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AgeCommit message (Expand)Author
2012-05-04TONY: Converted anonymous structs to have explicit namesPaul Gilbert
2012-05-04TONY: Added virtual destructors to classes using virtual methodsPaul Gilbert
2012-05-04TONY: Implemented some missing and incorrect init codePaul Gilbert
2012-05-03TONY: Formatting fixesPaul Gilbert
2012-05-03TONY: Engine is now compiling and linking againPaul Gilbert
2012-05-03TONY: Implemented methods of sound.cpp (mostly stubbed out)Paul Gilbert
2012-05-03TONY: Implemented stubs for Input.cpp methodsPaul Gilbert
2012-05-03TONY: Added GfxCoreInline.hpp methodsPaul Gilbert
2012-05-03TONY: Implemented gfxcore.cpp methodsPaul Gilbert
2012-05-03TONY: Implemented other classes in game.cppPaul Gilbert
2012-05-03TONY: Implemented loc.cpp and font.cpp methodsPaul Gilbert
2012-05-02TONY: Implemented font.cpp methodsPaul Gilbert
2012-05-02TONY: Added code from Inventory.cppPaul Gilbert
2012-05-01TONY: Cleanup of GfxEngine, and added RMTony class methodsPaul Gilbert
2012-05-01TONY: Implemented GfxEngine codePaul Gilbert
2012-04-30TONY: More header files and functionality addedPaul Gilbert
2012-04-30TONY: Added include files for graphics engine and all dependent classesPaul Gilbert
2012-04-29TONY: Implemented RMGameBoxes class and all dependent classesPaul Gilbert
2012-04-29TONY: Remove __stdcall to make it build on LinuxTorbjörn Andersson
2012-04-29TONY: Added voice database initialisation, as well as stubs for music initPaul Gilbert
2012-04-29TONY: Added resource update managerPaul Gilbert
2012-04-29TONY: Removed deprecated lzo/stubs.o from makefilePaul Gilbert
2012-04-29TONY: LZO decompression now working correctlyPaul Gilbert
2012-04-29TONY: Further work on LZO integrationPaul Gilbert
2012-04-27TONY: Change backslash to slashTorbjörn Andersson
2012-04-27TONY: Extra compilation changes and stubs so core MPAL code compilesPaul Gilbert
2012-04-26TONY: Start of work converting over MPAL sub-systemPaul Gilbert
2012-04-25TONY: Imported mpal.h file, and translated the commentsPaul Gilbert
2012-04-25TONY: Created skeleton enginePaul Gilbert
2012-04-24Add another English demo version of the Humongous Interactive Catalog.Travis Howell
2012-04-24KYRA: Fix crahes in Kyra 1-3 and LoL when EGA/CGA graphics mode is selected.Johannes Schickel
2012-04-22SWORD25: Correct stack dump debug function output.D G Turner
2012-04-22DREAMWEB: Slight cleanupFilippos Karapetis
2012-04-22DREAMWEB: Move all of the mouse cursor related code into a separate fileFilippos Karapetis
2012-04-21CRUISE: Fix update of background animations while waiting for user.D G Turner
2012-04-21CRUISE: Modification to main loop to update cursor, even in FastMode.D G Turner
2012-04-21CRUISE: Move cursor update to upper "idle" loop in main function.D G Turner
2012-04-19Merge pull request #232 from fingolfin/refactor-pluginsFilippos Karapetis
2012-04-19Merge pull request #231 from BenCastricum/masterFilippos Karapetis
2012-04-19Merge pull request #229 from criezy/dreamweb-frFilippos Karapetis
2012-04-18BUILD: Move list of engines out of configureMax Horn
2012-04-18ENGINES: Move table of engines from base/plugins.cpp to new headerMax Horn
2012-04-17SCUMM: Add another Dutch Balloon-O-Rama variant.Ben Castricum
2012-04-16DREAMWEB: Simplify modifyFileName() by using _datafilePrefixThierry Crozat
2012-04-16DRASCULA: listSaves handles unsynced save indexupthorn
2012-04-16DREAMWEB: Minor style fixesThierry Crozat
2012-04-15DRASCULA: added list saves supportupthorn
2012-04-15DREAMWEB: Add character mapping for french versionThierry Crozat
2012-04-15DREAMWEB: Support opening data files from ES and FR CD versionThierry Crozat
2012-04-15AGOS: Add comment about the limitations of quick loading/saving games in the ...Travis Howell