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authorEugene Sandulenko2009-06-06 17:43:04 +0000
committerEugene Sandulenko2009-06-06 17:43:04 +0000
commit531b96bbbeca327ac6a68edb6831d669b68fee17 (patch)
treee0333a0b0a95087a3761a8f3092b6df6978361f9 /engines
parentc5f41b29fa1a7baf3e5b03e1d37bb2b95ba2b9fe (diff)
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Remove duplicated amiga busy cursor
svn-id: r41248
Diffstat (limited to 'engines')
-rw-r--r--engines/agi/cycle.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/engines/agi/cycle.cpp b/engines/agi/cycle.cpp
index 45cf57a251..7539760f61 100644
--- a/engines/agi/cycle.cpp
+++ b/engines/agi/cycle.cpp
@@ -42,9 +42,7 @@ void AgiEngine::newRoom(int n) {
// Simulate slowww computer.
// Many effects rely on it.
- _gfx->setCursor(_renderMode == Common::kRenderAmiga, true);
pause(kPauseRoom);
- _gfx->setCursor(_renderMode == Common::kRenderAmiga);
debugC(4, kDebugLevelMain, "*** room %d ***", n);
_sound->stopSound();