Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-08-21 | SCUMM: Fix for bug #3174197. | Johannes Schickel | |
The bug is: "FOA: Wrong colors in the Amiga version". In the original Indy4 Amiga executable palManipulateInit is a nullsub, thus the palette effect set up by the scripts is just ignored. The same might be true for other SCUMM Amiga games, but I can not check these thus I limited this to Indy4 Amiga for now. | |||
2011-08-21 | DREAMWEB: 'showframe' overload for this majority of clients that don't need ↵ | Bertrand Augereau | |
width and height returned | |||
2011-08-21 | DREAMWEB: 'showallfree' ported to C++ | Bertrand Augereau | |
2011-08-21 | DREAMWEB: 'calcfrframe' returns (width,height) in (cl,ch) | Bertrand Augereau | |
2011-08-21 | BADA: Remove BADA defined check. Was a temp fix for simulator build | Chris Warren-Smith | |
2011-08-21 | BADA: Avoid calling malloc with new_size=0 | Chris Warren-Smith | |
2011-08-21 | BADA: Initial BADA port implementation | Chris Warren-Smith | |
2011-08-21 | AGOS: Proper implementation of the Simon 1 demo aka Accolade MIDI parser. | Johannes Schickel | |
This is based on the Elvira 1 demo. | |||
2011-08-21 | AGOS: Use delete instead of free on an C++ object. | Johannes Schickel | |
This fixes some ugly valgrind warnings and some crashes when quitting AGOS games for me. | |||
2011-08-20 | ENGINES: Fix a typo | Matthew Hoops | |
2011-08-20 | SCUMM: Fix compilation when translation support is disabled. | Johannes Schickel | |
For this I added a convenience version of getLanguageYesNo, which works on the currently setup GUI translation language. All other code which requires this acan also use it instead of having to worry about the USE_TRANSLATION and thus having two code paths. | |||
2011-08-20 | AGOS: Slight cleanup. | Johannes Schickel | |
Now AgosEngine::_language is of type Common::Language instead of uint16. It is currently only used with values of that enumeration, thus it should be safe to use that type for it too. | |||
2011-08-20 | SCUMM: Fix typo in comment | Eugene Sandulenko | |
2011-08-20 | I18N: Added comments to some of obscure translatable strings | Eugene Sandulenko | |
2011-08-20 | MOHAWK: Explain some obscure strings to translators | Eugene Sandulenko | |
2011-08-20 | DREAMWEB: 'placesetobject' and 'removesetobject' ported to C++ | Bertrand Augereau | |
2011-08-20 | DREAMWEB: Set objects have a four char name tag | Bertrand Augereau | |
2011-08-20 | DREAMWEB: 'deletetaken' ported to C++ | Bertrand Augereau | |
2011-08-20 | SCUMM: Added support for localization in Y/N dialog | Eugene Sandulenko | |
2011-08-20 | AGOS: Switched pause dialog to getLanguageKeyYes usage | Eugene Sandulenko | |
2011-08-20 | SCUMM: Added translation support for V1 dialogs | Eugene Sandulenko | |
2011-08-20 | SCUMM: Added translation support to subtitle settings | Eugene Sandulenko | |
2011-08-20 | TSAGE: Fix Valgrind issues with loading Scene 50 | Paul Gilbert | |
2011-08-20 | TSAGE: Fix memory leak of sound voiceType list | Paul Gilbert | |
2011-08-20 | DREAMWEB: Ported 'dochange' to C++ | Bertrand Augereau | |
2011-08-20 | DREAMWEB: 'setallchanges' ported to C++ | Bertrand Augereau | |
2011-08-20 | DREAMWEB: 'findormake' ported to C++ | Bertrand Augereau | |
2011-08-20 | TSAGE: Implemented Blue Force Scene #50 - Map Scene | Paul Gilbert | |
2011-08-19 | SCUMM: Fix AdLib output in (MI2/)Indy4 Amiga. | Johannes Schickel | |
Indy4 Amiga features only ROL tracks, thus with 69adb13c2f3cadd4dac2bba8164aa0b8a9400abc the MIDI -> AdLib conversion was broken. Fixed that now by allowing ROL tracks to be played on AdLib output for Amiga games. This probably also affected Monkey Island 2 Amiga, but I don't have it to test. | |||
2011-08-18 | DREAMWEB: Pathfind routines go to pathfind.cpp | Bertrand Augereau | |
2011-08-18 | DREAMWEB: Ported 'findxyfrompath' to C++ | Bertrand Augereau | |
2011-08-18 | DREAMWEB: Ported 'blocknametext', 'walktotext', 'personnametext', | Bertrand Augereau | |
2011-08-18 | DREAMWEB: 'findlen' is unused | Bertrand Augereau | |
2011-08-18 | DREAMWEB: No need to generate unused C++ for 'makename' | Bertrand Augereau | |
2011-08-18 | DREAMWEB: 'calcmapad' ported to C++ | Bertrand Augereau | |
2011-08-18 | DREAMWEB: 'getposition' ported to C++ | Bertrand Augereau | |
2011-08-18 | SCUMM: Fix cursor palette in the HE80+ default cursor | Matthew Hoops | |
2011-08-18 | SCUMM: Hopefully fix DS compilation | Sven Hesse | |
2011-08-17 | Merge pull request #74 from fuzzie/soccer | clone2727 | |
Backyard Soccer support | |||
2011-08-18 | DREAMWEB: Fix compile on non-GNU compilers | Sven Hesse | |
mempcpy is a GNU extension and the only difference to memcpy is the return value, which this code happily ignores. So I assume it's a typo. | |||
2011-08-18 | DREAMWEB: Enable 100 savegames | Willem Jan Palenstijn | |
2011-08-18 | DREAMWEB: Add/fix loading from launcher | Willem Jan Palenstijn | |
This is very error-prone, and needs testing. | |||
2011-08-18 | DREAMWEB: Hook up ScummVM save/load menu | Willem Jan Palenstijn | |
The ScummVM menu will be used if dreamweb_originalsaveload is set to true. This is very error-prone, and needs testing. | |||
2011-08-18 | DREAMWEB: Move several load/save functions out of dreamgen | Willem Jan Palenstijn | |
2011-08-18 | DREAMWEB: Reorder modifiers for consistency (cosmetic) | Willem Jan Palenstijn | |
2011-08-18 | DREAMWEB: Emit symbolic constants for data offsets | Willem Jan Palenstijn | |
2011-08-18 | DREAMWEB: Style | Willem Jan Palenstijn | |
2011-08-17 | DREAMWEB: Fix crash when loading some saves | Willem Jan Palenstijn | |
findsource() has the hidden side effect of modifying kTakeoff, and the getreelframeax() conversion reordered a findsource() call and kTakeoff access in e78a5a2b08012dfe786da6d77abcc052436ace9c. | |||
2011-08-18 | DREAMWEB: 'commandonly' ported to C++ | Bertrand Augereau | |
2011-08-17 | DREAMWEB: 'doblocks' moves to backdrops.cpp | Bertrand Augereau | |