Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-10-12 | SWORD25: Bugfixes for video playback. | Eugene Sandulenko | |
svn-id: r53299 | |||
2010-10-12 | SWORD25: Implement playback. Blitting is TODO. | Eugene Sandulenko | |
svn-id: r53298 | |||
2010-10-12 | SWORD25: Started to hook TheoraDecoder. Crashes at startup. | Eugene Sandulenko | |
svn-id: r53297 | |||
2010-10-12 | Revert "SWORD25: Commit of in-progress MoviePlayer code" | Eugene Sandulenko | |
This reverts commit cb95db7cc04a5a3d14f408835cd371e0a0abd4ed. svn-id: r53296 | |||
2010-10-12 | SWORD25: Commit of in-progress MoviePlayer code | Paul Gilbert | |
Frames aren't being corrected decoded yet; still trying to locate the cause svn-id: r53295 | |||
2010-10-12 | SWORD25: Bugfix to set _backSurface in alternate GLImage constructor | Paul Gilbert | |
svn-id: r53294 | |||
2010-10-12 | SWORD25: Fix more warnings | Eugene Sandulenko | |
svn-id: r53293 | |||
2010-10-12 | SWORD25: Fix warnings | Eugene Sandulenko | |
svn-id: r53292 | |||
2010-10-12 | SWORD25: Bugfix for clipping error causing crash | Paul Gilbert | |
The CLIP() macro won't work as desired if the max value is less than the min value. Hence the need for the extra MAX() added into the two lines. svn-id: r53291 | |||
2010-10-12 | SWORD25: Corrected the definition of infinity constant | Paul Gilbert | |
Previous string of ~(-1) was actually evaluating to 0, which was screwing up the path-finding algorithms svn-id: r53290 | |||
2010-10-12 | SWORD25: Bugfix to walk path detection | Paul Gilbert | |
svn-id: r53289 | |||
2010-10-12 | SWORD25: Partially unstubbed FindEmbeddedPNG so it is less noisy | Eugene Sandulenko | |
svn-id: r53288 | |||
2010-10-12 | SWORD25: char * -> byte * in image-related operations | Eugene Sandulenko | |
svn-id: r53287 | |||
2010-10-12 | SWORD25: Implement image tinting. | Eugene Sandulenko | |
svn-id: r53286 | |||
2010-10-12 | SWORD25: Fix color format | Eugene Sandulenko | |
svn-id: r53285 | |||
2010-10-12 | SWORD25: Finally fix alpha blending. | Eugene Sandulenko | |
svn-id: r53284 | |||
2010-10-12 | SWORD25: Changed save path missing message to an error() call | Paul Gilbert | |
svn-id: r53283 | |||
2010-10-12 | SWORD25: Fixed compiler warnings | Paul Gilbert | |
svn-id: r53282 | |||
2010-10-12 | SWORD25: Converted AnimationResource to use SCUMMVM XMLParser. Removed ↵ | Paul Gilbert | |
tinyxml library svn-id: r53281 | |||
2010-10-12 | SWORD25: Bugfix so that EVENT_QUIT quits the game | Paul Gilbert | |
svn-id: r53280 | |||
2010-10-12 | SWORD25: Fixed memory leak | Paul Gilbert | |
svn-id: r53279 | |||
2010-10-12 | SWORD25: A bit better alpha blending. Still incorrect | Eugene Sandulenko | |
svn-id: r53278 | |||
2010-10-12 | SWORD25: Converted FontResource to use ScummVM XML Parser | Paul Gilbert | |
svn-id: r53277 | |||
2010-10-12 | SWORD25: Added GetXmlFile helper function | Paul Gilbert | |
The XML files included with the game don't include an XML header line, which is required by the ScummVM XML parser. This helper function encapsulates the GetFile method to return a buffer that includes the required line at the start. svn-id: r53276 | |||
2010-10-12 | SWORD25: Another attempt to implement alpha blending. Looks a bit better. | Eugene Sandulenko | |
svn-id: r53275 | |||
2010-10-12 | SWORD25: Fix colors | Eugene Sandulenko | |
svn-id: r53274 | |||
2010-10-12 | SWORD25: Fix image blitting width. | Eugene Sandulenko | |
svn-id: r53273 | |||
2010-10-12 | SWORD25: Attempt to implement alpha blending. Code disabled. | Eugene Sandulenko | |
svn-id: r53272 | |||
2010-10-12 | SWORD25: Fix stupid error in Blit(). Now it shows stuff! | Eugene Sandulenko | |
svn-id: r53271 | |||
2010-10-12 | SWORD25: More tweaking to image Blit, doesn't assert anymore. | Eugene Sandulenko | |
Though in fact it is all wrong now. svn-id: r53270 | |||
2010-10-12 | SWORD25: Implement graphics Fill() method | Eugene Sandulenko | |
svn-id: r53269 | |||
2010-10-12 | SWORD25: Fix early engine quit. Now it runs, hurray! | Eugene Sandulenko | |
svn-id: r53268 | |||
2010-10-12 | SWORD25: Implemented script tracing | Eugene Sandulenko | |
To turn on traces turn on debugchannel 'script' and then use debug level as a bitmask: 1 - show function calls 2 - show function exits 3 - show every line svn-id: r53267 | |||
2010-10-12 | SWORD25: Fix warning | Eugene Sandulenko | |
svn-id: r53266 | |||
2010-10-12 | SWORD25: Refactored engine to remove BS_Rect class | Paul Gilbert | |
svn-id: r53265 | |||
2010-10-12 | SWORD25: Fixed return value of AppEnd | Paul Gilbert | |
svn-id: r53264 | |||
2010-10-12 | SWORD25: Removed now redundant 'using namespace std' lines | Paul Gilbert | |
svn-id: r53263 | |||
2010-10-12 | SWORD25: Removed last traces of STL | Eugene Sandulenko | |
svn-id: r53262 | |||
2010-10-12 | SWORD25: removed BS_ prefix from rest of the classes. | Eugene Sandulenko | |
The things which are intentionally left with the prefix: BS_LOG, BS_ASSERT, BS_Rect, BS_String. svn-id: r53261 | |||
2010-10-12 | TOON: Fixed bug #3085971 with missing "fail" sound sfx | Sylvain Dupont | |
Bug #3085971: "TOON: Missing sfx for invalid Flux request" svn-id: r53260 | |||
2010-10-12 | SWORD25: eliminated BS_ prefix in all but kernel/ | Eugene Sandulenko | |
svn-id: r53259 | |||
2010-10-12 | SWORD25: Mass-eliminating of BS_ prefix in fmv/ and gfx/ | Eugene Sandulenko | |
svn-id: r53258 | |||
2010-10-12 | SWORD25: brought CallBackRegisry class to our naming standards | Eugene Sandulenko | |
svn-id: r53257 | |||
2010-10-12 | SWORD25: Added implementation of rint method | Paul Gilbert | |
Windows doesn't seem to implement this method; even examples for FMOD I saw had WIN32 defines that manually provided the method. svn-id: r53256 | |||
2010-10-12 | SWORD25: Fix valgrind warning | Eugene Sandulenko | |
svn-id: r53255 | |||
2010-10-12 | SWORD25: Fix warnings | Eugene Sandulenko | |
svn-id: r53254 | |||
2010-10-12 | SWORD25: Debug output for image blitting | Eugene Sandulenko | |
svn-id: r53253 | |||
2010-10-12 | SWORD25: Made game run with extracted data | Eugene Sandulenko | |
svn-id: r53252 | |||
2010-10-12 | SWORD25: Added possibility to run from extracted game. | Eugene Sandulenko | |
Still doesn't start though svn-id: r53251 | |||
2010-10-12 | SWORD25: Actually blit images to screen. | Eugene Sandulenko | |
svn-id: r53250 |