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2009-03-23Oops.Nicola Mettifogo
svn-id: r39646
2009-03-23Merged GetData, HearData, SpeakData, PathData, ExamineData, MergeData into ↵Nicola Mettifogo
TypeData struct. This simplifies life a bit especially in the parsers. svn-id: r39645
2009-03-23Made the music and sound file names part of the class, instead of localTorbjörn Andersson
variables. This fixes another Valgrind warning when SndRes::load() tries to access the file names. (I could also have made the variables static, but I've never been very fond of static variables.) svn-id: r39641
2009-03-23change debug output of script interpreter to more clearly print script ↵Joost Peters
number and offset svn-id: r39640
2009-03-23change debug levels to be less verboseJoost Peters
svn-id: r39639
2009-03-23Initialise _fullRefresh. Fixes a Valgrind warning.Torbjörn Andersson
svn-id: r39638
2009-03-23Pushed down dependencies from parser.hNicola Mettifogo
svn-id: r39636
2009-03-23CleanupFilippos Karapetis
svn-id: r39633
2009-03-23Fix pallete for label font in the Amiga version of BRA.Travis Howell
svn-id: r39632
2009-03-23Implemented all variants of IF script instruction. Program class has been ↵Nicola Mettifogo
changed to store an Array of instruction instead of a List, so that references to instructions are integers. svn-id: r39631
2009-03-23SCI: some avoidpath cleanupWalter van Niftrik
svn-id: r39630
2009-03-23Correct label font used by Amiga version of BRA.Travis Howell
svn-id: r39629
2009-03-23Correct the fonts used by Amiga version of BRA.Travis Howell
svn-id: r39628
2009-03-23Bugfixes for incorrect Poly class usage in the CheckNPathIntegrity DEBUG methodPaul Gilbert
svn-id: r39627
2009-03-23- Moved palette initialization inside the graphics resource managerFilippos Karapetis
- The static palette is no longer needlessly referenced directly outside the graphics resource manager - Moved the SCI interpreter version inside the graphics resource manager, instead of gfx_state_t svn-id: r39626
2009-03-23Removed unused variables from a DEBUG methodPaul Gilbert
svn-id: r39625
2009-03-23Partly implemented the STOP script instruction.Nicola Mettifogo
svn-id: r39624
2009-03-23Implemented MOVE script instruction.Nicola Mettifogo
svn-id: r39623
2009-03-23Fully implemented scrolling.Nicola Mettifogo
svn-id: r39622
2009-03-22Further objectification of the graphics resource managerFilippos Karapetis
svn-id: r39621
2009-03-22Stop erroring out if mask or shadow files are missing: not all ↵Nicola Mettifogo
location/objects have them. svn-id: r39620
2009-03-22Added support for 3 bit deep ILBM images.Nicola Mettifogo
svn-id: r39619
2009-03-22TINSEL: More polygon code cleanupMax Horn
svn-id: r39618
2009-03-22TINSEL: cleanupMax Horn
svn-id: r39617
2009-03-22SCI: Fixed nasty bug in simulate_stippled_line_draw, caught only thanks to ↵Max Horn
warnings by the Wii compiler. svn-id: r39616
2009-03-22SCI: Renamed Vertex::entries::cle_next -> Vertex::_next, analog for ↵Max Horn
cle_prev. Replace code for reversing a circular list by a new method CircularVertexList::reverse() svn-id: r39613
2009-03-22SCI: Some cleanup; avoid taking square root unnecessarilyMax Horn
svn-id: r39612
2009-03-22Added simple IFF type verification to the parser.Nicola Mettifogo
svn-id: r39609
2009-03-22Changed Disk code to provide SeekableReadStream's to sound routines as well.Nicola Mettifogo
svn-id: r39608
2009-03-22SCI: Fix warningsMax Horn
svn-id: r39606
2009-03-22Bug fixes for handling 5-bit layered sprites correctly - this fixes the ↵Paul Gilbert
black boxes appearing in the first room during the fade-in svn-id: r39604
2009-03-21LOL: - added drawing code for certain gfx (blood and slime spots on the ↵Florian Kagerer
floor, teleporters, ice walls) svn-id: r39599
2009-03-21Converted some leftover tinselV1 code, so that the engine builds when DEBUG ↵Filippos Karapetis
is set svn-id: r39598
2009-03-21Check for a suffix of "-iq" when saving the iq points. Should fix bug #2701064.Matthew Hoops
svn-id: r39597
2009-03-21Added an entry for the DOS version of Little Red Riding HoodSven Hesse
svn-id: r39596
2009-03-21Set the right colors for dialogue text in BRA Amiga.Nicola Mettifogo
svn-id: r39595
2009-03-21CleanupFilippos Karapetis
svn-id: r39593
2009-03-21LOL: implemented some missing drawing code for dead monstersFlorian Kagerer
svn-id: r39589
2009-03-21Fix build.Nicola Mettifogo
svn-id: r39586
2009-03-21Some Surface tinkering, and added TODO's about it.Nicola Mettifogo
svn-id: r39585
2009-03-21Changed Nippon Safes to make use of the new ILBMDecoder.Nicola Mettifogo
svn-id: r39584
2009-03-21Extended the IFF parser to handle 1 and 5 bits deep images.Nicola Mettifogo
svn-id: r39583
2009-03-21LOL: The guards will now attack you when you throw certain items at them. ↵Florian Kagerer
They can't do any damage though, since this isn't implemented yet. svn-id: r39582
2009-03-21Fix regression when loading icons in Amiga versions of BRA.Travis Howell
svn-id: r39580
2009-03-20SCUMM: cleanupMax Horn
svn-id: r39579
2009-03-20SCI: cleanupMax Horn
svn-id: r39578
2009-03-20Include "scumm/scumm_v6.h" in some places where it is needed.Marcus Comstedt
(Including "scumm/scumm_v8.h" is a no-operation if ENABLE_SCUMM_7_8 is not defined.) svn-id: r39576
2009-03-20Fix namespace nameJordi Vilalta Prat
svn-id: r39574
2009-03-20Added TODO's about replacing usage of the old ILBM decoder in Nippon Safes.Nicola Mettifogo
svn-id: r39573
2009-03-20* Reimplemented routine using the old ILBM decoder to use the new oneNicola Mettifogo
* Fixed all remaining issues with masks. svn-id: r39572