Age | Commit message (Collapse) | Author |
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This fixes an out of bounds write introduced with 9216c7e.
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(Thanks to LordHoto for pointing out this was crazy.)
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Uglify more code to fix compilation for DS
Only compile-tested
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LordHoto for noticing this)
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only place where it's used
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Thanks to clone2727 for reviewing this patch.
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master
Conflicts:
backends/platform/android/android.cpp
engines/sci/graphics/screen.cpp
engines/sci/graphics/transitions.cpp
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This refactoring reduces a lot of code duplication, allows for better control,
makes the code more readable and allows us to remove a lot of now unneeded
workarounds
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Off by one error in original object trigger ; since this is
minor glitch, this patch only fixes new game state (ie. existing
savegames are still affected).
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Looks like an original game glitch, prevent hard-coded sequence
execution on location switch (after using map).
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Some negative values are prefixed by 2 minus signs, skip one
before passing the string to strtol.
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Some games have removed the menu bar from the screen. This also fixes King's Quest V's icon bar.
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Looks like an original game glitch, the location 14
background bitmap contains some pixels in range
[0xE0-0xF8] which is usually reserved ; add workaround.
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