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2015-12-23LAB: Simplify the journal and map gadget handlingFilippos Karapetis
2015-12-23LAB: Simplify the gadget enabling/disabling codeFilippos Karapetis
2015-12-23LAB: Use // for commentsStrangerke
2015-12-23LAB: Get rid of _isBMFilippos Karapetis
2015-12-23LAB: Use doxygen format for function commentsStrangerke
2015-12-23LAB: Review spacingStrangerke
2015-12-23LAB: Some more refactoring and renamingStrangerke
2015-12-23LAB: Refactoring the vgaUnscale code and the way it's usedStrangerke
2015-12-23LAB: Revert incorrect changeFilippos Karapetis
2015-12-23LAB: Merge parsetypes.h and parsefun.h into processroom.hFilippos Karapetis
2015-12-23LAB: Use SWAP<> to simplify the transition codeFilippos Karapetis
2015-12-23LAB: Some cleanup of the transition codeFilippos Karapetis
2015-12-23LAB: Fix some coding style in tilepuzzleStrangerke
2015-12-23LAB: Remove more extern variablesStrangerke
2015-12-23LAB: Move scene transition functions into a separate fileFilippos Karapetis
2015-12-23LAB: remove some useless forward references and includesStrangerke
2015-12-23LAB: Add safeguards in unDiff()Strangerke
2015-12-23LAB: Move utility functions to a separate classStrangerke
2015-12-23LAB: Get rid of the intermediate display bitmap pointerFilippos Karapetis
2015-12-23LAB: Use the correct bitmap buffer in the Anim classFilippos Karapetis
2015-12-23LAB: Replace some uses of malloc() with newFilippos Karapetis
2015-12-23LAB: Move readSound() into the Music classFilippos Karapetis
2015-12-23LAB: Get rid of _numHiddenFilippos Karapetis
2015-12-23LAB: Clean up checkGadgetHit() a bitFilippos Karapetis
2015-12-23LAB: Merge the uniffMemory() code into unDiff()Filippos Karapetis
2015-12-23LAB: Remove useless returnFilippos Karapetis
2015-12-23LAB: Fix spellingFilippos Karapetis
2015-12-23LAB: Clean up processArrow()Filippos Karapetis
2015-12-23LAB: Rename and clean up some of the scene transition codeFilippos Karapetis
2015-12-23LAB: Some refactoring, remove dead code and a useless return valueStrangerke
2015-12-23LAB: Move text functions to DisplayMan, some renamingStrangerke
2015-12-23LAB: Some more renaming, remove useless variablesStrangerke
2015-12-23LAB: Fix compilationEugene Sandulenko
2015-12-23LAB: Simplify the calling code of playSoundEffect()Filippos Karapetis
2015-12-23LAB: Simplify usage of the DIFF file bufferFilippos Karapetis
2015-12-23LAB: Rename parse typesStrangerke
2015-12-23LAB: Change the gadget lists to use Common::ListFilippos Karapetis
2015-12-23LAB: Move _rooms to LabEngine, some renamingStrangerke
2015-12-23LAB: Move readMusic to the Music classStrangerke
2015-12-23LAB: Remove some useless uses of g_labStrangerke
2015-12-23LAB: Move fade functions to DisplayMan, some renamingStrangerke
2015-12-23LAB: Get rid of some global variablesStrangerke
2015-12-23LAB: Move doNotes and doWestPaper to LabEngine, remove some useless definesStrangerke
2015-12-23LAB: Remove vga.cppStrangerke
2015-12-23LAB: Move more functions to DisplayManStrangerke
2015-12-23LAB: Use the windows keyboard mapping for the other versionsStrangerke
2015-12-23LAB: Small cleanup in drawMap()Filippos Karapetis
2015-12-23LAB: Simplify several calls to flowText() and rectFill()Filippos Karapetis
2015-12-23LAB: Some cleanup of the monitor codeFilippos Karapetis
2015-12-23LAB: Split the tile puzzle related functions into a separate fileFilippos Karapetis