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2019-12-28SCI32: Fix SQ6 missing pointssluicebox
2019-12-28SCI32: Update GK2 workaround for Italian versionsluicebox
2019-12-28STARTREK: Reduce usage of SharedPtr, and simplify bitmap related callsFilippos Karapetis
2019-12-27DIRECTOR: Properly implement sprite pattern settingEugene Sandulenko
2019-12-27DIRECTOR: LINGO: Added manipulation of sprite patterns.Eugene Sandulenko
2019-12-27SCI: Removed unneeded debug output. The bug has been confirmed fixedEugene Sandulenko
2019-12-27DIRECTOR: Improved debug outputEugene Sandulenko
2019-12-27DIRECTOR: Clip to scene dimensions all Ink-based renderingEugene Sandulenko
2019-12-27STARTREK: Simplify setBackgroundImage()Filippos Karapetis
2019-12-27STARTREK: Simplify the BAN (misc animations) codeFilippos Karapetis
2019-12-27STARTREK: Reduce usage of SharedPtrFilippos Karapetis
2019-12-27STARTREK: Use a 32-bit integer for the file offsetFilippos Karapetis
2019-12-27DIRECTOR: Shuffle code aroundEugene Sandulenko
2019-12-27DIRECTOR: Clip Matte sprites properlyEugene Sandulenko
2019-12-27DIRECTOR: More debug outputEugene Sandulenko
2019-12-27DIRECTOR: Improved debug output, some renamesEugene Sandulenko
2019-12-27WINTERMUTE: Solve 'Chinese' language conflicts. Add more game entries (#1969)aviloria
2019-12-27STARTREK: Move isPointInPolygon() inside the Room classFilippos Karapetis
2019-12-27STARTREK: Fix texts in the MUDD missionFilippos Karapetis
2019-12-26DIRECTOR: Fix label loadingEugene Sandulenko
2019-12-26DIRECTOR: Fix number of labels to readEugene Sandulenko
2019-12-26DIRECTOR: Fix index typeEugene Sandulenko
2019-12-26SCI: Swap lowercase Alt+'a'/'s' for Polish, in order to avoid conflicting key...Eugene Sandulenko
2019-12-26SCI: Fix lowercase Alt+'n' for PolishEugene Sandulenko
2019-12-26SCI: Added support for typing Polish characters with 'Alt'Eugene Sandulenko
2019-12-26DIRECTOR: Renamed few variablesEugene Sandulenko
2019-12-25SCI: Added temporary debug ouput for Polish inputEugene Sandulenko
2019-12-25DIRECTOR: Imporved text cast loadingEugene Sandulenko
2019-12-25DIRECTOR: More loading debug outputEugene Sandulenko
2019-12-25DIRECTOR: Temporarily revert the ink selection for QuickDraw shapesEugene Sandulenko
2019-12-25DIRECTOR: Added drawing for QuickDraw cast membersEugene Sandulenko
2019-12-25DIRECTOR: Implemented 'fast' playback debug flagEugene Sandulenko
2019-12-25DIRECTOR: Correctly use ink information for spritesEugene Sandulenko
2019-12-25DIRECTOR: Loop movies by default, added 'noloop' debug flagEugene Sandulenko
2019-12-25SCI: Reformatted the conversion tableEugene Sandulenko
2019-12-25KYRA: Remove GCC -Wlogical-op Compiler WarningD G Turner
2019-12-25SCI: Added detection and support for Polish LSL7Eugene Sandulenko
2019-12-25WINTERMUTE: Fix fallback detectionBastien Bouclet
2019-12-25DIRECTOR: Simplify palette transformationsEugene Sandulenko
2019-12-25DIRECTOR: Added palette transformation routineEugene Sandulenko
2019-12-25DIRECTOR: Added test routine for drawing paletteEugene Sandulenko
2019-12-25DIRECTOR: Replace palette data with hex numbersEugene Sandulenko
2019-12-25DIRECTOR: Bg color is also shifted for shapesEugene Sandulenko
2019-12-25DIRECTOR: Use colors for QuickDraw sprites from Channel InfoEugene Sandulenko
2019-12-25DIRECTOR: Read color information for shapesEugene Sandulenko
2019-12-25DIRECTOR: Improved loading debug outputEugene Sandulenko
2019-12-24DIRECTOR: More debug output and code tidying upEugene Sandulenko
2019-12-24DIRECTOR: Improved debug outputEugene Sandulenko
2019-12-24DIRECTOR: Enlist shape typesEugene Sandulenko
2019-12-24DIRECTOR: Improve debug outputEugene Sandulenko