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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2006-05-31
Use _mapWidth/_mapHeight instead of constant
Sven Hesse
2006-05-31
Fixed two Valgrind warnings. But there are still a couple of invalid reads
Torbjörn Andersson
2006-05-31
Hopefully fixed bug #1498024
Sven Hesse
2006-05-31
Yet another const warning fixed
Max Horn
2006-05-31
Fixed many const related warnings
Max Horn
2006-05-31
Add patch for bug #1452272 - COMI: Verb strings aren't wrapped
Travis Howell
2006-05-31
- Removed usage of OSystem::quit(), added a _quitRequested variable
Sven Hesse
2006-05-31
Further disassembly of NPC actions as well as finally figured out the basics ...
Paul Gilbert
2006-05-31
Removed misspelled version of disassembly folder
Paul Gilbert
2006-05-30
Workaround bug #1497280.
Gregory Montoir
2006-05-30
remove extraneous comma
Joost Peters
2006-05-30
cleanup
Willem Jan Palenstijn
2006-05-30
objectify AGI sprite.h/cpp
Chris Apers
2006-05-30
Fixed subtitles Y coordinate in characterSays(). I have no way of confirming
Torbjörn Andersson
2006-05-29
Only call OSystem::updateScreen() every other frame, so no more than 50 times...
Joost Peters
2006-05-29
objectify AGI menu.h/cpp
Willem Jan Palenstijn
2006-05-29
The ScummDebugger object needs to be created after _numVariables has been set...
Gregory Montoir
2006-05-29
- More GOB2 map conversions
Sven Hesse
2006-05-29
If we're going to intercept attempts to set VAR(VAR_CHARINC) in writeVar(), we
Torbjörn Andersson
2006-05-29
adds support for filling the thumbnail display in a given color if no thumbna...
Johannes Schickel
2006-05-29
Remove printf() debug message that appears annoyingly in Zak256. Anyone know ...
James Brown
2006-05-29
Fix Commodore 64 versions
Travis Howell
2006-05-29
Player now moves out of the way if he's blocking an entrance when an NPC ente...
Paul Gilbert
2006-05-29
Committed patch [ 1496602 ] KYRA: typo on Kyra2 file list
Oystein Eftevaag
2006-05-28
Got rid of _selectedMenuItem to make LordHoto happier.
Torbjörn Andersson
2006-05-28
Mock-up version of the Kyra 3 main menu. Just enough to be able to select the
Torbjörn Andersson
2006-05-28
Add reported Gob2 german floppy.
Eugene Sandulenko
2006-05-28
Sets a blank palette at startup.
Johannes Schickel
2006-05-28
Moved the hack that distinguishes MM V1 demo from the full version to a more ...
Max Horn
2006-05-28
cleanup
Johannes Schickel
2006-05-28
- makes Screen::getPagePtr private
Johannes Schickel
2006-05-28
No need to compute the SCUMM version here; rather, verify that the SCUMM vers...
Max Horn
2006-05-28
Another couple of fixes for the spanish floppy version (menu strings specific...
Oystein Eftevaag
2006-05-28
adds GF_ITALIAN to the list of language flags.
Johannes Schickel
2006-05-28
cleanup
Johannes Schickel
2006-05-28
Apparently some games use the F10 key, which makes it a poor choice for opening
Torbjörn Andersson
2006-05-28
removes some tabs.
Johannes Schickel
2006-05-28
This could fix detecting unknown non-english versions which contain a MAIN_EN...
Johannes Schickel
2006-05-28
Commits Chriliths patch for fixing Kyra on PalmOS.
Johannes Schickel
2006-05-28
Fixes bug # 1494945 ("KYRA1: Actor disappearing in an animation").
Johannes Schickel
2006-05-28
Allow key pad navigation.
Torbjörn Andersson
2006-05-28
The Kyra settings are now stored in the config file instead of the savegames.
Torbjörn Andersson
2006-05-28
We already have a default setting for subtitles, so this shouldn't be needed.
Torbjörn Andersson
2006-05-28
Added speechEnabled() and textEnabled() to simplify the text/speech config ch...
Oystein Eftevaag
2006-05-28
increase buffer for comi smush audio track, that fixes bug #1479721
Paweł Kołodziejski
2006-05-28
Added checks for sound/text config in Brandons responses to using the amulet
Oystein Eftevaag
2006-05-28
Adding a safety check before the stopHandle call().. May or may not be necess...
Oystein Eftevaag
2006-05-28
Fix for [ 1472007 ] KYRA1: Bypassing cutscenes with ESC doesn't stop speech
Oystein Eftevaag
2006-05-28
Kyra.dat wasn't being loaded for the kyra1 demo (which is needed). Fixed.
Oystein Eftevaag
2006-05-28
Use different method to detect V1 demo of Maniac Mansion, since md5 matches t...
Travis Howell
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