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authorPaul Gilbert2019-01-06 15:18:33 -0800
committerPaul Gilbert2019-01-06 15:18:33 -0800
commit9b7866442b477fe9376896fbf167622514700320 (patch)
tree449fa20ec20beb7ee36db5e66efafcdc2af6d6ab /engines
parent8a84e3d6715e58d29abf4eb800fe32357d4b1297 (diff)
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GLK: FROTZ: Set default colors for v6 games
Diffstat (limited to 'engines')
-rw-r--r--engines/glk/frotz/screen.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/glk/frotz/screen.cpp b/engines/glk/frotz/screen.cpp
index f364a23142..60fb6d9506 100644
--- a/engines/glk/frotz/screen.cpp
+++ b/engines/glk/frotz/screen.cpp
@@ -45,6 +45,8 @@ void FrotzScreen::loadFonts(Common::Archive *archive) {
// For graphical games, ignore any font configurations and force their size
g_conf->_monoInfo._size = g_conf->_propInfo._size = 7;
g_conf->_monoInfo._aspect = g_conf->_propInfo._aspect = 1.0;
+ g_vm->_defaultForeground = 0;
+ g_vm->_defaultBackground = 0xffffff;
}
// Load the basic fonts