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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2014-05-26
CGE2: Move things around to fix broken compilation of cross-includes.
uruk
2014-05-26
CGE2: Add stub for System.
uruk
2014-05-26
CGE2: Add stub for keyboard handling.
uruk
2014-05-25
CGE2: Adjust the delay times to DOSBox's output.
uruk
2014-05-24
CGE2: Implement snSound().
uruk
2014-05-24
CGE2: Implement snRSeq() and snSeq().
uruk
2014-05-24
CGE2: Add isHero().
uruk
2014-05-24
CGE2: Revise CGE2Engine::tick().
uruk
2014-05-24
CGE2: Partially implement Sprite::step().
uruk
2014-05-24
CGE2: Some refactoring and fixing regarding runCommand().
uruk
2014-05-23
CGE2: Partially implement CommandHandler::runCommand().
uruk
2014-05-23
CGE2: Implement CommandHandler::idle().
uruk
2014-05-23
CGE2: Start implementation of CommandHandler.
uruk
2014-05-23
CGE2: Implement Sprite::hide().
uruk
2014-05-23
CGE2: Implement Sprite::show().
uruk
2014-05-23
CGE2: Fix caveUp().
uruk
2014-05-23
CGE2: Add mainLoop() and handleFrame().
uruk
2014-05-23
CGE2: Add explanation to comment in caveUp().
uruk
2014-05-23
CGE2: Implement Sprite::expand().
uruk
2014-05-22
CGE2: Fix loadSprite().
uruk
2014-05-19
CGE2: Implement feedSnail().
uruk
2014-05-19
CGE2: Further implement caveUp().
uruk
2014-05-19
CGE2: Revise Spare::takeCave().
uruk
2014-05-19
CGE2: Fix formatting in general.h.
uruk
2014-05-19
CGE2: Add Mouse in events.h to further implement caveUp().
uruk
2014-05-19
CGE2: Further implement caveUp(), add stub for busy().
uruk
2014-05-19
CGE2: Add stubbed Font and Talk.
uruk
2014-05-19
CGE2: Further implement caveUp(), add stub for selectPocket().
uruk
2014-05-19
CGE2: Stub openPocket() for now.
uruk
2014-05-18
CGE2: Implement Sprite::contract():
uruk
2014-05-18
CGE2: Initialize _actions[] in SprExt's constructor.
uruk
2014-05-18
CGE2: Add release() to BitMap.
uruk
2014-05-18
CGE2: Implement Spare::dispose(), add Spare::update().
uruk
2014-05-18
CGE2: Revise takeCave().
uruk
2014-05-18
CGE2: Remove unnecessary call of loadTab(), add TODO to caveUp().
uruk
2014-05-17
CGE2: Further implement caveUp(), implement openPocket().
uruk
2014-05-17
CGE2: Reimplement backShow().
uruk
2014-05-17
CGE2: Revise Queue.
uruk
2014-05-17
CGE2: Further implement caveUp(), add stubbed loadMap().
uruk
2014-05-17
CGE2: Fix deinit().
uruk
2014-05-16
CGE2: Implement loadTab().
uruk
2014-05-15
CGE2: Implement showBak().
uruk
2014-05-15
CGE2: Partially implement Sprite::expand().
uruk
2014-05-15
CGE2: Move showTitle() from cge2.cpp to cge2_main.cpp.
uruk
2014-05-15
CGE2: Add newRandom().
uruk
2014-05-15
CGE2: Fix ShowTitle().
uruk
2014-05-15
CGE2: Add Bitmap::xLatPos().
uruk
2014-05-15
CGE2: Partially implement loadTab(), then use it.
uruk
2014-05-15
CGE2: Move setEye()s to CGE2Engine.
uruk
2014-05-13
CGE2: Implement Sprite::setShapeList().
uruk
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