Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-02-15 | Fix crash at startup | Eugene Sandulenko | |
svn-id: r38216 | |||
2009-02-15 | fixed compilation | Paweł Kołodziejski | |
svn-id: r38215 | |||
2009-02-15 | - Remove unneeded files | Eugene Sandulenko | |
- Make whole thing finally compilable svn-id: r38214 | |||
2009-02-15 | revert, not needed | Paweł Kołodziejski | |
svn-id: r38213 | |||
2009-02-15 | include win32 build too | Paweł Kołodziejski | |
svn-id: r38210 | |||
2009-02-15 | fixed msvc9 compilation | Paweł Kołodziejski | |
svn-id: r38208 | |||
2009-02-15 | Fix link problems | Eugene Sandulenko | |
svn-id: r38207 | |||
2009-02-15 | Portability fixes | Eugene Sandulenko | |
svn-id: r38206 | |||
2009-02-15 | revert last define, will be defined in diffrent place | Paweł Kołodziejski | |
svn-id: r38205 | |||
2009-02-15 | define missing strcasecmp for win32 | Paweł Kołodziejski | |
svn-id: r38204 | |||
2009-02-15 | fixed include paths | Paweł Kołodziejski | |
svn-id: r38202 | |||
2009-02-15 | SCI: Get rid of the include directory hack (it compiles but it doesn't link yet) | Jordi Vilalta Prat | |
svn-id: r38201 | |||
2009-02-15 | Minor cleanup | Max Horn | |
svn-id: r38199 | |||
2009-02-15 | SCI: Updated some stuff to recent ScummVM changes (fixes compilation of ↵ | Max Horn | |
files in engines/sci/scummvm/) svn-id: r38198 | |||
2009-02-15 | Removing various unused files (backups remain in vendor/sci/, of course) | Max Horn | |
svn-id: r38197 | |||
2009-02-15 | Ooops, remove excess space. | Travis Howell | |
svn-id: r38195 | |||
2009-02-15 | SCI: Fix the worst compilation problems | Max Horn | |
svn-id: r38194 | |||
2009-02-15 | Add Amiga and DOS Italian versions of Gobliins 2, and resort gob2 entries by ↵ | Travis Howell | |
platform. svn-id: r38193 | |||
2009-02-15 | Import the SCI engine sources from the FreeSCI Glutton branch (it doesn't ↵ | Jordi Vilalta Prat | |
compile yet) svn-id: r38192 | |||
2009-02-15 | LOL: - implemented proper button processing (works exactly as in Kyra 2 and ↵ | Florian Kagerer | |
3, so we do have some code duplication atm, I just fixed right mouse button support for LOL) - keyboard control now works svn-id: r38190 | |||
2009-02-15 | correct sprite state for location 43 (fixes #2600759) | Gregory Montoir | |
svn-id: r38188 | |||
2009-02-14 | ignore any keypresses in the volume control dialog | Willem Jan Palenstijn | |
svn-id: r38183 | |||
2009-02-14 | clear full screen before playing movie in BS1 (fixes #2599573) | Willem Jan Palenstijn | |
svn-id: r36334 | |||
2009-02-14 | Fixed bug #2599531 ("SWORD1: truck.dxa plays striped"). The last parameter to | Torbjörn Andersson | |
copyFrameToBuffer() is the pitch of the destination buffer, not the frame. svn-id: r36330 | |||
2009-02-14 | LOL: fixed a bug in moveParty() and implemented some more gui code | Florian Kagerer | |
svn-id: r36328 | |||
2009-02-14 | LOL: fixed bug in text displayer and some cleanup | Florian Kagerer | |
svn-id: r36327 | |||
2009-02-14 | LOL: add missing debug info to some script functions | Florian Kagerer | |
svn-id: r36324 | |||
2009-02-14 | Ooops, remove excess bracket. | Travis Howell | |
svn-id: r36322 | |||
2009-02-14 | Add missing code difference in wordMatch(). | Travis Howell | |
svn-id: r36321 | |||
2009-02-14 | LOL: | Florian Kagerer | |
- implemented some input code - you can walk around now (not very far though, since doors don't work yet). Keyboard control is still missing - processButtonList isn't really implemented yet for LOL. I'll still have to check which features are needed here. svn-id: r36320 | |||
2009-02-14 | Fix 1690836: "BASS: Speed difference" | Joost Peters | |
The original game's delay was 4 50hz ticks = 80ms (1000 / 50 * 4). Changing gameSpeed to match this makes it run at exactly the same speed as in dosbox. svn-id: r36318 | |||
2009-02-14 | Changed the list of language dependant strings from being hard-coded to ↵ | Paul Gilbert | |
dynamically being loaded from the 'delphine.lng' file svn-id: r36317 | |||
2009-02-13 | Fix bug #2596028 - FREDDI3: Game does not start German version. | Travis Howell | |
svn-id: r36315 | |||
2009-02-13 | Formatting changes / consistency | Joost Peters | |
svn-id: r36304 | |||
2009-02-13 | Revert talkspeed changes, while still only using the game specific talkspeed ↵ | Travis Howell | |
setting (if it exists). And clarify the talkspeed differences between games in the README. svn-id: r36299 | |||
2009-02-13 | Fix another memory leak, when exiting Waxworks. | Travis Howell | |
svn-id: r36296 | |||
2009-02-13 | Fix memory leaks, when exiting Waxworks. | Travis Howell | |
svn-id: r36294 | |||
2009-02-13 | Fix another memory leak, when exiting AGOS engine. | Travis Howell | |
svn-id: r36293 | |||
2009-02-13 | Fix memory leak, when exiting AGOS engine. | Travis Howell | |
svn-id: r36290 | |||
2009-02-12 | Fixed working Keys button in in game options dialog | Lars Persson | |
Fixed key mappings dialog layout svn-id: r36285 | |||
2009-02-12 | Fix for bug #2541237 - "AGI: Restart quits ScummVM" | Filippos Karapetis | |
svn-id: r36279 | |||
2009-02-11 | Restore correct camera values for old saves games of FT, Dig, and COMI. | Travis Howell | |
svn-id: r36274 | |||
2009-02-11 | Fix for bug #2538123 - "AGI: loading from launcher disables hotkeys" | Filippos Karapetis | |
svn-id: r36266 | |||
2009-02-11 | Add suggested code changes for bug #2580705 - COMI: Jerky camera movement. | Travis Howell | |
svn-id: r36264 | |||
2009-02-11 | Code difference no longer required (fixed by revision 35327). | Travis Howell | |
svn-id: r36262 | |||
2009-02-11 | Fix bug #2583230 - Waxworks: Can't drag and drop items. | Travis Howell | |
svn-id: r36261 | |||
2009-02-11 | Added debugger console | Paul Gilbert | |
svn-id: r36259 | |||
2009-02-11 | Removed deprecated method | Paul Gilbert | |
svn-id: r36258 | |||
2009-02-10 | Cleaned up the input loop, using ScummVM keycode constants and some newly ↵ | Paul Gilbert | |
defined constants svn-id: r36255 | |||
2009-02-09 | Changed the save/load process to use a common serialiser | Paul Gilbert | |
svn-id: r36253 |