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2015-05-09SHERLOCK: Fix getting fresh mouse positions in loop showing quit dialogPaul Gilbert
2015-05-09SHERLOCK: Remove redundant shouldQuit call in loopPaul Gilbert
2015-05-09SHERLOCK: Updated module.mk to match that of other enginesPaul Gilbert
2015-05-09SHERLOCK: Remove unused getGameType method declarationPaul Gilbert
2015-05-09SHERLOCK: Remove duplicated _converseNum field from JournalPaul Gilbert
2015-05-09SHERLOCK: Disable Journal Print Text button, since it isn't supportedPaul Gilbert
2015-05-09SHERLOCK: Fix display of Forward text in JournalPaul Gilbert
2015-05-09SHERLOCK: Method renames in Journal for better clarityPaul Gilbert
2015-05-09SHERLOCK: Cleanup and fixes for JournalPaul Gilbert
2015-05-09SHERLOCK: Make copyright headers consistentWillem Jan Palenstijn
2015-05-09SHERLOCK: Cleanup fixes for InventoryPaul Gilbert
2015-05-09SHERLOCK: Remove Surface constructor no longer being usedPaul Gilbert
2015-05-09SHERLOCK: Cleanup fixes for event managerPaul Gilbert
2015-05-09SHERLOCK: Fix string equality testsWillem Jan Palenstijn
2015-05-09SHERLOCK: More comment fixesPaul Gilbert
2015-05-09SHERLOCK: Further cleanup fixes for detectionPaul Gilbert
2015-05-09SHERLOCK: Cleanup for Debugger classPaul Gilbert
2015-05-09SHERLOCK: Give the GTYPE constants an explicit enum typePaul Gilbert
2015-05-09SHERLOCK: Cleanup fix for decompressPaul Gilbert
2015-05-09SHERLOCK: Cleanup fixes for animation playerPaul Gilbert
2015-05-09SHERLOCK: Simplify animation loading filename handlingPaul Gilbert
2015-05-09SHERLOCK: Some more fixesStrangerke
2015-05-09SHERLOCK: Remove the use of ++ on boolean variablesStrangerke
2015-05-09SHERLOCK: Fix some more GCC warningsStrangerke
2015-05-08SHERLOCK: Fix meta engine initializationPaul Gilbert
2015-05-08SHERLOCK: Simplify detection entryPaul Gilbert
2015-05-08SHERLOCK: Fix some reads beyond script end in doScriptPaul Gilbert
2015-05-08SHERLOCK: Fix some more GCC warningsStrangerke
2015-05-08SHERLOCK: Fix some more warningsStrangerke
2015-05-08SHERLOCK: Fix some more GCC warningsStrangerke
2015-05-08SHERLOCK: Fix some compilation warnings using GCCStrangerke
2015-05-08SHERLOCK: Fix the definition of Surface's destructorStrangerke
2015-05-08SHERLOCK: Remove extra semi-column, some code formattingStrangerke
2015-05-07SHERLOCK: Fix pink dot appearing in lower-left corner of some player framesPaul Gilbert
2015-05-07Merge branch 'master' into sherlockWillem Jan Palenstijn
2015-05-07SCUMM: Add DOS en demo for Indiana Jones and the Fate of AtlantisThierry Crozat
This was reported by Paulo Vicente in bug #6862.
2015-05-07SHERLOCK: some code formattingStrangerke
2015-05-07SHERLOCK: Reduce some more variable scopesStrangerke
2015-05-07SHERLOCK: Fix the way the sprite frames are freedStrangerke
2015-05-07SHERLOCK: Reduce the scope of some variablesStrangerke
2015-05-06SHERLOCK: Minor comment updatesPaul Gilbert
2015-05-06SHERLOCK: Fix looking at Paul's Cap immediately after entering a scenePaul Gilbert
2015-05-07SCUMM: SCUMM: Add English 1.6 disk version of Day of the Tentacle for DOS.Kirben
2015-05-07SCUMM: SCUMM: Add English 1.4 version of Indiana Jones and the Last Crusade ↵Kirben
for DOS.
2015-05-06SHERLOCK: Dropped _saveSeqNum in favor of _savedSequences sizePaul Gilbert
2015-05-07SCUMM: Add UK version of Pajama Sam 2 for Windows.Kirben
2015-05-07GOB: Make coordinate parameters in Surface::fillRect() signedSven Hesse
And clip to [0, width), [0, height) before drawing. This fixes bug #6864, which is a regression I introduced in 51fd528fe56e00466255d54e1e71b19f34729bfd when I changed all the drawing code to use the Surface class. I thought that having unsigned coordinates makes sense, but for some reason, Fascination sets _destSpriteX (which maps to left in fillRect()) to -1, expecting the drawing code to clip.
2015-05-05SCI: add qfg2 airElemental workaround - bug #6859Martin Kiewitz
2015-05-05SHERLOCK: Fix checkForSoundFrames, add some warning TODOsStrangerke
2015-05-04SHERLOCK: Fix picking up Sarah's effects in MorguePaul Gilbert