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2011-04-02Merge branch 'tsage' of http://github.com/dreammaster/scummvmstrangerke
Conflicts: engines/tsage/module.mk engines/tsage/ringworld_logic.cpp
2011-04-02TSAGE: Implement Scene 9360, move Scene9350::Object1 to a separated ↵strangerke
subclass, Fix bug in scene 9350
2011-04-02MOHAWK: Minor grammar fixMatthew Hoops
2011-04-02MOHAWK: Fix title of Arthur's Teacher TroubleMatthew Hoops
2011-04-02SCI: Replace not required emumidi headerdhewg
2011-04-02TSAGE: Fixed zoom problems with viewscreen in Scene 3700Paul Gilbert
2011-04-02TSAGE: Bugfixes for Scene 3700 - Remote ViewerPaul Gilbert
2011-04-02TSAGE: Fixed bug with decoding large compressed resourcesPaul Gilbert
2011-04-02TSAGE: Add Scene2 class for scene group 10, getting rid of _field30Astrangerke
2011-04-02TSAGE: Implement Scene 9300strangerke
2011-04-02SCUMM: Add support for append mode to o72_openFile()Matthew Hoops
The baseball2001 hall of fame data saves properly now
2011-04-01SCUMM: Make sure finalize is called from o60_closeFile()Matthew Hoops
2011-04-01SCUMM: Stub off file append mode in o72_openFile()Matthew Hoops
This is used in several Backyard Sports titles. This stub is required for now so that baseball2001 can continue after trying to save the Hall of Fame data.
2011-04-02TSAGE: Implemented Scene 5000 - Caverns - EntrancePaul Gilbert
2011-04-01TSAGE: Implement scene 9200strangerke
2011-04-01MOHAWK: Handle waiting for sound cues in LBAnimation.Alyssa Milburn
2011-03-31MOHAWK: Add/update some LB debug/warning stuff.Alyssa Milburn
2011-03-31MOHAWK: Tweaks to LBAnimationItem::setEnabled.Alyssa Milburn
2011-03-31MOHAWK: Update LBAnimationItem running state when anim is done.Alyssa Milburn
2011-03-31MOHAWK: Toggle the post-intro LB menu anim at the right time.Alyssa Milburn
2011-03-31MOHAWK: Use ScummVM GUI fonts for the cstime demoMatthew Hoops
The demo is now playable without using fonts from the full game
2011-03-31Merge branch 'tsage' of http://github.com/dreammaster/scummvmstrangerke
Conflicts: engines/tsage/ringworld_logic.cpp engines/tsage/ringworld_logic.h
2011-03-31TSAGE: Fix Scene9350:Object1::postInit (thanks dreammaster), first real uses ↵strangerke
of quickInit
2011-03-31TSAGE: Implemented Scene 4301 - Village - Slaver Ship KeypadPaul Gilbert
2011-03-31TSAGE: Add new sceneObjectstrangerke
2011-03-31TSAGE: Add scene 9150strangerke
2011-03-31TSAGE: remove useless variablestrangerke
2011-03-31MOHAWK: Implement kLBSetHitTest.Alyssa Milburn
2011-03-31MOHAWK: Nicer names/info for some LB data.Alyssa Milburn
2011-03-30SCI: Minor cleanupMatthew Hoops
2011-03-30TSAGE: Implement scene 9100strangerke
2011-03-30MOHAWK: Strip slashes from beginning of LB Windows paths.Alyssa Milburn
2011-03-30SCI32: Support for views with 640x400 native resolutionLars Skovlund
(fixes Wolfgang closeup, room 720)
2011-03-30MOHAWK: Parse LB page options from the outline.Alyssa Milburn
2011-03-30MOHAWK: Add detection for Just Grandma and Me 2.0Matthew Hoops
2011-03-30MOHAWK: Use tryLoadPageStart where needed in LB.Alyssa Milburn
2011-03-31TSAGE: Implemented Scene 4300 - Slaver ShipPaul Gilbert
2011-03-30HUGO: Fix s_bootCypherLen *for real*Max Horn
2011-03-30HUGO: Fix cypher fix ;)Max Horn
2011-03-30TINSEL: Remove dead variablesMax Horn
2011-03-29MOHAWK: Add LB detection entries from pacifist.Alyssa Milburn
This adds entries for Harry and the Haunted House, Ruff's Bone, Stellaluna, and Sheila Rae, the Brave.
2011-03-29HUGO: - BSF file is no longer mandatory for H2 and H3 Dos.strangerke
- Replace error by a notifyBox in BSF related functions - Fix cypher (broken in previous commit) - Add checks on distributor in intro
2011-03-29JANITORIAL: Remove/comment unused varsdhewg
Found by GCC 4.6's -Wunused-but-set-variable
2011-03-29M4: Fix twisted assignmentdhewg
Thanks to -Wunused-but-set-variable
2011-03-29MOHAWK: Check isAmbient in LB sound priority code.Alyssa Milburn
2011-03-29MOHAWK: Add Sound::isPlaying() function.Alyssa Milburn
2011-03-29TSAGE: Cast fmt into a SceneObject in Scene7700.strangerke
This makes the drawers useable, even if there's still a problem with _globals->_parent._field8C (the animation displayed is always a closing drawer)
2011-03-29MOHAWK: Looks like LBAnimation ignores sound priorities after all.Alyssa Milburn
2011-03-29MOHAWK: Only stop the last-played sound in LB's playSound.Alyssa Milburn
This might need a version check, but seems to be fine without.
2011-03-29SCI: Add workaround for a GK1 pointer comparisonMatthew Hoops