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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2019-10-31
KYRA: (EOB) - fix some typos in comments
athrxx
2019-10-31
KYRA: (EOB/Amiga) - minor audio driver improvements
athrxx
2019-10-31
SCI32: Fix LSL6 Hires Mac restore from launcher
sluicebox
2019-10-31
SCI32: Add HOYLE5 kFileIOReadString workaround
sluicebox
2019-10-31
SCI32: Add Mac KQ7, HOYLE5, MOTHERGOOSE256 detection
sluicebox
2019-10-30
XEEN: Fix for invalid numbers in Character Info dialog
Paul Gilbert
2019-10-31
SCUMM HE: MBC: Switch all packets to json-only, no binary
Eugene Sandulenko
2019-10-30
MOHAWK: MYST: Save the options to ConfMan when the game is not started
Bastien Bouclet
2019-10-30
SCI: Fix QFG3 Johari and Manu map bugs
sluicebox
2019-10-30
SCUMM HE: MBC: Fix unpackageArray() parameters
Eugene Sandulenko
2019-10-30
SCUMM HE: MBC: Implement whoSentThis()
Eugene Sandulenko
2019-10-30
SCUMM HE: MBC: Fix package sending
Eugene Sandulenko
2019-10-30
STARTREK: Load more messages from RDF files
Filippos Karapetis
2019-10-30
STARTREK: Load the text for the VENG mission from RDF files
Filippos Karapetis
2019-10-29
SCUMM HE: MBC: Hid noisy warning
Eugene Sandulenko
2019-10-29
MOHAWK: RIVEN: Save the options to ConfMan when the game is not started
Bastien Bouclet
2019-10-29
STARTREK: Load the text of the TRIAL missions from RDF files
Filippos Karapetis
2019-10-29
STARTREK: Read the text for the SINS mission from RDF files
Filippos Karapetis
2019-10-28
XEEN: Fix Swords tavern sign in exit locations
Paul Gilbert
2019-10-29
STARTREK: Read the text of the FEATHER mission from RDF files
Filippos Karapetis
2019-10-29
STARTREK: Refactored mouse cursor and bitmap handling
Filippos Karapetis
2019-10-29
SCUMM HE: MBC: Fixed empty packet check
Eugene Sandulenko
2019-10-28
SCUMM HE: MBC: Read Json packet data
Eugene Sandulenko
2019-10-27
SCI: Fix ECO2 Ecorder lily highlighting
sluicebox
2019-10-27
SCI: Fix SQ5 random lockup in captain's chair
sluicebox
2019-10-27
SCUMM HE: Replace binary packet with JSON
Eugene Sandulenko
2019-10-27
SCUMM HE: Fix network start at the game start
Eugene Sandulenko
2019-10-27
SCUMM HE: Moonbase Commander: simplify looping over network packets
Eugene Sandulenko
2019-10-27
SCUMM HE: Read packets from the server
Eugene Sandulenko
2019-10-27
MOHAWK: MYST: Fix misuse of OSystem::fillScreen
Bastien Bouclet
2019-10-27
GLK: SCOTT: Detection table cleanup and name fixes
Paul Gilbert
2019-10-26
GLK: LEVEL9: Further compilation fixes
Paul Gilbert
2019-10-26
SCUMM HE: Implement data packet sending in Moonbase Commander
Eugene Sandulenko
2019-10-26
GLK: LEVEL9: Compilation fixes
Paul Gilbert
2019-10-26
GLK: LEVEL9: Hook up new detection
Paul Gilbert
2019-10-26
GLK: LEVEL9: Move game scanner code to new Scanner class
Paul Gilbert
2019-10-26
GLK: LEVEL9: Moved pre-existing detection code into separate class
Paul Gilbert
2019-10-26
GLK: LEVEL9: Allow for future graphic scaling
Paul Gilbert
2019-10-26
GLK: LEVEL9: Title screen graphics now showing
Paul Gilbert
2019-10-26
GLK: LEVEL9: Further variable initialization
Paul Gilbert
2019-10-26
GLK: LEVEL9: Fixes for exiting game by closing window
Paul Gilbert
2019-10-26
GLK: LEVEL9: Cleaning up initialization
Paul Gilbert
2019-10-26
GLK: LEVEL9: Data loading fixes and cleanup
Paul Gilbert
2019-10-26
GLK: LEVEL9: Hooking up engine class to subengine code
Paul Gilbert
2019-10-26
GLK: Safer interpreter tag generation for Quetzal save files
Paul Gilbert
2019-10-26
GLK: LEVEL9: Janitorial
Paul Gilbert
2019-10-26
GLK: LEVEL9: Added subengine files
Paul Gilbert
2019-10-26
GLK: LEVEL9: Skeleton engine
Paul Gilbert
2019-10-26
MOHAWK: Cut down on seeks when opening archives
Bastien Bouclet
2019-10-26
SCUMM HE: Fix Compiler Warnings
D G Turner
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