Age | Commit message (Expand) | Author |
2019-01-06 | GLK: FROTZ: Set default colors for v6 games | Paul Gilbert |
2019-01-06 | GLK: FROTZ: Default white color for v6 game background | Paul Gilbert |
2019-01-06 | GLK: FROTZ: Force v6 games to 320x200 | Paul Gilbert |
2019-01-06 | GLK: FROTZ: Fix #10869 Crash initializing undo data | Paul Gilbert |
2019-01-06 | GLK: ALAN2: Resolve some TODOs. Some cleanup | Filippos Karapetis |
2019-01-06 | GLK: ALAN2: Initialize game file name | Filippos Karapetis |
2019-01-06 | SCI32: Fix QFG4 forest pathfinding | Vhati |
2019-01-06 | BLADERUNNER: Add localized text for Subtitles KIA option | antoniou79 |
2019-01-06 | BLADERUNNER: Move Subtitles option further right | antoniou79 |
2019-01-06 | BLADERUNNER: All versions have ENG for BRLOGO and WSTLGO | antoniou79 |
2019-01-05 | GLK: FROTX: Draw pictures at the correct position | Paul Gilbert |
2019-01-05 | GLK: FROTZ: Properly handle picture transparency | Paul Gilbert |
2019-01-05 | GLK: FROTZ: Fix decoding of MG1 graphics | Paul Gilbert |
2019-01-05 | SCI32: Cleanup QFG4 script patches | Vhati |
2019-01-05 | SCI: Rename kRestartGame to kRestartGame16 | Lars Skovlund |
2019-01-05 | SCI32: Stub out kRestartGame | Lars Skovlund |
2019-01-04 | GLK: FROTZ: Only wait for keypress in Beyond Zork title if mg1 present | Paul Gilbert |
2019-01-04 | GLK: FROTZ: Simplified getting/setting window properties | Paul Gilbert |
2019-01-04 | GLK: FROTZ: Cleanup of image drawing code | Paul Gilbert |
2019-01-04 | GLK: FROTZ: Refactor V6 window arrangements | Paul Gilbert |
2019-01-04 | GLK: Properly fix window clicking crash | Paul Gilbert |
2019-01-04 | GLK: Fix negative index crash when clicking in a window | Torbjörn Andersson |
2019-01-04 | GLK: Fix comment typo | Torbjörn Andersson |
2019-01-04 | GLK: FROTZ: Clarify comment about Unicode runes a bit. | Torbjörn Andersson |
2019-01-03 | GLK: FROTZ: Support using prior palette when a pic doesn't have one | Paul Gilbert |
2019-01-03 | GLK: FROTZ: Fixes for picture decoding | Paul Gilbert |
2019-01-03 | GLK: FROTZ: os_picture_data wasn't dividing by cell size | Paul Gilbert |
2019-01-03 | GLK: FROTZ: Hooked up window property reading | Paul Gilbert |
2019-01-02 | GLK: FROTZ: Keep mono & prop font sizes to be the same for v6 games | Paul Gilbert |
2019-01-02 | GLK: Make a _gameFile field in the base Glk engine | Paul Gilbert |
2019-01-02 | GLK: FROTZ: Window positions & sizes are in characters, not pixels | Paul Gilbert |
2019-01-02 | GLK: Remove deprecated _cellW/_cellH from Conf | Paul Gilbert |
2019-01-02 | GLK: FROTZ: Add support for pair windows to have more than 2 children | Paul Gilbert |
2019-01-02 | GLK: FROTZ: Setting window positon & size, some property reading | Paul Gilbert |
2019-01-02 | SCI: Fix QFG1VGA Mac Antwerp controls, bug #10856 | sluicebox |
2019-01-01 | GLK: FROTZ: Beginnings of setting window positions and size | Paul Gilbert |
2019-01-01 | GLK: FROTZ: Cleanup of incorrect namespace comments | Paul Gilbert |
2019-01-01 | GLK: FROTZ: Compilation fix | Paul Gilbert |
2019-01-01 | GLK: FROTZ: Added skeleton classes for ZMachine windows | Paul Gilbert |
2019-01-01 | GLK: FROTZ: Fix #10843 Status bar disappearing when textbox is shown | Paul Gilbert |
2019-01-01 | SCI32: Fix QFG4 cave tentacle | Vhati |
2019-01-01 | GLK: FROTZ: Support shorthand abbreviations in earlier Infocom games | Paul Gilbert |
2019-01-01 | GLK: Fix gcc warning in engine construction | Paul Gilbert |
2019-01-01 | GLK: Remove redundant const prefix from getOptions | Paul Gilbert |
2018-12-31 | GLK: TADS: Split game list arrays into v2 and v3 | Paul Gilbert |
2018-12-31 | GLK: Implement passing detection options to the engines | Paul Gilbert |
2018-12-31 | GLK: FROTZ: Fix Mysterious Adventures detection entries | Paul Gilbert |
2018-12-31 | GLK: Standardizing on a common GameDescriptor class for detectors | Paul Gilbert |
2018-12-31 | GLK: Move GlkMetaEngine declaration into a new header file | Paul Gilbert |
2018-12-31 | GLK: FROTZ: Fix rendering of Beyond Zork minimap | Paul Gilbert |