Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-05-08 | NEVERHOOD: Add destructor to AsScene2804BeamCoil | johndoe123 | |
2013-05-08 | NEVERHOOD: Fix addSound in AsScene2609Water and add a destructor | johndoe123 | |
2013-05-08 | NEVERHOOD: Add sound lists to all modules which have them | johndoe123 | |
2013-05-08 | NEVERHOOD: Add most SoundMan remaining calls | johndoe123 | |
Except for those which need a sound hash array (later) | |||
2013-05-08 | NEVERHOOD: Implement the actual audio code | johndoe123 | |
Sounds and music play now in some scenes (I didn't change the comments to code in all modules yet) - Fix calcHash to ignore non-alphanumeric characters, this fixes at least one animation glitch (when inserting tapes into the player) - Move SoundResource to sound.cpp | |||
2013-05-08 | NEVERHOOD: More work on the SoundMan | johndoe123 | |
- Also changed all sound related function calls which are still TODO to the new names | |||
2013-05-08 | NEVERHOOD: Implement the SoundMan; no sound is played yet since the ↵ | johndoe123 | |
important code doesn't exist yet | |||
2013-05-08 | NEVERHOOD: Implement TextSurface, used in the save/load menus | johndoe123 | |
2013-05-08 | NEVERHOOD: Add support for shadow sprites, used only for the shadow of the ↵ | johndoe123 | |
car/vehicle thing | |||
2013-05-08 | NEVERHOOD: Add remaining scenes in Module2400 | johndoe123 | |
2013-05-08 | NEVERHOOD: Implement Scene2403 | johndoe123 | |
2013-05-08 | NEVERHOOD: Implement Scene2406 | johndoe123 | |
2013-05-08 | NEVERHOOD: Implement Scene2402 | johndoe123 | |
2013-05-08 | NEVERHOOD: Start with Module2400 | johndoe123 | |
- Implement Scene2401 | |||
2013-05-08 | NEVERHOOD: Add commented out code (which is TODO) to Module2500 so I don't ↵ | johndoe123 | |
forget it later | |||
2013-05-08 | NEVERHOOD: Implement Scene2504 and add all car track scenes | johndoe123 | |
2013-05-08 | NEVERHOOD: Start with Module2500 | johndoe123 | |
- Implement Scene2501 - Add Scene::removeSprite | |||
2013-05-08 | NEVERHOOD: Implement Scene2803 | johndoe123 | |
- Also add "empty" constructor to DirtyBackground (used by that scene) | |||
2013-05-08 | NEVERHOOD: Implement Scene2812 | johndoe123 | |
2013-05-08 | NEVERHOOD: Implement Scene2822 | johndoe123 | |
2013-05-08 | NEVERHOOD: Implement Scene2810 | johndoe123 | |
- Also add globalvars.txt, a (currently almost empty) list of global game variables with descriptions | |||
2013-05-08 | NEVERHOOD: Implement Scene2807 | johndoe123 | |
2013-05-08 | NEVERHOOD: Rename wrongly named stuff | johndoe123 | |
2013-05-08 | NEVERHOOD: Implement Scene2804 | johndoe123 | |
- Fix dispenser in Scene2808 (wasn't clickable) - Add Palette::fillBaseWhite - Minor renaming in Module2800 | |||
2013-05-08 | NEVERHOOD: Implement Scene2809 | johndoe123 | |
- Fix some setMessageList parameters - Add scene 10 in Module2800 | |||
2013-05-08 | NEVERHOOD: Implement Class488 (renaming TODO) | johndoe123 | |
2013-05-08 | NEVERHOOD: Implement Scene2808 | johndoe123 | |
2013-05-08 | NEVERHOOD: Implement Class469 | johndoe123 | |
2013-05-08 | NEVERHOOD: Implement Scene2806 (Class469 TODO) | johndoe123 | |
2013-05-08 | NEVERHOOD: Add scene 28/05 | johndoe123 | |
2013-05-08 | NEVERHOOD: Implement Scene2803b | johndoe123 | |
- Also some more Klayman stuff used by that scene | |||
2013-05-08 | NEVERHOOD: Implement Scene2805 | johndoe123 | |
2013-05-08 | NEVERHOOD: Some minor cleanup, add a TODO about some palette issues (I ↵ | johndoe123 | |
couldn't find any apparent causes yet) | |||
2013-05-08 | NEVERHOOD: Rename SetSpriteCallback to SetSpriteUpdate | johndoe123 | |
- Started replace message numbers with constants - Add NRect::contains - Some cleanup | |||
2013-05-08 | Merge branch 'master' | Willem Jan Palenstijn | |
2013-05-08 | NEVERHOOD: Add scene create/update handling in Module2800 | johndoe123 | |
2013-05-08 | NEVERHOOD: Added a FIXME | Filippos Karapetis | |
2013-05-08 | NEVERHOOD: Start with Module2800 and add Scene2801 | johndoe123 | |
2013-05-08 | NEVERHOOD: Add TODO | johndoe123 | |
2013-05-08 | NEVERHOOD: Minor renaming, avoid mixing variables with their types | Filippos Karapetis | |
2013-05-08 | NEVERHOOD: Pack the KlaymanIdleTableItem struct | Filippos Karapetis | |
2013-05-08 | NEVERHOOD: Some renaming in Module1000 | johndoe123 | |
2013-05-08 | NEVERHOOD: More renaming | johndoe123 | |
2013-05-08 | NEVERHOOD: More renaming (mostly in Klayman and AnimatedSprite) | johndoe123 | |
2013-05-08 | Merge branch 'master' | Willem Jan Palenstijn | |
2013-05-08 | NEVERHOOD: Major renaming: | johndoe123 | |
- Give better names to animation callback functions/vars - Give better names to animation functions (previously known as subXXXX - not completed yet) - Add dumpAllResources (which is a lie, since it only dumps animations for now) - More renaming to come | |||
2013-05-08 | NEVERHOOD: Add Class437 (still needs renaming, of course :) | johndoe123 | |
2013-05-08 | NEVERHOOD: Add Scene2702 (needs cleanup) | johndoe123 | |
2013-05-08 | NEVERHOOD: Add Scene2701 | johndoe123 | |
2013-05-08 | NEVERHOOD: Add Scene2706 | johndoe123 | |
- Move calcDistance from Class521 to graphics.cpp |