Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-10-02 | FULLPIPE: Started implementing MGM::rebuildTables() | Eugene Sandulenko | |
2013-10-02 | FULLPIPE: Implement MGM::clear() | Eugene Sandulenko | |
2013-10-02 | FULLPIPE: Implement MGM::getItemIndexById() | Eugene Sandulenko | |
2013-10-02 | FULLPIPE: Implement MGM::addItem() | Eugene Sandulenko | |
2013-10-02 | SCI: Make a note about pic 390 in the blacklisted SQ4CD NRS patch 1.2 | Filippos Karapetis | |
2013-10-02 | SCI: Blacklist the SQ4CD 1.2 NRS patch | Filippos Karapetis | |
In essence, this "patch" includes a mixture the CD and floppy versions (the whole game), without the speech file | |||
2013-10-02 | WINTERMUTE: Remove unused _drawNum | Willem Jan Palenstijn | |
2013-10-02 | SAGA: Clean up variable scope | Willem Jan Palenstijn | |
2013-10-02 | Merge pull request #403 from rrebello/saga_cppcheck_fix | Filippos Karapetis | |
SAGA: Silent Cppcheck warning in Sprite::loadList(). | |||
2013-10-02 | WINTERMUTE: Fix regression with _skipThisFrame | Willem Jan Palenstijn | |
This broke loading in Broken Circle demo. We now reset the queue state when skipping a frame, and re-use lastFrameIter instead of keeping track of lastAddedTicket separately. | |||
2013-10-02 | SAGA: Silent Cppcheck warning in Sprite::loadList(). | Rodrigo Rebello | |
2013-10-02 | MOHAWK: Fix missing initializers in CSTime engine. CID 1002810. | D G Turner | |
2013-10-02 | CINE: Ensure that Adlib driver callbacks are initialized. CID 1003411. | D G Turner | |
2013-10-02 | CINE: Fix for possible uninitialized variable usage. CID 1086890. | D G Turner | |
2013-10-01 | TSAGE: Shading fix when restoring a game from the title screen | Paul Gilbert | |
2013-10-02 | WINTERMUTE: Fix regression in ticketing | Willem Jan Palenstijn | |
This caused a crash when pressing 'New Game' in the Black Circle demo. Regression from 544e4a2f49630cecbf06fe5b1e11bdbab1bdb281. | |||
2013-10-02 | WINTERMUTE: Handle invalid file access in Carol Reed 6: Black Circle | Filippos Karapetis | |
2013-10-01 | WINTERMUTE: Clean up byte/char casts in loading/parsing | Willem Jan Palenstijn | |
2013-10-01 | WINTERMUTE: Fix broken uint32/ulong cast | Willem Jan Palenstijn | |
2013-10-01 | FULLPIPE: Implement MovGraph::addObject() | Eugene Sandulenko | |
2013-10-01 | FULLPIPE: Unk2 -> MGM | Eugene Sandulenko | |
2013-10-01 | AGI: Skip words starting with digits that are filed under 'a' in the dictionary. | Willem Jan Palenstijn | |
The fan game SQ0 does this (for '7up', among others), and this caused us to skip all words starting with an 'a'. Bug #3615061. | |||
2013-10-01 | Merge pull request #402 from wjp/wme_rendering | Willem Jan Palenstijn | |
WINTERMUTE: Speed up rendering | |||
2013-10-01 | WINTERMUTE: Fix up doxygen comment | Willem Jan Palenstijn | |
2013-09-30 | TSAGE: R2R startup palette cleanup and fix for using sciene lab terminal | Paul Gilbert | |
2013-10-01 | NEVERHOOD: Split some more sprites from their respective scenes | Filippos Karapetis | |
This splits modules 2400, 2500 and 2600 | |||
2013-10-01 | FULLPIPE: Fix compilation with MSVC | Filippos Karapetis | |
Return a fake value for functions that are supposed to return a boolean value | |||
2013-10-01 | NEVERHOOD: Split some more sprites from their respective scenes | Filippos Karapetis | |
This splits modules 2700, 2900 and 3000 | |||
2013-10-01 | FULLPIPE: Fix compiler warnings (for good) | Eugene Sandulenko | |
2013-09-30 | Merge branch 'master' into wme_rendering | Willem Jan Palenstijn | |
2013-09-30 | WINTERMUTE: Add displayTiled function to replace repeatLastDraw | Willem Jan Palenstijn | |
This avoids queueing many tickets for a UITiledImage, replacing them by a single tiled ticket. | |||
2013-09-30 | MORTEVIELLE: Remove unused variable | Eugene Sandulenko | |
2013-09-30 | WINTERMUTE: Fix compiler warnings | Eugene Sandulenko | |
2013-09-30 | MOHAWK: Fix compiler warning | Eugene Sandulenko | |
2013-09-30 | Merge branch 'refac' | Einar Johan Trøan Sømåen | |
Conflicts: engines/wintermute/graphics/transparent_surface.cpp engines/wintermute/graphics/transparent_surface.h | |||
2013-09-30 | WINTERMUTE: Use ; and not , to separate delete and new. | Einar Johan Trøan Sømåen | |
2013-09-30 | WINTERMUTE: Formatting with Astyle (UIButton, UIEdit, UIObject, UIWindow, ↵ | Einar Johan Trøan Sømåen | |
TransparentSurface) | |||
2013-09-30 | WINTERMUTE: Formatting (Clean up extra whitespace in UIObject). | Einar Johan Trøan Sømåen | |
2013-09-30 | WINTERMUTE: Constify some getters in TransparentSurface, UIObject and UIWindow | Einar Johan Trøan Sømåen | |
2013-09-30 | WINTERMUTE: Remove almost unused _colorMod field | Willem Jan Palenstijn | |
The one actual use of this left-over variable was a bug breaking at least menu text color in Chivalry when dirty rects were disabled. | |||
2013-09-30 | COMPOSER: Fix uninitialized class variables and divide by zero bugs. | D G Turner | |
This was highlighted by Coverity in CID 1003844 and 1003410. | |||
2013-09-29 | WINTERMUTE: Fix typo in comment | Willem Jan Palenstijn | |
2013-09-29 | WINTERMUTE: Do antialiased TT font rendering | Willem Jan Palenstijn | |
2013-09-29 | FULLPIPE: Implement MovGraph::calcDistance() | Eugene Sandulenko | |
2013-09-29 | TSAGE: Implemented proper R2R object/player shading | Paul Gilbert | |
2013-09-29 | SWORD25: Fix alpha/colormod blitting | Willem Jan Palenstijn | |
This is a backport to sword25 of the wintermute commits e9cbda135bbc822009ff311cad6e420fb23cff82 and 2141ad285e0200f4773726a13504f960e382f13e Thanks to eriktorbjorn for noticing and testing. | |||
2013-09-29 | SWORD25: int -> int32 correctness | Eugene Sandulenko | |
2013-09-29 | SWORD25: Fix compilation | Eugene Sandulenko | |
2013-09-29 | SWORD25: Specify integer size | Eugene Sandulenko | |
2013-09-29 | SWORD25: int -> int32 correctness | Eugene Sandulenko | |