Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-06-06 | Fixing the demoplayer's auto double mode and added a REBASE0 option that ↵ | Sven Hesse | |
sets the video's X and Y coordinates to 0,0 svn-id: r41307 | |||
2009-06-06 | Fixing the Woodruff intro: Using a flag that's /not/ already used be the scripts | Sven Hesse | |
svn-id: r41306 | |||
2009-06-06 | GOB: Turned _spritesArray into a Common::Array (of fixed size) to detect ↵ | Max Horn | |
out-of-bounds access to it (since access is controlled by scripts, this could (and does :/) easily happen. Also removed an obsolete swap() method, and fixed one case where _spritesArray was indeed accessed out of bounds svn-id: r41305 | |||
2009-06-06 | Moved some more debug commands to ScummVM's coneole | Filippos Karapetis | |
svn-id: r41302 | |||
2009-06-06 | GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to ↵ | Max Horn | |
SurfaceDescPtr (a Common::SharedPtr); and changed many SurfaceDesc pointers to references svn-id: r41299 | |||
2009-06-06 | Use GameDescriptor::setGUIOptions instead of setting key "guioptions" directly. | Johannes Schickel | |
svn-id: r41297 | |||
2009-06-06 | - Flag Kyra3 detection entries with GUIO_NOMIDI | Johannes Schickel | |
- Get rid of using directive svn-id: r41295 | |||
2009-06-06 | Demoplayer: | Sven Hesse | |
- Fixing the flawed double mode - Adding an "auto" double mode, where the videos get scaled if possible svn-id: r41294 | |||
2009-06-06 | LOL: fix flying item hit processing | Florian Kagerer | |
svn-id: r41292 | |||
2009-06-06 | Flag all games without full voice over with GUIO_NOSPEECH. | Johannes Schickel | |
svn-id: r41291 | |||
2009-06-06 | Fix printf format argument related warnings. | Johannes Schickel | |
svn-id: r41289 | |||
2009-06-06 | Shut gcc warning. | Eugene Sandulenko | |
svn-id: r41286 | |||
2009-06-06 | Added GUI options for newly added games | Eugene Sandulenko | |
svn-id: r41285 | |||
2009-06-06 | Added CoCo3 version of SQ1 | Eugene Sandulenko | |
svn-id: r41284 | |||
2009-06-06 | Added couple of newly discovered fanmade AGI games. | Eugene Sandulenko | |
svn-id: r41283 | |||
2009-06-06 | Patch #1365914: "SCUMM: CMS support." Disabled by default. Still plenty to do. | Eugene Sandulenko | |
svn-id: r41282 | |||
2009-06-06 | Add empty file to cheat git-svn | Eugene Sandulenko | |
svn-id: r41280 | |||
2009-06-06 | Removed unused variable | Filippos Karapetis | |
svn-id: r41279 | |||
2009-06-06 | Add support for GUI options to SCUMM engine | Eugene Sandulenko | |
svn-id: r41278 | |||
2009-06-06 | Disable load from the launcher button for AGOS and Gob games with use of GUI ↵ | Eugene Sandulenko | |
options svn-id: r41277 | |||
2009-06-06 | Implement FR#862150: "GUI: Show subtitles/speech options only for speech games" | Eugene Sandulenko | |
Add generic per-game GUI options support along the way ;) svn-id: r41275 | |||
2009-06-06 | Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD) | Eugene Sandulenko | |
svn-id: r41274 | |||
2009-06-06 | Fix bug with GUI options not set when per-game setting is empty | Eugene Sandulenko | |
svn-id: r41273 | |||
2009-06-06 | Added game GUI options to advancedDetector and updated all engines | Eugene Sandulenko | |
svn-id: r41272 | |||
2009-06-06 | Add guard check to set.key opcode. | Eugene Sandulenko | |
svn-id: r41260 | |||
2009-06-06 | Correct implementation for set.key opcode. Fixes #2605104: "AGI: Manhunter, ↵ | Eugene Sandulenko | |
F3 hotkey dosent work", removed number of hacks svn-id: r41259 | |||
2009-06-06 | Implement fence.mouse opcode | Eugene Sandulenko | |
svn-id: r41258 | |||
2009-06-06 | Implement hide.mouse and show.mouse opcodes | Eugene Sandulenko | |
svn-id: r41257 | |||
2009-06-06 | Implement allow.menu opcode | Eugene Sandulenko | |
svn-id: r41256 | |||
2009-06-06 | Implement hold.key and release.key opcodes | Eugene Sandulenko | |
svn-id: r41255 | |||
2009-06-06 | Cleanup | Eugene Sandulenko | |
svn-id: r41254 | |||
2009-06-06 | Implement cancel.line. Consider obj.status.f implemented | Eugene Sandulenko | |
svn-id: r41253 | |||
2009-06-06 | Implement scummvm.ini flag features for AGI engine | Eugene Sandulenko | |
svn-id: r41252 | |||
2009-06-06 | Cleanup | Eugene Sandulenko | |
svn-id: r41251 | |||
2009-06-06 | Fix bug #2026605: "SQ2: Have to wait after dying to do anything." | Eugene Sandulenko | |
svn-id: r41250 | |||
2009-06-06 | Implement debug commands "room" and "bt" | Eugene Sandulenko | |
svn-id: r41249 | |||
2009-06-06 | Remove duplicated amiga busy cursor | Eugene Sandulenko | |
svn-id: r41248 | |||
2009-06-06 | Stop abusing game flag. | Eugene Sandulenko | |
svn-id: r41247 | |||
2009-06-06 | Disable save/load when original did not allow | Eugene Sandulenko | |
svn-id: r41246 | |||
2009-06-06 | Store and compare MD5s in the saves | Eugene Sandulenko | |
svn-id: r41245 | |||
2009-06-06 | Fix bug #1745954: "GR: Intro "jumpy" in parts (Amiga version)" | Eugene Sandulenko | |
svn-id: r41244 | |||
2009-06-06 | Fix bug #2721940: "AGI: Gold Rush! Restart Option differs from original" | Eugene Sandulenko | |
svn-id: r41243 | |||
2009-06-06 | Fix bug #2026570: "SQ2: Prompt disappears when it shouldn't" | Eugene Sandulenko | |
svn-id: r41242 | |||
2009-06-06 | Fix implementation of prevent.input. This fixes SQ2 intro | Eugene Sandulenko | |
svn-id: r41241 | |||
2009-06-06 | Fix bug #2434187: "SQ2: message not displayed, or vanishes too quickly" | Eugene Sandulenko | |
svn-id: r41240 | |||
2009-06-06 | Whitespace fixes and C++ comments | Eugene Sandulenko | |
svn-id: r41239 | |||
2009-06-06 | Decrease number of free memory pages to realistic value | Eugene Sandulenko | |
svn-id: r41238 | |||
2009-06-06 | Implement feature request #1180217: "GUI: Mute option" | Eugene Sandulenko | |
svn-id: r41233 | |||
2009-06-06 | Fix unused variable warnings. | Johannes Schickel | |
svn-id: r41231 | |||
2009-06-06 | Adding a general coktelplayer.scn demo file | Sven Hesse | |
svn-id: r41229 |