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2012-04-06MORTEVIELLE: Start removing deline() and deligStrangerke
2012-04-06MORTEVIELLE: First "English" version.Strangerke
2012-04-06MORTEVIELLE: Rename remaining Menu enums, rename _staticStrings into _engineS...Strangerke
2012-04-06MORTEVIELLE: clean up while statements using separate 'not'Strangerke
2012-04-06MORTEVIELLE: Some more cleanup, add alternate file names used by german and a...Strangerke
2012-04-06MORTEVIELLE: Fix protection skip and avoid instant exitStrangerke
2012-04-06MORTEVIELLE: remove a couple of GOTOsStrangerke
2012-04-06MORTEVIELLE: Convert some more char types to bytePaul Gilbert
2012-04-06MORTEVIELLE: Changed some char fields in sav_chaine to bytePaul Gilbert
2012-04-06MORTEVIELLE: rename variables in Ques::show(), fix remaining glitchesStrangerke
2012-04-06MORTEVIELLE: Fix questions display when entering hidden passageStrangerke
2012-04-06MORTEVIELLE: cleanup decodeAlertDetails, rename parameters and variablesStrangerke
2012-04-06MORTEVIELLE: Fix a bug in decodeAlertDetailsStrangerke
2012-04-06MORTEVIELLE: Add detection for another French versionStrangerke
2012-04-06MORTEVIELLE: various cleanup and renamingStrangerke
2012-04-06MORTEVIELLE: remove pred and succStrangerke
2012-04-06MORTEVIELLE: Rename graphical mode constantsStrangerke
2012-04-06MORTEVIELLE: Rename F3F8 functions, rename everything related to Graphical De...Strangerke
2012-04-06MORTEVIELLE: Rename Alert functionsStrangerke
2012-04-06MORTEVIELLE: Some more code formatting, rename sonoffStrangerke
2012-04-06MORTEVIELLE: Rename some more variables and functionsStrangerke
2012-04-06MORTEVIELLE: Some more cleanup, renaming, plus a couple of crash fixes in del...Strangerke
2012-04-06MORTEVIELLE: rename verbs and associated opcodes, use enum for opcodesStrangerke
2012-04-06MORTEVIELLE: Apply coding conventions to actions.cppStrangerke
2012-04-06MORTEVIELLE: Some more code formatting in mouseStrangerke
2012-04-06MORTEVIELLE: Rename mouse functions, various formatting fixesStrangerke
2012-04-06MORTEVIELLE: Start cleaning taffich.cppStrangerke
2012-04-06MORTEVIELLE: Fix the 'You Are Alone' to be properly justified with English textPaul Gilbert
2012-04-06MORTEVIELLE: Convert f3/f8 dialog, alert dialog, and ques dialogs into classesPaul Gilbert
2012-04-06MORTEVIELLE: Converted menu functions into it's own classPaul Gilbert
2012-04-06MORTEVIELLE: Convert menu code to a classPaul Gilbert
2012-04-06MORTEVIELLE: Moved DROITE() into the ScreenSurface classPaul Gilbert
2012-04-06MORTEVIELLE: Replaced stub calls to mortevielle_exit with Engine::quitGamePaul Gilbert
2012-04-06MORTEVIELLE: Removed all the remaining text mode function stubsPaul Gilbert
2012-04-06MORTEVIELLE: Remove all the overlay commentsPaul Gilbert
2012-04-06MORTEVIELLE: Remove more code that had been commented out in the original sourcePaul Gilbert
2012-04-06MORTEVIELLE: Removed all the code that was commented out in the original sourcePaul Gilbert
2012-04-06MORTEVIELLE: Removed unused clear_box() and fill_box(), and renamed fillBox t...Paul Gilbert
2012-04-06MORTEVIELLE: Replaced all box() calls with ScreenSurface::fillBoxPaul Gilbert
2012-04-06MORTEVIELLE: Add comments to the deprecated s_char methodPaul Gilbert
2012-04-06MORTEVIELLE: Added CHECK_QUIT to afdes() event loopPaul Gilbert
2012-04-06MORTEVIELLE: Replace old calls to afff to use new decode/drawPicture methodsPaul Gilbert
2012-04-06MORTEVIELLE: Fixed the F3/F8 box width to adjust to the text sizePaul Gilbert
2012-04-06MORTEVIELLE: Removed boite() stab and remap calls to ScreenSurface::drawBoxPaul Gilbert
2012-04-06MORTEVIELLE: Removed redundant gfx functions, and moved others into ScreenSur...Paul Gilbert
2012-04-06MORTEVIELLE: Removed text screen output, and fixed copyright to display on ti...Paul Gilbert
2012-04-06MORTEVIELLE: Added support for using the static string list added to mort.datPaul Gilbert
2012-04-06MORTEVIELLE: Renamed main loop methods, along with quit/end/lose variablesPaul Gilbert
2012-04-06MORTEVIELLE: Implemented ScummVM savegame functionality with metadataPaul Gilbert
2012-04-06MORTEVIELLE: Moved the game detection entries to detection_tables.hPaul Gilbert