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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2016-09-28
DIRECTOR: Fix compilation on Dreamcast
Marcus Comstedt
2016-09-28
FULLPIPE: Scene06: Fix unpickable ball
Retro-Junk
2016-09-28
DM: More refactoring
Strangerke
2016-09-27
FULLPIPE: Fix counter in Scene::objectList_sortByPriority
Retro-Junk
2016-09-27
FULLPIPE: Revert to original bubble sort algorithm for scene objects
Retro-Junk
2016-09-27
FULLPIPE: Add support loading/saving from GMM
Eugene Sandulenko
2016-09-27
FULLPIPE: Mark that the engine has simple save names
Eugene Sandulenko
2016-09-27
FULLPIPE: Add support for loading from launcher
Eugene Sandulenko
2016-09-26
DM: reduce some more redirections
Strangerke
2016-09-26
FULLPIPE: Assign unique number to objects in the scene, so they stay stable
Eugene Sandulenko
2016-09-26
MOHAWK: Hide some warnings
Bastien Bouclet
2016-09-25
TITANIC: Fix crash using television channel buttons
Paul Gilbert
2016-09-25
DM: Some more work on dereferencing
Strangerke
2016-09-25
FULLPIPE: Remove redundant debug output
Eugene Sandulenko
2016-09-25
FULLPIPE: Fix loading saves
Eugene Sandulenko
2016-09-25
FULLPIPE: Added more debug output to saveload code
Eugene Sandulenko
2016-09-25
MOHAWK: Fix the tower rotation line to be white instead of black
Bastien Bouclet
2016-09-25
MOHAWK: Always restart a sound when replacing it with the same one
Bastien Bouclet
2016-09-25
MOHAWK: Use the color of the first pixel as the transparent cursor color
Bastien Bouclet
2016-09-25
DM: reduce dereferencing some more
Strangerke
2016-09-24
XEEN: Display main menu on startup
Paul Gilbert
2016-09-24
XEEN: Fix display of cursor
Paul Gilbert
2016-09-24
XEEN: Move old main menu classes into WorldOfXeen namespace
Paul Gilbert
2016-09-24
XEEN: More Clouds endgame sequence
Paul Gilbert
2016-09-24
XEEN: Clouds gfx decompressor now working
Paul Gilbert
2016-09-24
XEEN: Fixes for clouds gfx decompressor
Paul Gilbert
2016-09-24
FULLPIPE: Fix invalid motion when turning
Retro-Junk
2016-09-24
FULLPIPE: Fix MessageQueue instantination in MctlGraph::makeQueue
Retro-Junk
2016-09-24
FULLPIPE: Fix Movement::calcDuration
Retro-Junk
2016-09-24
XEEN: Fixes for setup of Clouds decompressor
Paul Gilbert
2016-09-24
XEEN: Initial implementation of Clouds endgame gfx decompressor
Paul Gilbert
2016-09-24
DM: Fix some CppCheck warnings
Strangerke
2016-09-24
DM: Fix style
Strangerke
2016-09-24
DM: Reduce dereferencing of _dungeonMan in MovesensMan
Strangerke
2016-09-24
XEEN: Fix Cppcheck out-of-bounds warning
Torbjörn Andersson
2016-09-24
MACVENTURE: Silence Cppcheck warning
Torbjörn Andersson
2016-09-23
LASTEXPRESS: Rename Vassili functions
Littleboy
2016-09-23
LASTEXPRESS: Rename Vesna functions
Littleboy
2016-09-23
LASTEXPRESS: Rename Tatiana functions
Littleboy
2016-09-24
GNAP: Add detection for another English version
Strangerke
2016-09-23
XEEN: Add dispatcher for cutscenes, menu, and gameplay
Paul Gilbert
2016-09-23
FULLPIPE: Revert errorneous change
Eugene Sandulenko
2016-09-23
FULLPIPE: Made object sorting stable. This removes flicker in many scenes
Eugene Sandulenko
2016-09-23
FULLPIPE: Added more debug info to saveload code
Eugene Sandulenko
2016-09-23
DM: Get rid of some dereferencing in DungeonMan
Strangerke
2016-09-22
XEEN: Formatting fixes
Paul Gilbert
2016-09-22
XEEN: Fix subscript warnings in ItemsDialog
Paul Gilbert
2016-09-22
XEEN: Fix compiler warning in Music class
Paul Gilbert
2016-09-22
XEEN: Hopefully fix compiler warnings about hidden virtual methods
Paul Gilbert
2016-09-22
XEEN: Create WorldOfXeenResources class for their specific strings
Paul Gilbert
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