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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2018-12-08
GLK: SCOTT: Minor stream and event loop fixes
Paul Gilbert
2018-12-08
GLK: SCOTT: Initial conversion of ScottFree
Paul Gilbert
2018-12-08
GLK: Interpreters now derive from GargoyleEngine via Glk
Paul Gilbert
2018-12-08
GLK: More outer engine structure, and cleanup
Paul Gilbert
2018-12-08
GLK: Added stubs for Glk methods
Paul Gilbert
2018-12-08
GLK: Added Glk enums and structures
Paul Gilbert
2018-12-08
GLK: Refactor Glk to derice from Interpreter
Paul Gilbert
2018-12-08
GLK: Add stub classes for sub-engine components
Paul Gilbert
2018-12-08
GLK: Initial skeleton engine
Paul Gilbert
2018-12-05
BLADERUNNER: Add in-game saving screen
Peter Kohaut
2018-12-05
SCI32: Update QFG4 script patch description (#1433)
sluicebox
2018-12-05
SCI: Use Common::strlcpy instead of custom strlcpy-equivalent
Colin Snover
2018-12-05
SCI: Fix incorrect ifdef name in Video32
Colin Snover
2018-12-05
SCI: Silence more incorrect audio patch type warnings
Colin Snover
2018-12-05
SCI: Stop sleeping if the game is trying to quit
Colin Snover
2018-12-04
ILLUSIONS: DUCKMAN: Add support for the demo version (#1413)
Cameron Cawley
2018-12-03
SCI32: Fix QFG4 copy protection crash, bug #10773 (#1431)
sluicebox
2018-12-03
SCI: fix full view remap effect (#1432)
Kawa
2018-12-03
SCI32: Fix GK1 knitting basket obstacle bug #10707 (#1426)
sluicebox
2018-12-02
SCI: Add some TODOs for better handling of wrong / missing resources
Filippos Karapetis
2018-12-02
SCI: Mark several pathfinding related patches as workarounds
Filippos Karapetis
2018-12-02
SCI: Fix LB2 Yvette/Tut missing sync resource (#1373)
sluicebox
2018-12-02
SCI: Fix SQ5 drive bay pathfinding, bug #7155 (#1428)
sluicebox
2018-12-02
SCI: Fix LB2 armor hall door pathfinding bug #9952 (#1427)
sluicebox
2018-12-02
SCI: Add support for The Dating Pool (#1403)
Kawa
2018-12-01
SCI32: Fix QFG4 fortune teller crash (#1421)
Vhati
2018-11-28
SCI32: Fix QFG4 crest bookshelf HAND interaction (#1382)
Vhati
2018-11-28
SCI: Fix QFG1VGA antwerp wandering, bug #9564 (#1425)
sluicebox
2018-11-28
SCI32: Fix QFG4 great hall entry from barrel room (#1384)
Vhati
2018-11-28
SCI32: Fix QFG4 talking to absent innkeeper (#1395)
Vhati
2018-11-28
SCI32: Fix QFG4 conditional void calls (#1416)
Vhati
2018-11-28
SCI32: Fix GK1 fortune teller messages, bug #10819 (#1423)
sluicebox
2018-11-28
SCI32: Fix spacing
Filippos Karapetis
2018-11-28
SCI32: Fix GK1 chair missing message, bug #10820 (#1424)
sluicebox
2018-11-27
SCI32: Fix GK1 artist missing message, bug #10818 (#1422)
sluicebox
2018-11-25
BLADERUNNER: Add in-game loading screen
Peter Kohaut
2018-11-25
WINTERMUTE: Add hashes to Zbang! and Pizza Morgana
Matan Bareket
2018-11-24
BLADERUNNER: Fixed ambient sounds after load
Peter Kohaut
2018-11-24
SCI: Add workaround for KQ6 debugger (#1417)
sluicebox
2018-11-24
BLADERUNNER: Fix build issues
Peter Kohaut
2018-11-24
BLADERUNNER: Preliminary saving & loading support
Peter Kohaut
2018-11-23
SCI32: Fix QFG4 stairway pathfinding (#1407)
Vhati
2018-11-23
SCI: Fix KQ6CD wallflower dance bug (#1406)
sluicebox
2018-11-23
SCI32: Fix QFG4 setScale error when levitating (#1408)
Vhati
2018-11-20
SCI: Fix LB2 elevator lockup (#1401)
sluicebox
2018-11-18
BLADERUNNER: Fixed perspective slice rendering
Peter Kohaut
2018-11-17
SCI32: Fix QFG4 consecutive moonrises (#1389)
Vhati
2018-11-17
SCI: Fix LB2CD act 5 finale music (#1399)
sluicebox
2018-11-16
PINK: fixed null pointer dereference in ConditionInventoryItemOwner
Andrei Prykhodko
2018-11-16
SCI32: Fix GK1 day 5 snake attack problems (#1374)
sluicebox
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