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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2014-12-27
ZVISION: Fix TGZ images on BE systems
Willem Jan Palenstijn
2014-12-27
ZVISION: Fix Zork AVI audio on BE systems
Willem Jan Palenstijn
2014-12-27
ZVISION: Slightly clarify font error message
Willem Jan Palenstijn
2014-12-27
ZVISION: Clean up settings and initialize the ones used by game scripts
Filippos Karapetis
2014-12-27
ACCESS: Use loadSoundTable instead of push_back in several places
Strangerke
2014-12-27
ACCESS: Rename loadSoundTable
Strangerke
2014-12-27
ACCESS: Remove two useless variables
Strangerke
2014-12-27
ACCESS: Fix speech
Strangerke
2014-12-27
ZVISION: Remove dead code (uint is always > 0)
Ori Avtalion
2014-12-27
ZVISION: Add support for disabling animations while turning
Filippos Karapetis
2014-12-27
ACCESS: Rewrite sound queueing (WIP)
Strangerke
2014-12-27
ZVISION: Add some advanced engine features, and document the engine
Filippos Karapetis
2014-12-27
ZVISION: Clean up the game settings
Filippos Karapetis
2014-12-27
SCI: Fix warning
Willem Jan Palenstijn
2014-12-27
ZVISION: Delete the render manager after the script manager on quit
Filippos Karapetis
2014-12-27
ZVISION: Quit with an error message dialog if no font files are found
Filippos Karapetis
2014-12-26
ZVISION: Add an FPS timer (accessible with F10, or the "FRAME" cheat)
Filippos Karapetis
2014-12-26
ZVISION: Turn off subtitles, if requested
Filippos Karapetis
2014-12-26
ZVISION: Remove duplicate subtitle code
Filippos Karapetis
2014-12-26
ZVISION: Remove duplicate image loading code
Filippos Karapetis
2014-12-26
ZVISION: Remove duplicate blitting code for images and animations
Filippos Karapetis
2014-12-26
ZVISION: Correct the script names of the location-specific cheats
Filippos Karapetis
2014-12-26
ZVISION: Implement auto-saving
Filippos Karapetis
2014-12-26
ZVISION: Move more graphics code out of the main engine code
Filippos Karapetis
2014-12-26
ZVISION: Fix a warning
Filippos Karapetis
2014-12-26
ZVISION: Move some event/rendering code out of the main engine code
Filippos Karapetis
2014-12-26
ZVISION: Rename _halveDelay to _doubleFPS, to match its config setting
Filippos Karapetis
2014-12-26
ZVISION: Remove some unused actions. Cleanup
Filippos Karapetis
2014-12-26
ZVISION: Reorder the detection entries
Filippos Karapetis
2014-12-26
ZVISION: Move the save manager together with the other file classes
Filippos Karapetis
2014-12-26
ZVISION: Slight cleanup
Filippos Karapetis
2014-12-25
ZVISION: Normalize and cleanup all the menu-related enums
Filippos Karapetis
2014-12-25
ZVISION: Move the menu code together with the other scripting code
Filippos Karapetis
2014-12-25
ZVISION: Document where MIDI commands are used
Filippos Karapetis
2014-12-25
ZVISION: Remove dead code, and fix bad usage of assert()
Filippos Karapetis
2014-12-25
ZVISION: Use the search manager to open files in console commands
Filippos Karapetis
2014-12-25
ZVISION: Remove dead code
Filippos Karapetis
2014-12-25
ZVISION: Fix frame rate for RLF videos and remove hack in AnimationNode
Filippos Karapetis
2014-12-25
ZVISION: Resolve some TODOs
Filippos Karapetis
2014-12-25
ZVISION: Document some of the ActionRegion effects
Filippos Karapetis
2014-12-25
SCI: actor file format, add debug code kPortrait
Martin Kiewitz
2014-12-24
ZVISION: Plug more memory leaks
Filippos Karapetis
2014-12-24
ZVISION: Plug another memory leak. Some cleanup
Filippos Karapetis
2014-12-24
ZVISION: Set all the internal graphics operations to use RGB555 (2/2)
Filippos Karapetis
2014-12-24
ZVISION: Set all the internal graphics operations to use RGB555 (1/2)
Filippos Karapetis
2014-12-24
ZVISION: Let the cursor manager do pixel format conversion for cursors
Filippos Karapetis
2014-12-24
ZVISION: Introduce pixel formats for resources (555) and screen (565)
Filippos Karapetis
2014-12-24
ZVISION: Disable unused code
Filippos Karapetis
2014-12-24
ZVISION: Plug a memory leak
Filippos Karapetis
2014-12-24
SCI: fix typo in comment for LSL3/German
Martin Kiewitz
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