Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-11-21 | TITANIC: Fix memory leak | Paul Gilbert | |
2016-11-20 | SCUMM HE: Hid noisy Moonbase AI warnings under debug channel | Eugene Sandulenko | |
2016-11-20 | SCI32: Fix reading view, pic, and palette patches | Colin Snover | |
Unlike SCI16 games, the location of data within SCI32 patch files is calculated on a per-resource-type basis by the game engine, instead of by reading byte 1 of the patch file. | |||
2016-11-20 | SCI32: Add recursion code to kListFirstTrue and kListAllTrue | Colin Snover | |
This change ensures that these kernel calls operate in the same manner that they did in SSCI. | |||
2016-11-20 | SCI: Improve disassembly output | Colin Snover | |
1. pushi opcode now displays decimal value and selector value (if one exists) in-line 2. lofsa, lofss, and super opcodes now display resolved object/class names 3. Opcode arguments are visually aligned | |||
2016-11-20 | SCI: Add code-address breakpoints to debugger | Colin Snover | |
2016-11-19 | SCI32: Remove no-longer-necessary Phant1 VMD sync hack | Colin Snover | |
2016-11-19 | SCI32: Add script patch for Shivers room 35170 | Colin Snover | |
2016-11-19 | SCI: Warn more loudly about uninitialised parameter reads | Colin Snover | |
Silently returning zero values can cause games to break. e.g. Shivers 1 room 35170 has a script bug where vJoystick::handleEvent makes a super call which causes doVerb to be called a second time with no arguments. In the original game this happened to work because the value already on the stack happened to be 1. In ScummVM this silently (unless VM debug messages were enabled) failed because the uninitialised read value was forced to 0. | |||
2016-11-19 | SCI32: Add missing updateInfoFlagViewVisible call | Willem Jan Palenstijn | |
I missed the one for varselector sends handled by the secondary loop in op_ret. This fixes #9641. | |||
2016-11-19 | SCUMM: Fix IMUSE initialization | Eugene Sandulenko | |
2016-11-19 | SCUMM: Fix class initalization | Eugene Sandulenko | |
2016-11-19 | SCUMM: Fix more initialization | Eugene Sandulenko | |
2016-11-19 | SCUMM: Fix CMS player initialization | Eugene Sandulenko | |
2016-11-19 | SCUMM: Fix some class initializations | Eugene Sandulenko | |
2016-11-17 | TITANIC: Change some #if 0 to use SPATIAL_SOUND as a better description | Paul Gilbert | |
2016-11-16 | TITANIC: Fixes for TV and Bedhead open/close | Paul Gilbert | |
2016-11-16 | TITANIC: Fix opening/closing desk and drawers | Paul Gilbert | |
2016-11-16 | TITANIC: Fix opening & closing washstand | Paul Gilbert | |
2016-11-16 | TITANIC: Implement mouse scrolling for PET Remote | Paul Gilbert | |
2016-11-15 | TITANIC: Don't try to load save if quitting from Continue dialog | Paul Gilbert | |
2016-11-15 | TITANIC: Fixes for freeing project and engine objects on exit | Paul Gilbert | |
2016-11-15 | DIRECTOR: FUrther work on cast loading in D4 | Eugene Sandulenko | |
2016-11-14 | TITANIC: Properly handle videos with some frames being paletted 8-bit | Paul Gilbert | |
2016-11-14 | TITANIC: Fix freeing of video surfaces | Paul Gilbert | |
2016-11-14 | TITANIC: Fix calculating surface transparency color | Paul Gilbert | |
2016-11-13 | TITANIC: Fix closing bed footer | Paul Gilbert | |
2016-11-13 | TITANIC: Fix icon for basin remote glyph | Paul Gilbert | |
2016-11-13 | TITANIC: Fix crash in setConcept when src is null | Paul Gilbert | |
2016-11-13 | TITANIC: Fix incorrect local assignment in CHECK_COMMAND_FORM case | Paul Gilbert | |
2016-11-13 | TITANIC: Properly initialize NPC scripts | Paul Gilbert | |
2016-11-13 | TITANIC: Correct loading room flags in PET Rooms tab | Paul Gilbert | |
2016-11-13 | CHEWY: Plug memory leaks | Eugene Sandulenko | |
2016-11-13 | ADL: Add skeleton for hires5 | Walter van Niftrik | |
2016-11-12 | TITANIC: Lots more SGT field renamings | Paul Gilbert | |
2016-11-12 | TITANIC: Renamings for SGT state room object fields | Paul Gilbert | |
2016-11-12 | TITANIC: Fix look text for SGT stateroom | Paul Gilbert | |
2016-11-12 | TITANIC: Cleanup and fixes for GameStateMovieList | Paul Gilbert | |
2016-11-12 | TITANIC: Renamings of transitioning counter methods | Paul Gilbert | |
2016-11-13 | DIRECTOR: More work on Cast loading in D4 | Eugene Sandulenko | |
2016-11-12 | TITANIC: Fix display of current location outside SGT rooms | Paul Gilbert | |
2016-11-12 | TITANIC: Change RoomFlags to use titanic.dat | Paul Gilbert | |
2016-11-12 | TITANIC: Fix not being able to leave chicken dispensor | Paul Gilbert | |
2016-11-12 | FULLPIPE: Fix bug in original in scene05 | Eugene Sandulenko | |
2016-11-12 | FULLPIPE: Fix memory leak | Eugene Sandulenko | |
2016-11-12 | Merge pull request #732 from tobiatesan/fix_6594 | Eugene Sandulenko | |
WINTERMUTE: Log warning if addSound is called with empty filename | |||
2016-11-12 | BLADERUNNER: Avoid using alloca, which might not be available on all systems. | Kirben | |
2016-11-11 | TITANIC: Fix leaving lift at SGT floor | Paul Gilbert | |
2016-11-11 | TITANIC: Fix using remote to go to assigned room floor | Paul Gilbert | |
2016-11-11 | TITANIC: Fix display of remote action buttons | Paul Gilbert | |