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2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257063)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257062)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257054)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257060)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257059)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257058)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257057)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257056)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257055)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257061)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1125218)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1109700)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized pointer field (CID 1109699)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1109675)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized pointer field (CID 1109672)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1109669)Marisa-Chan
2014-12-19ZVISION: Fix array compared against 0 (CID 1109648)Marisa-Chan
2014-12-19ZVISION: Delete unused codeMarisa-Chan
2014-12-18ACCESS: Manually implement ASurface::copyFrom for performancePaul Gilbert
2014-12-18ACCESS: Refactor most of ASurface statics to instance variablesPaul Gilbert
2014-12-19ACCESS: Fix issue related to demo-only (and unused afawk) opcodesStrangerke
2014-12-18ACCESS: Use Common::String to display bubble box textStrangerke
2014-12-18ACCESS: Constify general messagesStrangerke
2014-12-17ACCESS: Rename CMDPUSHLOCATIONStrangerke
2014-12-17ACCESS: Use AD_ENTRY1s in detection tablesStrangerke
2014-12-17ACCESS: Add original engine datesStrangerke
2014-12-17ACCESS: Fix indentation issue pointed out by _sevStrangerke
2014-12-17ACCESS: Format the definition of ImagerFlagStrangerke
2014-12-17ACCESS: Fix indentation of METHODS in animate()Strangerke
2014-12-17ACCESS: Use clear to empty Common::String variablesStrangerke
2014-12-17ACCESS: replace an assert by an error as suggested by LordHotoStrangerke
2014-12-17ACCESS: Format Direction enum as suggested by LordHotoStrangerke
2014-12-17ACCESS: Get rid of a gotoStrangerke
2014-12-17ACCESS: Constify some resources in MM tooStrangerke
2014-12-17ACCESS: Constify some resourcesStrangerke
2014-12-17ACCESS: Use a uint instead of a int in a loop based on size()Strangerke
2014-12-17ACCESS: Fix spacing around semicolumn in class definitionsStrangerke
2014-12-17ACCESS: Get rid of hardcoded size when using Common::FillStrangerke
2014-12-17ACCESS: Fix three out of boundsStrangerke
2014-12-17ACCESS: Add missing space before semicolumn in constructorsStrangerke
2014-12-17ACCESS: Modify the indentation of constructor when it's multilineStrangerke
2014-12-17ACCESS: Remove useless definesStrangerke
2014-12-17ACCESS: Some more polishing in the file headersStrangerke
2014-12-17ACCESS: Fix broken file headerStrangerke
2014-12-17ACCESS: Use writeString in writeSavegameHeaderStrangerke
2014-12-17ACCESS: Split mouse data per lineStrangerke
2014-12-17ACCESS: Split doCredit in two, putting demo code in a separate functionStrangerke
2014-12-17ACCESS: Use a while statement as suggested by _sev in the merge requestStrangerke
2014-12-16ACCESS: Fix foreground parallex in opening scenePaul Gilbert
2014-12-17SCI: fix kq6 azure&ariel scenes in dual mode #6750Martin Kiewitz