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2010-10-12SWORD25: Bugfixes for video playback.Eugene Sandulenko
svn-id: r53299
2010-10-12SWORD25: Implement playback. Blitting is TODO.Eugene Sandulenko
svn-id: r53298
2010-10-12SWORD25: Started to hook TheoraDecoder. Crashes at startup.Eugene Sandulenko
svn-id: r53297
2010-10-12Revert "SWORD25: Commit of in-progress MoviePlayer code"Eugene Sandulenko
This reverts commit cb95db7cc04a5a3d14f408835cd371e0a0abd4ed. svn-id: r53296
2010-10-12SWORD25: Commit of in-progress MoviePlayer codePaul Gilbert
Frames aren't being corrected decoded yet; still trying to locate the cause svn-id: r53295
2010-10-12SWORD25: Bugfix to set _backSurface in alternate GLImage constructorPaul Gilbert
svn-id: r53294
2010-10-12SWORD25: Fix more warningsEugene Sandulenko
svn-id: r53293
2010-10-12SWORD25: Fix warningsEugene Sandulenko
svn-id: r53292
2010-10-12SWORD25: Bugfix for clipping error causing crashPaul Gilbert
The CLIP() macro won't work as desired if the max value is less than the min value. Hence the need for the extra MAX() added into the two lines. svn-id: r53291
2010-10-12SWORD25: Corrected the definition of infinity constantPaul Gilbert
Previous string of ~(-1) was actually evaluating to 0, which was screwing up the path-finding algorithms svn-id: r53290
2010-10-12SWORD25: Bugfix to walk path detectionPaul Gilbert
svn-id: r53289
2010-10-12SWORD25: Partially unstubbed FindEmbeddedPNG so it is less noisyEugene Sandulenko
svn-id: r53288
2010-10-12SWORD25: char * -> byte * in image-related operationsEugene Sandulenko
svn-id: r53287
2010-10-12SWORD25: Implement image tinting.Eugene Sandulenko
svn-id: r53286
2010-10-12SWORD25: Fix color formatEugene Sandulenko
svn-id: r53285
2010-10-12SWORD25: Finally fix alpha blending.Eugene Sandulenko
svn-id: r53284
2010-10-12SWORD25: Changed save path missing message to an error() callPaul Gilbert
svn-id: r53283
2010-10-12SWORD25: Fixed compiler warningsPaul Gilbert
svn-id: r53282
2010-10-12SWORD25: Converted AnimationResource to use SCUMMVM XMLParser. Removed ↵Paul Gilbert
tinyxml library svn-id: r53281
2010-10-12SWORD25: Bugfix so that EVENT_QUIT quits the gamePaul Gilbert
svn-id: r53280
2010-10-12SWORD25: Fixed memory leakPaul Gilbert
svn-id: r53279
2010-10-12SWORD25: A bit better alpha blending. Still incorrectEugene Sandulenko
svn-id: r53278
2010-10-12SWORD25: Converted FontResource to use ScummVM XML ParserPaul Gilbert
svn-id: r53277
2010-10-12SWORD25: Added GetXmlFile helper functionPaul Gilbert
The XML files included with the game don't include an XML header line, which is required by the ScummVM XML parser. This helper function encapsulates the GetFile method to return a buffer that includes the required line at the start. svn-id: r53276
2010-10-12SWORD25: Another attempt to implement alpha blending. Looks a bit better.Eugene Sandulenko
svn-id: r53275
2010-10-12SWORD25: Fix colorsEugene Sandulenko
svn-id: r53274
2010-10-12SWORD25: Fix image blitting width.Eugene Sandulenko
svn-id: r53273
2010-10-12SWORD25: Attempt to implement alpha blending. Code disabled.Eugene Sandulenko
svn-id: r53272
2010-10-12SWORD25: Fix stupid error in Blit(). Now it shows stuff!Eugene Sandulenko
svn-id: r53271
2010-10-12SWORD25: More tweaking to image Blit, doesn't assert anymore.Eugene Sandulenko
Though in fact it is all wrong now. svn-id: r53270
2010-10-12SWORD25: Implement graphics Fill() methodEugene Sandulenko
svn-id: r53269
2010-10-12SWORD25: Fix early engine quit. Now it runs, hurray!Eugene Sandulenko
svn-id: r53268
2010-10-12SWORD25: Implemented script tracingEugene Sandulenko
To turn on traces turn on debugchannel 'script' and then use debug level as a bitmask: 1 - show function calls 2 - show function exits 3 - show every line svn-id: r53267
2010-10-12SWORD25: Fix warningEugene Sandulenko
svn-id: r53266
2010-10-12SWORD25: Refactored engine to remove BS_Rect classPaul Gilbert
svn-id: r53265
2010-10-12SWORD25: Fixed return value of AppEndPaul Gilbert
svn-id: r53264
2010-10-12SWORD25: Removed now redundant 'using namespace std' linesPaul Gilbert
svn-id: r53263
2010-10-12SWORD25: Removed last traces of STLEugene Sandulenko
svn-id: r53262
2010-10-12SWORD25: removed BS_ prefix from rest of the classes.Eugene Sandulenko
The things which are intentionally left with the prefix: BS_LOG, BS_ASSERT, BS_Rect, BS_String. svn-id: r53261
2010-10-12TOON: Fixed bug #3085971 with missing "fail" sound sfxSylvain Dupont
Bug #3085971: "TOON: Missing sfx for invalid Flux request" svn-id: r53260
2010-10-12SWORD25: eliminated BS_ prefix in all but kernel/Eugene Sandulenko
svn-id: r53259
2010-10-12SWORD25: Mass-eliminating of BS_ prefix in fmv/ and gfx/Eugene Sandulenko
svn-id: r53258
2010-10-12SWORD25: brought CallBackRegisry class to our naming standardsEugene Sandulenko
svn-id: r53257
2010-10-12SWORD25: Added implementation of rint methodPaul Gilbert
Windows doesn't seem to implement this method; even examples for FMOD I saw had WIN32 defines that manually provided the method. svn-id: r53256
2010-10-12SWORD25: Fix valgrind warningEugene Sandulenko
svn-id: r53255
2010-10-12SWORD25: Fix warningsEugene Sandulenko
svn-id: r53254
2010-10-12SWORD25: Debug output for image blittingEugene Sandulenko
svn-id: r53253
2010-10-12SWORD25: Made game run with extracted dataEugene Sandulenko
svn-id: r53252
2010-10-12SWORD25: Added possibility to run from extracted game.Eugene Sandulenko
Still doesn't start though svn-id: r53251
2010-10-12SWORD25: Actually blit images to screen.Eugene Sandulenko
svn-id: r53250