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2009-01-30Avoid using g_engine if possibleMax Horn
svn-id: r36149
2009-01-30Don't use g_engine to access the mixerMax Horn
svn-id: r36147
2009-01-30Bugfix to stop characters changing rooms if the entrance in the other room ↵Paul Gilbert
is blocked by another NPC svn-id: r36144
2009-01-30do not include common/debug.h from common/util.hMax Horn
svn-id: r36143
2009-01-30Renamed SpecialDebugLevel to DebugChannelMax Horn
svn-id: r36142
2009-01-30Some more 'special debug levels' tweaksMax Horn
svn-id: r36140
2009-01-30Some work on the 'special debug levels' aka 'engine debug levels' codeMax Horn
svn-id: r36139
2009-01-30AGOS: Added TODO about the possibility of using special debug levelsMax Horn
svn-id: r36137
2009-01-30cleanupMax Horn
svn-id: r36133
2009-01-29Moved AdvancedDetector from common/ to engines/Max Horn
svn-id: r36132
2009-01-29restrict charwidth table patch to french version, should fix #2523924Gregory Montoir
svn-id: r36129
2009-01-29A ton of code formatting fixes; also fixed warnings about single line loops ↵Max Horn
like 'while(cond);' by inserting newlines svn-id: r36127
2009-01-28T7G: start background music at start of input loop (0x0B). Should fix ↵Henry Bush
2474078, but might break other things so I'm not going to backport it. svn-id: r36125
2009-01-28fix #2543067 'crash on Bud Tucker in Double Trouble german version', don't ↵Gregory Montoir
copy rect if w or h <= 0 svn-id: r36123
2009-01-28Silence GCC warning.Torbjörn Andersson
svn-id: r36122
2009-01-28Bugfix to allow characters to start moving when some other object (such as a ↵Paul Gilbert
door) has marked part of the area the character is standing on as occupied svn-id: r36120
2009-01-27Protect save slot 0 from being overwritten and/or deleted by the GMM ↵Filippos Karapetis
save/load menus svn-id: r36112
2009-01-27remove _firstSlot offset from getSavegame*, fixing autosaves (#2537059)Willem Jan Palenstijn
svn-id: r36110
2009-01-27typoWillem Jan Palenstijn
svn-id: r36109
2009-01-27Proper fix for accented characters in the Italian version of ITEFilippos Karapetis
svn-id: r36103
2009-01-27Fixed bug #2538838 - "Wrong accented char. in italian fan version [Regression]"Filippos Karapetis
svn-id: r36101
2009-01-27Silence MSVC warningsFilippos Karapetis
svn-id: r36100
2009-01-27Added a debug subcommand to enable a hotspot's position to be changedPaul Gilbert
svn-id: r36095
2009-01-27Add/Update comments.Travis Howell
svn-id: r36094
2009-01-27Add looping support to makeVOCStream().Travis Howell
svn-id: r36093
2009-01-27Extended makeWAVStream by a 'disposeAfterUse' param; changed makeWAVStream ↵Max Horn
to directly return the AudioStream created by makeADPCMStream svn-id: r36085
2009-01-27cleanupMax Horn
svn-id: r36084
2009-01-27Allow quitting Simon 2 during the introMax Horn
svn-id: r36082
2009-01-26Correct md5 checksum for German Atari ST version of Indiana Jones and the ↵Travis Howell
Last Crusade. svn-id: r36080
2009-01-26made fix from r36039 more efficientWillem Jan Palenstijn
svn-id: r36076
2009-01-26Add German Atari ST version of Indiana Jones and the Last Crusade.Travis Howell
svn-id: r36072
2009-01-26Implemented the Engine::getDebugger methodPaul Gilbert
svn-id: r36068
2009-01-26Add support for text compression in the AtariST version of Elvira 1.Travis Howell
svn-id: r36065
2009-01-25added a few more code differences, demo version is now completableGregory Montoir
svn-id: r36063
2009-01-25TUCKER: modified flic playback to make use of dirtyrectsGregory Montoir
svn-id: r36060
2009-01-25Fixed warning.Torbjörn Andersson
svn-id: r36059
2009-01-25some DW2 endian fixesJoost Peters
svn-id: r36058
2009-01-25Added some unused opcodes in RodneyFilippos Karapetis
svn-id: r36057
2009-01-25Added some information on sfPlayNote, sfStopNote, sfPlayTele, sfStopTeleFilippos Karapetis
svn-id: r36056
2009-01-25Removed leftover debug codeFilippos Karapetis
svn-id: r36055
2009-01-25Introduced a static string list for language dependant strings, and changed ↵Paul Gilbert
the options and inventory menus to use it svn-id: r36051
2009-01-25Minor cleanup and changed g_cruise to _vm for consistencyPaul Gilbert
svn-id: r36050
2009-01-25- Implemented sound decompression for Manhole EGABenjamin Haisch
svn-id: r36048
2009-01-24added detection entry for playable demo and some code differencesGregory Montoir
svn-id: r36044
2009-01-24fix near-infinite loop and segfault in ARM costume asm when len == 0 (should ↵Willem Jan Palenstijn
fix #2340221) svn-id: r36039
2009-01-24Update detection table with known file sizes.Travis Howell
svn-id: r36032
2009-01-24Initialize variables that might not be initialized but still used later on ↵Kari Salminen
line 422 in a debug function call (Fixes MSVC's warnings about 'potentially uninitialized local variable'). svn-id: r36031
2009-01-24fixing #2531282: don't fall back to a real audio CD when playing enhanced ↵Willem Jan Palenstijn
midi tracks svn-id: r36030
2009-01-24Removed leftover test code for MADE V1, used in Manhole EGA (though the ↵Filippos Karapetis
sound effects in Manhole EGA are still not working) svn-id: r36028
2009-01-23- Implemented sfGetMusicBeat (used in several games as some kind of timer)Benjamin Haisch
svn-id: r36023