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2019-09-03HDB: Fix closed loops with laser beamsEugene Sandulenko
Nipun was able to construct such position in Map28 which led to a closed loop and the game hung. We're inserting a watchdog here now.
2019-09-03HDB: Fix teleporter on MAP29 in PPC version.Eugene Sandulenko
It was fixed later in the Win version, as it was transferring Guy to a wrong level.
2019-09-03HDB: Added debug info to entity loadingEugene Sandulenko
2019-09-03HDB: Mark autosave slots with 'Auto:' in the GUIEugene Sandulenko
2019-09-03HDB: Do not allocate sound handles dynamicallyEugene Sandulenko
2019-09-03HDB: Remove excess calls to stopVoices()Eugene Sandulenko
2019-09-03HDB: FUrther simplification of sound codeEugene Sandulenko
2019-09-03HDB: Cache sounds as data pointers. This fixes problem with distorted soundsEugene Sandulenko
2019-09-03HDB: Simplified sound loading codeEugene Sandulenko
2019-09-03HDB: Added optional length parameter for querying from FindFirstDataEugene Sandulenko
2019-09-03JANITORIAL: Remove unnecessary whitespaceNipun Garg
2019-09-03HDB: Fix Sound caching to prevent Vorbis crashNipun Garg
2019-09-03HDB: Remove unnecessary warningsNipun Garg
2019-09-03HDB: Re-add updateFade() debug outputNipun Garg
2019-09-03HDB: Replace cursor in PPC version with the one from Win versionEugene Sandulenko
2019-09-03HDB: Remove redundant STUBsNipun Garg
2019-09-03HDB: Change init functions to handle errorsStrangerke
2019-09-03HDB: Implement differences in rendering pipeline for the PPC demoEugene Sandulenko
2019-09-03HDB: Remove unneeded includeEugene Sandulenko
2019-09-03HDB: Fix voice playing when no message on screenNipun Garg
2019-09-03HDB: Fix Try Again positionNipun Garg
2019-09-03HDB: Remove redundant global referencesEugene Sandulenko
2019-09-03HDB: Remove unnecessary global referencesEugene Sandulenko
2019-09-03HDB: Support bootparams for demoEugene Sandulenko
2019-09-03HDB: Implement quit screenshot differences for the PPC demosEugene Sandulenko
2019-09-03HDB: Implement cheating as GUI optionEugene Sandulenko
2019-09-03HDB: Fix PPC Double Click codeNipun Garg
2019-09-03HDB: Draw all stars/snow in PPC version.Eugene Sandulenko
Along the way, this caught a buffer overflow, so sanity checks were also implemented
2019-09-03HDB: Fix drawDeliveries() when carrying 2...Nipun Garg
... or more delivery items
2019-09-03HDB: Fix warningsNipun Garg
2019-09-03HDB: Add PPC version of updateFade()Nipun Garg
2019-09-03HDB: Remove an unused member of Song, get rid of the return value of several ↵Strangerke
sound functions
2019-09-03HDB: Increase number of slots to 99 and support saveload from the GMMEugene Sandulenko
2019-09-03HDB: Remove two unused variablesStrangerke
2019-09-03HDB: Reduce the scope of some more variables in gfxStrangerke
2019-09-03HDB: Fix PPC No Deliveries screenNipun Garg
Earlier the No Deliveries couldn't be exited since _dlvsInfo.animate was true
2019-09-03HDB: Fix PPC _quitYes and _quitNo co-ordinatesNipun Garg
2019-09-03HDB: Convert FPS to Millis for double click checkNipun Garg
2019-09-03HDB: Fix centerPrint() HeightNipun Garg
2019-09-03HDB: Simplify conditionalNipun Garg
2019-09-03HDB: Implement PPC demo Lua differences for savingEugene Sandulenko
2019-09-03HDB: Reduce the scope of some variables in windowStrangerke
2019-09-03HDB: Add engine dependenciesEugene Sandulenko
2019-09-03HDB: Implement Handango differencesEugene Sandulenko
2019-09-03HDB: Fix crashes in PPC demoEugene Sandulenko
2019-09-03HDB: Fix crash in start menu in PPC versionEugene Sandulenko
2019-09-03HDB: Rotate pictures on loadEugene Sandulenko
2019-09-03HDB: Fix PPC screen dimensions once moreEugene Sandulenko
2019-09-03HDB: First attempt to fix PPC graphicsEugene Sandulenko
2019-09-03HDB: Fix copy/paste error in script patch for MAP01Eugene Sandulenko