Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-09-01 | CGE: Take fingolfin's remark into account: suppress the two leading ↵ | Strangerke | |
underscore in define names | |||
2011-09-01 | CGE: Fix thumbnails display when a game is loaded. | Strangerke | |
2011-08-29 | CGE: Fix the language of one of the demos | Strangerke | |
2011-08-29 | CGE: Remove code related to demos, and tag demos as unsupported | Strangerke | |
2011-08-29 | CGE: Little cleanup of the English data file and update the detection | Strangerke | |
2011-08-28 | CGE: Fix ending animation - Game is now completable | Strangerke | |
2011-08-28 | CGE: Fix glitch in previous commit | Strangerke | |
2011-08-27 | CGE: Fix level when restoring a game | Strangerke | |
2011-08-27 | CGE: Change a couple of static members to non static in Vga class | Strangerke | |
2011-08-27 | CGE: Set slot #0 as write protected as it's an automatic savegame | Strangerke | |
2011-08-27 | CGE: remove jbw.h, some clean up | Strangerke | |
2011-08-27 | CGE: Remove GetText class, which was used to enter the username | Strangerke | |
2011-08-27 | CGE: Remove user first name input, used originally for savegame names | Strangerke | |
2011-08-27 | CGE: Merge talk.cpp and gettext.cpp | Strangerke | |
2011-08-27 | CGE: Move IO classes to a separated source file | Strangerke | |
2011-08-26 | CGE: Remove useless function | Strangerke | |
2011-08-22 | CGE: Fix compilation after thumbnail changes. | Alyssa Milburn | |
2011-08-22 | Merge remote-tracking branch 'origin/master' into soltys_wip2 | Alyssa Milburn | |
2011-08-22 | CGE: Fix error reported by fuzzie | Strangerke | |
2011-08-22 | DREAMWEB: 'checkone' ported to C++ | Bertrand Augereau | |
2011-08-22 | DREAMWEB: 'finishedwalking' ported to C++ | Bertrand Augereau | |
2011-08-22 | DREAMWEB: 'adjustlen' is not needed | Bertrand Augereau | |
2011-08-22 | DREAMWEB: 'checkiffree' ported to C++ | Bertrand Augereau | |
2011-08-22 | M4: Add new methods and variables needed by the objects_action script method | Paul Gilbert | |
2011-08-22 | SCUMM: Revert "Avoid calling malloc with new_size=0" | Willem Jan Palenstijn | |
This reverts commit d6f7e5933657e2e6fcbd1accf9f8a4b77454daec, and marks the issue with a FIXME. The problem is that it not only skips the malloc, but also the other code in that block. | |||
2011-08-22 | Merge pull request #67 from chrisws/initial-bada-port-master | Willem Jan Palenstijn | |
This is the initial implementation of the BADA port. | |||
2011-08-21 | SCUMM: Actually disable the setShadowPalette used in Indy4... | Johannes Schickel | |
2011-08-21 | SCUMM: Fix typo in PC Speaker output. | Johannes Schickel | |
2011-08-21 | SCUMM: Disable setShadowPalette for Indy4 Amiga. | Johannes Schickel | |
Like palManipulateInit the setShadowPalette function is a nullsub in the original Amiga executable of Indy4. | |||
2011-08-21 | SCUMM: Fix for bug #3174197. | Johannes Schickel | |
The bug is: "FOA: Wrong colors in the Amiga version". In the original Indy4 Amiga executable palManipulateInit is a nullsub, thus the palette effect set up by the scripts is just ignored. The same might be true for other SCUMM Amiga games, but I can not check these thus I limited this to Indy4 Amiga for now. | |||
2011-08-21 | DREAMWEB: 'showframe' overload for this majority of clients that don't need ↵ | Bertrand Augereau | |
width and height returned | |||
2011-08-21 | DREAMWEB: 'showallfree' ported to C++ | Bertrand Augereau | |
2011-08-21 | DREAMWEB: 'calcfrframe' returns (width,height) in (cl,ch) | Bertrand Augereau | |
2011-08-21 | CGE: Some clean up in Vga class | Strangerke | |
2011-08-21 | CGE: Remove mixer | Strangerke | |
2011-08-21 | BADA: Remove BADA defined check. Was a temp fix for simulator build | Chris Warren-Smith | |
2011-08-21 | BADA: Avoid calling malloc with new_size=0 | Chris Warren-Smith | |
2011-08-21 | BADA: Initial BADA port implementation | Chris Warren-Smith | |
2011-08-21 | AGOS: Proper implementation of the Simon 1 demo aka Accolade MIDI parser. | Johannes Schickel | |
This is based on the Elvira 1 demo. | |||
2011-08-21 | AGOS: Use delete instead of free on an C++ object. | Johannes Schickel | |
This fixes some ugly valgrind warnings and some crashes when quitting AGOS games for me. | |||
2011-08-21 | CGE: Get rid of IOMode since it's always 'read' | Strangerke | |
2011-08-21 | CGE: Remove a useless pragma, and any code related to writing data | Strangerke | |
2011-08-20 | ENGINES: Fix a typo | Matthew Hoops | |
2011-08-20 | SCUMM: Fix compilation when translation support is disabled. | Johannes Schickel | |
For this I added a convenience version of getLanguageYesNo, which works on the currently setup GUI translation language. All other code which requires this acan also use it instead of having to worry about the USE_TRANSLATION and thus having two code paths. | |||
2011-08-20 | AGOS: Slight cleanup. | Johannes Schickel | |
Now AgosEngine::_language is of type Common::Language instead of uint16. It is currently only used with values of that enumeration, thus it should be safe to use that type for it too. | |||
2011-08-20 | SCUMM: Fix typo in comment | Eugene Sandulenko | |
2011-08-20 | I18N: Added comments to some of obscure translatable strings | Eugene Sandulenko | |
2011-08-20 | MOHAWK: Explain some obscure strings to translators | Eugene Sandulenko | |
2011-08-20 | DREAMWEB: 'placesetobject' and 'removesetobject' ported to C++ | Bertrand Augereau | |
2011-08-20 | DREAMWEB: Set objects have a four char name tag | Bertrand Augereau | |