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2009-05-30- Removed debug_mode from the engine stateFilippos Karapetis
- Turned all SCIkwarn and SCIkdebug functions to ScummVM's debugC function - Placed some debug code in appropriate defines: DEBUG_PARSER, DEBUG_AVOIDPATH and DEBUG_SOUND - Removed the "debuglog" command and the "script_checkloads_flag" and "sci_debug_flags" variables svn-id: r41033
2009-05-30Moved 3 more debug commands to console.cpp ("simkey", "segment_table" and ↵Filippos Karapetis
"show_map") and removed the GFXWC macro. Some cleanup svn-id: r41032
2009-05-30LOL: - fixed crash that occured when entering yvel cityFlorian Kagerer
- added another opcode for yvel woods svn-id: r41031
2009-05-30Moved more script debug commands to console.cpp: "visual_state", ↵Filippos Karapetis
"dynamic_views", "dropped_views", "gc" and "gc_objects". Removed the "gfx_free_widgets" and "sleep" commands (they weren't really useful) svn-id: r41030
2009-05-30Moved some script debug commands to console.cpp: "clear_screen", ↵Filippos Karapetis
"redraw_screen", "save_game", "restore_game", "restart_game", "class_table", "parser_words", "current_port" and "parse_grammar" svn-id: r41029
2009-05-30LOL: - added non-installed English floppy version to detectionFlorian Kagerer
svn-id: r41028
2009-05-30LOL: - added English floppy version to detectionFlorian Kagerer
- implemented opcode required for Yvel woods svn-id: r41027
2009-05-30Swapped the checks for suffixes and branches to first check for SCI1 ↵Filippos Karapetis
resources, and then for SCI0 resources (as in SCI1 games, tree branches are in resource 901, which coincides with the SCI0 suffix vocabulary resource 901) svn-id: r41026
2009-05-30Removed/replaced BREAKPOINTFilippos Karapetis
svn-id: r41025
2009-05-30SCI: Moved the rest of the console code out of sciconsole.cpp and into ↵Filippos Karapetis
console.cpp. "list" and "hexgrep" have been added to the console commands. parse_reg_t() has been moved to kmovement.cpp (as it's the only code using it). Note that the debug commands in scriptdebug.cpp have not been converted yet, so they don't work at the moment svn-id: r41024
2009-05-30Fixed a silly typo in commit #40979. Suffixes should be loaded correctly againFilippos Karapetis
svn-id: r41018
2009-05-30Bugfix to keep ScummVM responsive even when the displayOn variable is set to ↵Paul Gilbert
false svn-id: r41017
2009-05-29LOL: implemented opcode required for magic wandsFlorian Kagerer
svn-id: r41016
2009-05-29Adding my German versions of Playtoons 1 + 3Sven Hesse
svn-id: r41015
2009-05-29- Added brief Doxygen comments to the ResourceSync and AudioResource classes ↵Filippos Karapetis
to explain what they do - Removed the outdated info page on "codebugging" - Moved the "addresses" info page as a comment above parse_reg_t() - Removed con_hook_page() svn-id: r41013
2009-05-29Output a warning to the user, when he tries to play back MT32 MIDI tracks ↵Johannes Schickel
with a General MIDI device. svn-id: r41012
2009-05-29Implement "loadSfxFile" and "stopAllSoundEffects" for "MixedSoundDriver".Johannes Schickel
svn-id: r41011
2009-05-29- Moved some debug code into console.cpp, adding 3 console commands: ↵Filippos Karapetis
resource_types, sci0_palette and exit - Removed the "man" command - Removed the commands which set the SCI01 priority table flags and the crossblit alpha threshold (they're too specific, and not really useful anymore) - Removed some leftover debug code from gfxop_clear_box() svn-id: r41010
2009-05-29Remove obsolete comment.Johannes Schickel
svn-id: r41009
2009-05-29- Add new method "isVoicePresent" to "Sound".Johannes Schickel
- Change LoL character selection to use it. - Allow quitting ScummVM in LoL character selection. svn-id: r41008
2009-05-29Fix compilationWillem Jan Palenstijn
svn-id: r41007
2009-05-29Some slight documentation.Johannes Schickel
svn-id: r41006
2009-05-29Fix warning about unused variable.Johannes Schickel
svn-id: r41005
2009-05-29Gob (Playtoon) :Arnaud Boutonné
- Replace game types kGameTypeArchibald and kGameTypeSpirou by kGameTypePlaytoon - Add game types kGameTypePlaytnCk and kGameTypeBambou - Add detection for Playtoon 3, 5, CK2 and LE (Bambou). - Add fallback for Playtoon 4 'manda' (and for others) svn-id: r41004
2009-05-29atol -> atoiMax Horn
svn-id: r41003
2009-05-29Changed SaveFileManager methods to take Common::String params (instead of ↵Max Horn
char pointers) svn-id: r41000
2009-05-29SCI: Revised code for listing savegamesMax Horn
svn-id: r40999
2009-05-29Merged res_view0.cpp and res_view1.cppFilippos Karapetis
svn-id: r40997
2009-05-29Some WIP code on the speech used in KQ6CDFilippos Karapetis
svn-id: r40996
2009-05-29Fixed a bug with the "size" console commandFilippos Karapetis
svn-id: r40995
2009-05-29More formatting.Johannes Schickel
svn-id: r40994
2009-05-29SCI: Converted several fprintf(stderr) calls to warning/error (the remaining ↵Max Horn
fprintf calls should probably be replaced by suitable debug/debugC/debugN invocations) svn-id: r40993
2009-05-29SCI: Removing useless adlib-via-OSS codeMax Horn
svn-id: r40992
2009-05-29Formatting.Johannes Schickel
svn-id: r40991
2009-05-29Add Lands of Lore copyright string to KyraMetaEngine::getOriginalCopyright.Johannes Schickel
svn-id: r40990
2009-05-29Cleanup.Johannes Schickel
svn-id: r40989
2009-05-29Enable autosaves in Lands of Lore.Johannes Schickel
svn-id: r40988
2009-05-29Reduced the word spacing width by one pixel to precisely match the original gamePaul Gilbert
svn-id: r40987
2009-05-29Cleanup.Johannes Schickel
svn-id: r40986
2009-05-29Bugfix for rendering text that caused corruption when the width was an odd ↵Paul Gilbert
number and a line was completely filled svn-id: r40985
2009-05-29Add MD5 for another The Last Dynasty FRArnaud Boutonné
svn-id: r40984
2009-05-29Fix valgrind warnings.Johannes Schickel
svn-id: r40983
2009-05-29Cleanup and slight bugfix in drawShapeProcessLineScale* functions.Johannes Schickel
svn-id: r40982
2009-05-29Bugfix for screen redrawing when waiting for mouse click - this fixes a ↵Paul Gilbert
blank screen at 3:00pm svn-id: r40981
2009-05-29Fixed hopefully the last regression in kSetCursor. KQ5CD should work ↵Filippos Karapetis
correctly again svn-id: r40980
2009-05-29- Fixed usage of kSetCursor in SCI1.1 games (e.g. when starting KQ6 floppy)Filippos Karapetis
- Removed a static variable (vocab_version) - vocab.996 is now freed after creating the class table in SCI1 games, like in SCI0 games svn-id: r40979
2009-05-29Moved the "size" console debugger command to console.cpp and silenced a warningFilippos Karapetis
svn-id: r40978
2009-05-29CleanupFilippos Karapetis
svn-id: r40977
2009-05-29- Rewrote kSetCursor to be a bit simpler to understand, and got rid of ↵Filippos Karapetis
GF_SCI1_NEWSETCURSOR - Removed the 3 mouse pointer view, loop and cell variables (and their 3 "save" versions) from the game state, as they're all actually not used anywhere - Cleanup svn-id: r40976
2009-05-29Formatting.Johannes Schickel
svn-id: r40975