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AgeCommit message (Expand)Author
2009-03-08Clarify several errors messages.Travis Howell
2009-03-08Don't attempt to load save game slot in PN, if no match found.Travis Howell
2009-03-08Re-use save game slot, if the name matches, when saving in PN.Travis Howell
2009-03-08Add initial support for Personal Nightmare.Travis Howell
2009-03-08SCI: Fixed regression in new_fast_forward_iteratorMax Horn
2009-03-08SCI: Changed suffix list to be stored as a Common::List; also fixed spelling:...Max Horn
2009-03-08SCI: Renamed vocab.cpp to vocabulary.cpp, to match the name of the header fileMax Horn
2009-03-08SCI: replaced get_int_16 by READ_LE_UINT16, and got rid of inverse_16Max Horn
2009-03-08SCI: Added new header gfx/font.h and removed some dead codeMax Horn
2009-03-08LOL: some opcodes for the library room (so that the game will at least not fr...Florian Kagerer
2009-03-08LOL: fixed bug reported by MD5 (crashes and freezes caused by calls to non-ex...Florian Kagerer
2009-03-07Fix compile of SAGA2 game engine.Travis Howell
2009-03-07Added comment about a possible FIXME.Torbjörn Andersson
2009-03-07Fixed bug #2665117 - "ITE: Italian Floppy version wrong size"Filippos Karapetis
2009-03-07Whitespace cleanup: Convert space followed by tab to just tabMax Horn
2009-03-07SCI: Reduced header interdependencies some moreMax Horn
2009-03-07SCI: Moved scummvm_get_event to operations.cpp (the only place where it is us...Max Horn
2009-03-07Updated savegame.cfsmlFilippos Karapetis
2009-03-07Replaced getInt15 in intstrument-map.cpp as wellFilippos Karapetis
2009-03-07The ScummVM debug console is now working (though only the "version" command i...Filippos Karapetis
2009-03-07Don't show a warning dialog for missing cutscenes in the demo. As noted in bugTorbjörn Andersson
2009-03-07Merged all the different cursor drawing functions inside gfxr_interpreter_get...Filippos Karapetis
2009-03-07Replaced gfxprintfFilippos Karapetis
2009-03-07Replaced getInt16, getUInt16 and putInt16Filippos Karapetis
2009-03-07Removed unused codeFilippos Karapetis
2009-03-07LOL: - implemented some opcodes(Florian Kagerer
2009-03-07Don't crash if a cutscene is missing. (Like they are in the demo, for instance.)Torbjörn Andersson
2009-03-07Fixed crash when reading some SCI1 resource mapGreg Frieger
2009-03-07Patch #2671477: Fix wrong usage of strncatWillem Jan Palenstijn
2009-03-07Fix buffer overflow in matchSaveGame().Travis Howell
2009-03-07Fixed some method parameters, changed the main loop to a method of the engine...Paul Gilbert
2009-03-07SCI: Replaced linked list of Sci1Samples by a Common::ListMax Horn
2009-03-07SCI: More cleanup in the song iterator codebaseMax Horn
2009-03-07SCI: Removed resource_map.o and resource_patch.o from module.mkMax Horn
2009-03-07Added detection of SCI1.1 and SCI32 resource volumesGreg Frieger
2009-03-07Merged scicore/resource_map.cpp and scicore/resource_patch.cpp to scicore/res...Greg Frieger
2009-03-07Cleaned / reworked readResourceMapSCI0 and readResourceMapSCI1Greg Frieger
2009-03-07Use map/volume versions from detection.cpp if setGreg Frieger
2009-03-07Map/volume loader and version detection functions cleaned and reworked.Greg Frieger
2009-03-06LOL: - some opcodes for the first throne room sequenceFlorian Kagerer
2009-03-06SongIterator is a class, not a structFilippos Karapetis
2009-03-06LOL: - doors can now be opened and closedFlorian Kagerer
2009-03-06SCI: Reduce SFX header dependenciesMax Horn
2009-03-06SCI: Continued C++ification of SongIterator codeMax Horn
2009-03-06SCI: Fixed (I hope) song iterator death listeners; and some cleanupMax Horn
2009-03-06SCI: Started to revamp the song iterator death notification system (which cur...Max Horn
2009-03-06Cleanup and unification. Merged decryptinit3() inside decrypt3() Filippos Karapetis
2009-03-06SongIterator is a class, not a structFilippos Karapetis
2009-03-06Switch pause key to Pause in AGOS engine, and drop the debug keys.Travis Howell
2009-03-06SCI: C++ifyed SongIterator and its subclassesMax Horn