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AgeCommit message (Expand)Author
2007-07-07Oops. Crappy dump code doesn't belong to global repository.Nicola Mettifogo
2007-07-07DLTA tags in multi-frame images are now supported.Nicola Mettifogo
2007-07-07Clear the cutaway via an event in sfScriptGotoScene, instead of calling the f...Filippos Karapetis
2007-07-07IHNM: Benny will no longer start walking backwards for a bit after talking wi...Filippos Karapetis
2007-07-07When loading a scene, start showing actors only after the scene background ha...Filippos Karapetis
2007-07-06Only redraw the save/load dialog when something in it has changed.Torbjörn Andersson
2007-07-06Added data for an Amiga-style busy mouse cursor (An hourglass). Not used yet ...Kari Salminen
2007-07-06Modified ticksToMSec in IHNM, so that it waits for the correct amount of time...Filippos Karapetis
2007-07-06Added Amiga-style mouse cursor. Used with Amiga-render mode.Kari Salminen
2007-07-06Tidied up and simplified AGI mouse cursor management.Kari Salminen
2007-07-06IHNM: sf103 is sfQueueMusic. Now, when doing a good/bad deed in IHNM, the mus...Filippos Karapetis
2007-07-05The prisoners at the entrance of the prison in Nimdok's chapter are displayed...Filippos Karapetis
2007-07-05Skip DLTA frames for now, when loading character face data in the Amiga multi...Travis Howell
2007-07-05Fix incorrect face frame been shown during dialogs, due to regression in revi...Travis Howell
2007-07-05Implemented the rest of the differences of the sfScriptGotoScene opcode in IHNMFilippos Karapetis
2007-07-04Fix introduction in Amiga multi-lingual version. Specifically characters for ...Travis Howell
2007-07-04Fix bug #1747154 - SIMON1: Another crash in dwarf cave. Another regression, c...Travis Howell
2007-07-03Changed Dialogue from a typedef for an implicit n-tree of Questions to a plai...Nicola Mettifogo
2007-07-03Some cheap renaming and cleanup.Nicola Mettifogo
2007-07-02Optimisation for resource loading in Kyra engineNeil Millstone
2007-07-02Added Indy3EGA IBM 1.4 11/07/89 - English (US) 5.25" floppy version data from...Max Horn
2007-07-02Adding hooks for word completion interface on DS portNeil Millstone
2007-07-02Fix bug where an object was accessed after it was deleted in cine engineNeil Millstone
2007-07-02Memory block sizes for Simon 2 on DS portNeil Millstone
2007-07-02Renamed a variable, to avoid confusing it with another variable with the same...Filippos Karapetis
2007-07-02Removed special displayBalloonString routine.Nicola Mettifogo
2007-07-02Fixed glitch: protection code appearing over prompt.Nicola Mettifogo
2007-07-02Correct typos.Travis Howell
2007-07-02Use warning for that last work around.Travis Howell
2007-07-02Add work around for possible script bug in Elvira 2.Travis Howell
2007-07-01Fix bug #1746107 - Elvira 2: Crash Catacombs lev2.Travis Howell
2007-07-01Add cases for using '-' and '+' keys on the keypad too.Travis Howell
2007-07-01Fix bug ##1746094 - Elvira 2: Strange behavior a - counter of P.P.Travis Howell
2007-07-01Fix for bug #1746112 (SCUMM: Crash when pressing SPACE (Pause))Max Horn
2007-07-01Applied new flatBlitCnv and little refactoring to dialogue code.Nicola Mettifogo
2007-07-01Introduced new flatBlitCnv to reduce code duplication.Nicola Mettifogo
2007-07-01Fix for bug #1746059 (WEEN: The intro hangs, and sound is corrupted)Max Horn
2007-07-01Re-added __attribute__(packed)Max Horn
2007-07-01Wrapped dialogue functions into a new DialogueManager, and some basic refacto...Nicola Mettifogo
2007-07-01Correct md5 checksum for restart state file in the French DOS version of Elvi...Travis Howell
2007-07-01Update comment.Travis Howell
2007-07-01Removing non-ASCII chars from source codeMax Horn
2007-07-01Removed some paranoia screen updates. May cause some minor glitches.Nicola Mettifogo
2007-07-01Applying agentq's screenshot loading fix to the trunk as wellSven Hesse
2007-06-30Split Engine::pauseEngine: It now does pauseLevel handling, while engines can...Max Horn
2007-06-30Changed AGOS to use full KeyState, not just ascii value, in key eventsMax Horn
2007-06-30Added Engine::pauseEngine method (allows outside code, like the backend, to p...Max Horn
2007-06-30Don't tracke time we take for loading (it should be less than a second anyway)Max Horn
2007-06-30AGOS code cleanupMax Horn
2007-06-30Also update menus.cpp with ChildType enumMax Horn