aboutsummaryrefslogtreecommitdiff
path: root/engines
AgeCommit message (Collapse)Author
2006-09-10- Some little checks for shape usage.Johannes Schickel
- Less redrawing while loading a savegame. svn-id: r23864
2006-09-10Little bit cleanup.Johannes Schickel
svn-id: r23863
2006-09-10Simplifies PAK file loading a bit.Johannes Schickel
svn-id: r23862
2006-09-10Makes lure compile with msvc8 again.Johannes Schickel
svn-id: r23861
2006-09-10Add/Update Dutch and French versions of several HE gamesTravis Howell
svn-id: r23858
2006-09-09Renamed o6_getActorAnimCounter1 to o6_getActorAnimCounterMax Horn
svn-id: r23857
2006-09-09Moved allocResTypeData from ScummEngine to ResourceManager; removed friend ↵Max Horn
declarations from ResourceManager, and performed other minor tweaks svn-id: r23856
2006-09-09Moved _heV7RoomIntOffsets initializationMax Horn
svn-id: r23855
2006-09-09Turned some sound conversion methods into static functions (cleanup)Max Horn
svn-id: r23854
2006-09-09Renamed Resource::fileHandle() to Resource::getFileHandle()Max Horn
svn-id: r23853
2006-09-09Get rid of fsnode hackMax Horn
svn-id: r23852
2006-09-09Ignore mouselock count when switching the cursor graphics, fixing a bug ↵Oystein Eftevaag
salty-horse reported on irc. svn-id: r23849
2006-09-09Fix memory leakMax Horn
svn-id: r23848
2006-09-09Fixed unaligned read on PalmOSChris Apers
svn-id: r23846
2006-09-09Fixed unaligned read (this fix a potential crash clicking on the Text option ↵Chris Apers
button) svn-id: r23845
2006-09-09Fixed warning.Torbjörn Andersson
svn-id: r23844
2006-09-09Fixed a bug in loadPakFile(), and changed PAKFile constructor so that it ↵Neil Millstone
doesn't load the entire file. svn-id: r23843
2006-09-09Fixed compilation.Torbjörn Andersson
svn-id: r23842
2006-09-09This printf isnot supportedon PalmOS 68k, taken from an old port of SarienChris Apers
svn-id: r23841
2006-09-09Fixed crashes on Zodiac and add support for this deviceChris Apers
svn-id: r23840
2006-09-09Initialise variable. Should fix Valgrind warning.Torbjörn Andersson
svn-id: r23838
2006-09-09Fixed crashes on Zodiac and add support for this deviceChris Apers
svn-id: r23837
2006-09-09Fixed compilationChris Apers
svn-id: r23836
2006-09-09Update HE version for Dutch versions of lost, maze, socks and water.Travis Howell
svn-id: r23835
2006-09-09Fixed bug #1554904 ("KYRA1: No mouse cursor in latest SVN build"). GI_KYRA1 isTorbjörn Andersson
not a bit flag... svn-id: r23834
2006-09-07Don't create a second Menu object unless the first one has been deleted. ThisTorbjörn Andersson
seems to fix bug #1553513 ("AGI: Crash after restart"). svn-id: r23833
2006-09-07Transferred all previously hard-coded English in-game text to a resourcePaul Gilbert
svn-id: r23831
2006-09-05Fixed error message that still referred to disk0.vgaPaul Gilbert
svn-id: r23829
2006-09-04More kyra2 intro WIP stuff (WSA playback control sequences implemented, used ↵Oystein Eftevaag
in the library part). One more sequence has also been implemented, but is off by default due to the WSA files being used apparently being decoded incorrectly. svn-id: r23828
2006-09-04This could possibly fix bug #1551524 ("MAXOSX: Cannot Backspace in AGI Games").Torbjörn Andersson
We have a similar backspace handling in several other engines. svn-id: r23827
2006-09-03Fixed handling of player occupied areas during room changesPaul Gilbert
svn-id: r23826
2006-09-03Bugfix to only list rooms that have been found in the Tell action 'Go To' ↵Paul Gilbert
command svn-id: r23825
2006-09-03Changed name of HOTSPOTFLAG_HIGHLIGHTED to HOTSPOTFLAG_FOUND to make it's ↵Paul Gilbert
use clearer svn-id: r23824
2006-09-03Changed name of HOTSPOTFLAG_HIGHLIGHTED to HOTSPOTFLAG_FOUND to make it's ↵Paul Gilbert
use clearer svn-id: r23823
2006-09-03Added code fragment to mark a room as found when the player enters itPaul Gilbert
svn-id: r23822
2006-09-02Fix string formating in Russian versions of HE72+ gamesTravis Howell
svn-id: r23820
2006-09-02Add DISABLE_HE check, around HE72+ specific version of convertMessageString()Travis Howell
svn-id: r23818
2006-09-01Only check old special codes through drawString() in HE71 and earlier gamesTravis Howell
svn-id: r23817
2006-09-01More fixes for string usage Russian HE games.Eugene Sandulenko
svn-id: r23816
2006-09-01Ooops, re-enable sound codeTravis Howell
svn-id: r23815
2006-09-01Add HE72+ specific version of convertMessageToString(), to reduce filtering ↵Travis Howell
and since special codes aren't used. svn-id: r23814
2006-08-31Applied my own patch #1549054, after discussing it with LordHoto. This makesTorbjörn Andersson
the intro scrolling use constant time, rather than assuming that the screen can be rendered once every "tick". On my^H^Hslow computers, this makes it a bit less smooth, but that should be ok. It also fixes a tiny glitch right after the scrolling. svn-id: r23811
2006-08-30Implemented the Tell action handling, and added support for current actions ↵Paul Gilbert
with dynamic support data svn-id: r23810
2006-08-30Added word wrapping to the status line (necessary when giving long sets of ↵Paul Gilbert
Tell instructions) svn-id: r23809
2006-08-29Init unitialised var.Johannes Schickel
svn-id: r23805
2006-08-29Add/Update details of English versions of pajama3, putttime and spyfox2Travis Howell
svn-id: r23804
2006-08-28Removed the copy protection bypass for Future Wars. We should only bypass theTorbjörn Andersson
copy protection if we know there were versions sold that either didn't have the protection, or failed to include the information needed to get past it. Besides, this particular bypassing doesn't work. The game appears to start just fine, but the transporter early in the game is rendered non-functional. svn-id: r23801
2006-08-28Makes sure FilesystemNode::name isn't used to open a file, use a regular ↵Oystein Eftevaag
filehandle name instead. svn-id: r23800
2006-08-28Removing an extra '!' in a warning message.Johannes Schickel
svn-id: r23799
2006-08-28Add Dutch version of Freddi Fish and Luther's Maze MadnessTravis Howell
svn-id: r23791