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2006-06-11Add back lost change, to allow FF to skip any speechTravis Howell
svn-id: r23020
2006-06-10fix CE portKostas Nakos
svn-id: r23018
2006-06-10More stub-filling + small clean-upSven Hesse
svn-id: r23012
2006-06-10Pop AGIs text.cpp into a class, for later cleanup.James Brown
svn-id: r23011
2006-06-10Update prefix filters for subtitles in HE80+ gamesTravis Howell
svn-id: r23010
2006-06-09Use convertFilePath for HE6x games too, for safetyTravis Howell
svn-id: r22994
2006-06-09Ooops, correct orderTravis Howell
svn-id: r22993
2006-06-09Add DOS and Macintosh versions of Putt-Putt & Fatty Bear's Activity PackTravis Howell
svn-id: r22991
2006-06-08Fix some msvc8 warnings.Johannes Schickel
svn-id: r22988
2006-06-07More goblin handling functions, now the deactivated goblin showsSven Hesse
his boredom. It's the wrong goblin that's deactivated, though. Also, the entering animation is still missing (now nothing is drawn instead). svn-id: r22979
2006-06-07Add Russian translations for error messagesTravis Howell
svn-id: r22978
2006-06-07Fix bug #1502021: "ITE: January 2006 Release menu problem"Eugene Sandulenko
svn-id: r22977
2006-06-06Two segfault and several coding style related fixesSven Hesse
svn-id: r22954
2006-06-06Add Russian pajama1 and lost.Eugene Sandulenko
svn-id: r22953
2006-06-06For the masochists out there,i it is now possible to select the PC SpeakerTorbjörn Andersson
music driver. There are some other emulation modes, but I'm not sure how they should be mapped to from our music drivers. svn-id: r22952
2006-06-06Minor cleanupTravis Howell
svn-id: r22950
2006-06-06Add target for full versions of Blue's Birthday AdventureTravis Howell
svn-id: r22948
2006-06-05removes _selectedMenuItem again.Johannes Schickel
svn-id: r22944
2006-06-05Fixed PalmOS ARM crashesChris Apers
svn-id: r22942
2006-06-05Fix detection of updated Spy Fox 1 demoTravis Howell
svn-id: r22934
2006-06-05Fix detection of some HE games and demosTravis Howell
svn-id: r22933
2006-06-05Remove debug left overTravis Howell
svn-id: r22931
2006-06-05CleanupTravis Howell
svn-id: r22927
2006-06-04- Fixed endianness/signess issuesSven Hesse
- Added a memset in Video_v2::SpriteUncompressor(), that should have been there in the first place; this fixes the tree in GOB2's first room - Fixed ADL delete[]ing svn-id: r22917
2006-06-04wrong palettes should be really fixed now.Johannes Schickel
svn-id: r22912
2006-06-04Should fix strange palettes in some rooms.Johannes Schickel
svn-id: r22910
2006-06-04Looping and tempo details in GMF header are used by MIDI sound effects tooTravis Howell
svn-id: r22907
2006-06-03This hack is no longer needed to make the mouse cursor visible on the Kyra 3Torbjörn Andersson
main menu. svn-id: r22905
2006-06-03Don't allow creation of save file when the user quits the game while the intro.Johannes Schickel
svn-id: r22904
2006-06-03Fixes visible mouse cursor in the intro with classic theme.Johannes Schickel
svn-id: r22903
2006-06-03Changes some char* usage to Common::String.Johannes Schickel
svn-id: r22902
2006-06-03- Replaces usage of PAKChunk* with PAKChunk for Common::List, should solve ↵Johannes Schickel
some strange MSVC6 warnings/(errors). svn-id: r22900
2006-06-03This is an attempt to set the correct tempo for the Simon 1 DOS music.Torbjörn Andersson
svn-id: r22898
2006-06-03Implements cmd_fadeEntirePalette, should fix some missing palette fades.Johannes Schickel
svn-id: r22888
2006-06-03The F1-F8 keyboard shortcuts aren't available in FM-TOWNS version of ZakTravis Howell
svn-id: r22872
2006-06-03Add commentTravis Howell
svn-id: r22870
2006-06-03Add work around for bug in a German Windows 2CD version of FF. Trigger error ↵Travis Howell
if video file not found, since they are required by several part of FF svn-id: r22869
2006-06-03MPEG player fixes:Torbjörn Andersson
* Initialise _frameWidth and _frameHeight to prevent them from being undefined. * Fix BS2 subtitle positioning. (Fixes bug #1499916) * In BS2, copy the frame to the backend in 8-bit mode. * Fix compilation in 8-bit mode. BS2 subtitles aren't quite right in 8-bit mode, but I expect we want to re-design things a bit if we ever add DXA cutscenes. We can fix minor details then. svn-id: r22859
2006-06-03Fixing an endian-issue in setVoice()Sven Hesse
svn-id: r22858
2006-06-03Matched the memset in imdFrameUncompressor() to the original asm, thatSven Hesse
fixes a small glitch svn-id: r22857
2006-06-03Split ID string into several small strings for systems not coping with large ↵Lars Persson
string constants. svn-id: r22856
2006-06-03Update talkspeed config setting, when set by game scriptsTravis Howell
svn-id: r22854
2006-06-03Update talkspeed config setting, when set by game scriptsTravis Howell
svn-id: r22853
2006-06-03Bugfix to properly detect the end of the indexed room hotspot listPaul Gilbert
svn-id: r22852
2006-06-03Correct setting of VAR_CHARINC in several functions, the value should only ↵Travis Howell
be reversed when using keyboard shortcuts (Due to the scrollbar) svn-id: r22850
2006-06-03Fix for bug # 1497965 ("KYRA1: Skipping dialogue requires two clicks").Johannes Schickel
svn-id: r22848
2006-06-02Oops. sfx should be on per default.Johannes Schickel
svn-id: r22845
2006-06-02Fix for bug # 1497961 ("KYRA1: in-game "Music" option not working").Johannes Schickel
svn-id: r22844
2006-06-02Add support for separate compressed sound files for cutscenes in FFTravis Howell
svn-id: r22831
2006-06-02- Fixed IMD transparencySven Hesse
- Fixed SegFault due to uninitialized _multData2 - Removed left-over debug comment svn-id: r22830