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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2013-05-08
NEVERHOOD: More work on Module1500
johndoe123
2013-05-08
NEVERHOOD: Start with AnimatedSprite and AnimResource
johndoe123
2013-05-08
NEVERHOOD: Add default parameters to StaticSprite constructors
johndoe123
2013-05-08
NEVERHOOD: Start with Scene and Sprite classes
johndoe123
2013-05-08
NEVERHOOD: Add skeleton for Module1500 (the intro module)
johndoe123
2013-05-08
NEVERHOOD: Start with Module and GameModule classes
johndoe123
2013-05-08
NEVERHOOD: More work on the Palette class
johndoe123
2013-05-08
NEVERHOOD: Add more
johndoe123
2013-05-08
NEVERHOOD: Start with the BaseSurface class (doesn't do much yet)
johndoe123
2013-05-08
NEVERHOOD: Start with graphics code (bitmap parsing and rle decompression)
johndoe123
2013-05-08
NEVERHOOD: Start with the resource manager
johndoe123
2013-05-08
NEVERHOOD: Start with the blb archive class
johndoe123
2013-05-08
NEVERHOOD: First code with basic detection, nothing else so far
johndoe123
2011-06-22
Merge pull request #46 from tramboi/master
Eugene Sandulenko
2011-06-22
DREAMWEB: frameoutv becomes a native function
Bertrand Augereau
2011-06-22
TSAGE: Fix bug in sound fading in scene 20.
Strangerke
2011-06-22
TSAGE: Don't crash if -x option points to an non-existing savegame.
eriktorbjorn
2011-06-22
LASTEXPRESS: Make some static data const respectively static.
Johannes Schickel
2011-06-22
SCI: Mark sq6 as a CD game
Max Horn
2011-06-22
TSAGE: Remove out of date TODO comments where applicable
Paul Gilbert
2011-06-22
TSAGE: Fix sounds not getting registered in Globals::_sounds
Paul Gilbert
2011-06-22
TSAGE: Clarified Globals::_sceneListeners as Globals::_sounds
Paul Gilbert
2011-06-22
TSAGE: Bugfix for sound assert in scene 20
Paul Gilbert
2011-06-22
LASTEXPRESS: Named several soundEntry structure members
Eugene Sandulenko
2011-06-22
LASTEXPRESS: Implement sound filters. Still not hooked in.
Eugene Sandulenko
2011-06-22
DREAMWEB: Fix bug in tasmrecover causing load/save mixup
Willem Jan Palenstijn
2011-06-21
COMMON: Move HerculesDimensions enum to SCUMM.
Johannes Schickel
2011-06-21
TSAGE: Bugfix for properly stopping playing sounds
Paul Gilbert
2011-06-21
TSAGE: Fix updating the volume when changed in the Options dialog
Paul Gilbert
2011-06-21
TSAGE: Disable SFX and speech volume sliders for all games
Paul Gilbert
2011-06-21
TSAGE: Fixes for sound fading
Paul Gilbert
2011-06-21
TSAGE: Fix for un-used variable in _sfRethinkVoiceTypes
Paul Gilbert
2011-06-20
I18N: Make the unsupported game warning translatable
Thierry Crozat
2011-06-20
DREAMWEB: Use kMaingamepal provided by the tasm-recover
eriktorbjorn
2011-06-20
DREAMWEB: Remove readabyte() and readoneblock()
eriktorbjorn
2011-06-20
DREAMWEB: Remove convertkey()
eriktorbjorn
2011-06-20
TINSEL: Don't leak running processes in Scheduler::reset().
Alyssa Milburn
2011-06-20
TINSEL: Fix/comment CORO_KILL_SELF macro.
Alyssa Milburn
2011-06-20
TSAGE: Replaced integer counters used as mutexes with Common::Mutex usage
Paul Gilbert
2011-06-20
TSAGE: Loop variables are meant to be integers rather than bools
Paul Gilbert
2011-06-20
TSAGE: Bugfix for crash when exiting whilst a sound is playing
Paul Gilbert
2011-06-20
TSAGE: Sound is now working!
Paul Gilbert
2011-06-20
TSAGE: Corrections to the sound fading code
Paul Gilbert
2011-06-20
TSAGE: Bugfix for properly decrementing _disabledServerCount
Paul Gilbert
2011-06-20
TSAGE: Initial implementation of AudioStream interface for sound driver
Paul Gilbert
2011-06-20
SCI: Let fallback detector set GUIO_NOSPEECH appropriately
Max Horn
2011-06-20
ALL: Remove trailing whitespaces
Max Horn
2011-06-19
TEENAGENT: Get rid of unused variable.
Johannes Schickel
2011-06-19
TSAGE: Fix signalling an action when a song stops
Paul Gilbert
2011-06-19
DREAMWEB: Fix compilation error on MSVC
Paul Gilbert
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