Age | Commit message (Collapse) | Author |
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This struct packing causes the pointer-to-member-function to become
unaligned, and does not seem necessary in any way.
Closes gh-1081.
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PORTS: Remove the Zaurus and Yopy ports
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Seen when attempting to detect and/or run the Shivers 2 demo.
Closes gh-1106.
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NEVERHOOD: Graceful shutdown of the engine
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When videos are skipped, they would sometimes not quite be seeked to the
last frame. In that case, when they are played again without being
restarted, they would end immediatly.
Now videos are automatically rewinded when they end or are skipped so
that they always start from the beginning when played again.
Fixes #10389.
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This reverts commit a37b0e8181f055d4778c53aa873816af4349aa9d.
Turns out the overlapping byte access was for the questItems
array, but using Ids which start at 82 rather than 0
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Byte 6 of the flags data, for flags 48 to 55, is directly used
in several places. I didn't think it was needed, but turns out
it is. So I've had to refactor the bool array I had previously
to have this as a bitset, so byte 6 can be accessed
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