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AgeCommit message (Expand)Author
2016-12-17SCI32: Fix bitmap surface memory leaks in video playersColin Snover
2016-12-17SCI32: Improve SciBitmap segment table debugging outputColin Snover
2016-12-17TITANIC: Fix initialization of new TTsentence objectsPaul Gilbert
2016-12-17TITANIC: Fix summoning Bellbot or DoorbotPaul Gilbert
2016-12-17TITANIC: Fix operation of 1st class light switchesPaul Gilbert
2016-12-17TITANIC: Fix hood animation in the elevatorsPaul Gilbert
2016-12-17ADL: Only warn about (and skip) sectors with invalid NIB checksums.Alyssa Milburn
2016-12-17TITANIC: Revert incorrect change to category check in processEntriesPaul Gilbert
2016-12-17ADL: Seek to start before re-reading item pics (v4).Alyssa Milburn
2016-12-17Merge pull request #866 from BenCastricum/editingEugene Sandulenko
2016-12-16TITANIC: Fix entering & exiting first class suitesPaul Gilbert
2016-12-16TITANIC: Fix getting 1st class suite from DeskbotPaul Gilbert
2016-12-16TITANIC: Fix remapping conversation log colors when changing classPaul Gilbert
2016-12-16TITANIC: Fix null pointer crash talking to DeskbotPaul Gilbert
2016-12-16ADL: Add item region checksWalter van Niftrik
2016-12-16ADL: Partially implement hires5 opcodesWalter van Niftrik
2016-12-15TITANIC: Fix saving and loading of NPC dial valuesPaul Gilbert
2016-12-15TITANIC: Extra initialization of TTconcept fieldsPaul Gilbert
2016-12-15TITANIC: Fixes and cleanup for conversation dials movementPaul Gilbert
2016-12-14WAGE: Update games statusEugene Sandulenko
2016-12-13FULLPIPE: Revert memory leak fixing as that introduced tons of regressionsEugene Sandulenko
2016-12-12FULLPIPE: Fix colors in intro videoPaul Gilbert
2016-12-12FULLPIPE: Fix warningEugene Sandulenko
2016-12-12FULLPIPE: Avoid double free on memory cleanupEugene Sandulenko
2016-12-12FULLPIPE: Fix warningEugene Sandulenko
2016-12-12FULLPIPE: Plug more memory leaksEugene Sandulenko
2016-12-12FULLPIPE: Fix memory leak in bitmap codeEugene Sandulenko
2016-12-12FULLPIPE: Plug more memory leaksEugene Sandulenko
2016-12-12FULLPIPE: Plug another leakEugene Sandulenko
2016-12-12SCI32: Adjust transition timingsColin Snover
2016-12-12SCI32: Add workaround for hearts game in Hoyle5Colin Snover
2016-12-12SCI: Ensure bytecode/BWT for "file" op is also printedColin Snover
2016-12-12FULLPIPE: Plug more memory leaksEugene Sandulenko
2016-12-12FULLPIPE: Plug several memory leaksEugene Sandulenko
2016-12-11SCI32: Add workarounds for Hoyle5 Crazy EightsColin Snover
2016-12-11SCI32: Implement List sortColin Snover
2016-12-11FULLPIPE: Center map on opening. Fixes bug #9668Eugene Sandulenko
2016-12-11SCI: Add KQ5 0.000.062 VGA signatureColin Snover
2016-12-11SCI: Add SQ3 1.0P signatureColin Snover
2016-12-11SCI32: Add workaround for Hoyle5 startup call to kPlatformColin Snover
2016-12-11FULLPIPE: Implement Russian demo differencesEugene Sandulenko
2016-12-11FULLPIPE: Implement demo-specific help screenEugene Sandulenko
2016-12-11FULLPIPE: Simplify demo check in the engineEugene Sandulenko
2016-12-11FULLPIPE: Properly restart Russian demoEugene Sandulenko
2016-12-11FULLPIPE: Fix crash at the end of Russian demoEugene Sandulenko
2016-12-11ADL: Unify inventory opcodesWalter van Niftrik
2016-12-11ADL: Load hires5 dropped item coordsWalter van Niftrik
2016-12-11SCI32: Add a workaround for kDoSoundPlay for KQ7 demoOmer Mor
2016-12-11FULLPIPE: Initial support for Russian Demo. The demo startsEugene Sandulenko
2016-12-11FULLPIPE: Workaround for cursor in scene26.Eugene Sandulenko