2006-05-29 | Remove printf() debug message that appears annoyingly in Zak256. Anyone know ↵ | James Brown | |
what this was added to figure out? svn-id: r22739 | |||
2006-05-29 | Fix Commodore 64 versions | Travis Howell | |
svn-id: r22732 | |||
2006-05-29 | Player now moves out of the way if he's blocking an entrance when an NPC ↵ | Paul Gilbert | |
enters. Also changed errors in unimplemented NPC actions to warnings svn-id: r22731 | |||
2006-05-29 | Committed patch [ 1496602 ] KYRA: typo on Kyra2 file list | Oystein Eftevaag | |
, thanks to Bellut svn-id: r22729 | |||
2006-05-28 | Got rid of _selectedMenuItem to make LordHoto happier. | Torbjörn Andersson | |
svn-id: r22725 | |||
2006-05-28 | Mock-up version of the Kyra 3 main menu. Just enough to be able to select the | Torbjörn Andersson | |
intro cutscene. svn-id: r22724 | |||
2006-05-28 | Add reported Gob2 german floppy. | Eugene Sandulenko | |
svn-id: r22720 | |||
2006-05-28 | Sets a blank palette at startup. | Johannes Schickel | |
svn-id: r22719 | |||
2006-05-28 | Moved the hack that distinguishes MM V1 demo from the full version to a more ↵ | Max Horn | |
appropriate location (so that the game gets correctly detected) svn-id: r22718 | |||
2006-05-28 | cleanup | Johannes Schickel | |
svn-id: r22717 | |||
2006-05-28 | - makes Screen::getPagePtr private | Johannes Schickel | |
- introduces Screen::getCPagePtr and Screen::getPageRect (which should ease the introduction of dirty rect handling) - moves KyraEngine::loadBitmap to Screen svn-id: r22716 | |||
2006-05-28 | No need to compute the SCUMM version here; rather, verify that the SCUMM ↵ | Max Horn | |
version is already set correctly svn-id: r22715 | |||
2006-05-28 | Another couple of fixes for the spanish floppy version (menu strings ↵ | Oystein Eftevaag | |
specifically) svn-id: r22714 | |||
2006-05-28 | adds GF_ITALIAN to the list of language flags. | Johannes Schickel | |
svn-id: r22713 | |||
2006-05-28 | cleanup | Johannes Schickel | |
svn-id: r22712 | |||
2006-05-28 | Apparently some games use the F10 key, which makes it a poor choice for opening | Torbjörn Andersson | |
the debug console. Ctrl-D may be just as bad. Does anyone know for sure? svn-id: r22711 | |||
2006-05-28 | removes some tabs. | Johannes Schickel | |
svn-id: r22710 | |||
2006-05-28 | This could fix detecting unknown non-english versions which contain a ↵ | Johannes Schickel | |
MAIN_ENG.CPS and a language specific image. svn-id: r22709 | |||
2006-05-28 | Commits Chriliths patch for fixing Kyra on PalmOS. | Johannes Schickel | |
svn-id: r22708 | |||
2006-05-28 | Fixes bug # 1494945 ("KYRA1: Actor disappearing in an animation"). | Johannes Schickel | |
svn-id: r22707 | |||
2006-05-28 | Allow key pad navigation. | Torbjörn Andersson | |
svn-id: r22706 | |||
2006-05-28 | The Kyra settings are now stored in the config file instead of the savegames. | Torbjörn Andersson | |
The settings in older savegames are ignored. svn-id: r22705 | |||
2006-05-28 | We already have a default setting for subtitles, so this shouldn't be needed. | Torbjörn Andersson | |
svn-id: r22704 | |||
2006-05-28 | Added speechEnabled() and textEnabled() to simplify the text/speech config ↵ | Oystein Eftevaag | |
checks a bit, and added checks some more places svn-id: r22703 | |||
2006-05-28 | increase buffer for comi smush audio track, that fixes bug #1479721 | Paweł Kołodziejski | |
svn-id: r22702 | |||
2006-05-28 | Added checks for sound/text config in Brandons responses to using the amulet | Oystein Eftevaag | |
svn-id: r22699 | |||
2006-05-28 | Adding a safety check before the stopHandle call().. May or may not be ↵ | Oystein Eftevaag | |
necessary. svn-id: r22698 | |||
2006-05-28 | Fix for [ 1472007 ] KYRA1: Bypassing cutscenes with ESC doesn't stop speech | Oystein Eftevaag | |
svn-id: r22697 | |||
2006-05-28 | Kyra.dat wasn't being loaded for the kyra1 demo (which is needed). Fixed. | Oystein Eftevaag | |
svn-id: r22696 | |||
2006-05-28 | Use different method to detect V1 demo of Maniac Mansion, since md5 matches ↵ | Travis Howell | |
the full version svn-id: r22695 | |||
2006-05-28 | Fixes bug [ 1480746 ] KYRA1: menu triggers assertion, and sets the ↵ | Oystein Eftevaag | |
text/speech config options correctly for CD versions svn-id: r22693 | |||
2006-05-27 | Backed up my own commit :/ The user did a mistake when supplied the data. | Eugene Sandulenko | |
svn-id: r22691 | |||
2006-05-27 | Added new samnmax demo file name pattern. See bug #1496105: "Sam & Max Hit | Eugene Sandulenko | |
the Road (ENGLISH/PC-DEMO V2) - Path Error" svn-id: r22686 | |||
2006-05-27 | Maintain the same screen update frequency while waiting for speech to finish. | Torbjörn Andersson | |
This should take care of half of bug #1494934. The other half was fixed in the SDL backend earlier. svn-id: r22683 | |||
2006-05-27 | Draw the selected menu item (currently always the first one) highlighted, i.e. | Torbjörn Andersson | |
white instead of yellow. svn-id: r22676 | |||
2006-05-27 | uninitialized variable | Willem Jan Palenstijn | |
svn-id: r22674 | |||
2006-05-27 | Major GUI update: | Eugene Sandulenko | |
- Implemented padding in console - Update only current line in console instead of whole screen - Fixed caret positioning in edit text widget - Improved buttons drawing, now they look more realistic - Added label spacing in popup widget - Correct shadow in popup widget - Fixed up with selected popup widget being drawn on wrong tab - Added shading to list dialog - Adjusted shading of inactive widgets - Proper coloring of browset (add game) dialog - Introduced Container widget - Used Container widget in scumm save/load dialog. Now it looks properly - Adjusted button colors even more. Now they match almost perfectly albeit with banding - Made scrollbar appear only when it is really needed svn-id: r22670 | |||
2006-05-27 | snmdemo uses *.sm0/1 data files | Travis Howell | |
svn-id: r22669 | |||
2006-05-27 | Fix V1 demo of maniac | Travis Howell | |
svn-id: r22667 | |||
2006-05-26 | replace agi/list.h by Common::List; cleanup | Willem Jan Palenstijn | |
svn-id: r22666 | |||
2006-05-26 | This produces the correct character spacing for the main menu. | Torbjörn Andersson | |
svn-id: r22664 | |||
2006-05-26 | We don't have a mouse cursor yet, but this is probably the point where it | Torbjörn Andersson | |
should be shown. svn-id: r22663 | |||
2006-05-26 | Removed hack to flush mouse events. No longer needed, apparently. | Torbjörn Andersson | |
svn-id: r22662 | |||
2006-05-26 | Fixes input handling while moving. | Johannes Schickel | |
svn-id: r22661 |