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2009-11-11Beginnings of support for AA file animations. The mads_anim.cpp commit is par...Paul Gilbert
2009-11-11Removed all the '- 1' from calls to get vocabs, centralising it in the getVoc...Paul Gilbert
2009-11-11Refactored draw() according to drawReScaled()Robert Špalek
2009-11-11Documented palette shiftRobert Špalek
2009-11-11Cleaned up searching the closest point.Robert Špalek
2009-11-10Fixed walking to unreachable positionsRobert Špalek
2009-11-10Fixed two bugs.Robert Špalek
2009-11-10Gob - Add detection for another win31 Lost in Time found on french ADI 2.6 Fr...Arnaud Boutonné
2009-11-10AGOS: cleanupMax Horn
2009-11-10Missing template argument for MIN (added <uint>)Lars Persson
2009-11-10more fixes for final partVladimir Menshakov
2009-11-10added special animation 0 caseVladimir Menshakov
2009-11-10Huge refactoring of data structures.Robert Špalek
2009-11-09more fixes for chapter 3. Vladimir Menshakov
2009-11-09fixed rendering order againVladimir Menshakov
2009-11-09TINSEL: cleanupMax Horn
2009-11-09SCI: Remove remarks about in-place loading, at least for now.Max Horn
2009-11-09TINSEL: Mark all functions in dialogs.cpp explicitly as public (=extern) or p...Max Horn
2009-11-09TINSEL: Make some const tables static; move static int priorVolMusic into Set...Max Horn
2009-11-09TINSEL: Simplifying PolyTinselProcessMax Horn
2009-11-09TINSEL: Add EnablePointing() & DisablePointing() to pdisplay.h; turn DisableP...Max Horn
2009-11-09chapter 2 completedVladimir Menshakov
2009-11-09added special case of loadSceneVladimir Menshakov
2009-11-09more fixesVladimir Menshakov
2009-11-09do not trigger examine object while inventory is inactiveVladimir Menshakov
2009-11-09added 'ignore' flag, ported guard and anchor challenges to it. minor fixesVladimir Menshakov
2009-11-09GPL2 callbacks accept const Array& instead of Queue&Robert Špalek
2009-11-08fixed boat bugVladimir Menshakov
2009-11-08implemented drinking guard time challengeVladimir Menshakov
2009-11-08Updated the list of TODOsRobert Špalek
2009-11-08implemented mouse-rock-glue time challengeVladimir Menshakov
2009-11-08more improvements, added setTimerCallback()Vladimir Menshakov
2009-11-08Removed almost all TODOs from the header filesRobert Špalek
2009-11-08Fixed aligning items in the inventoryRobert Špalek
2009-11-08Removed old hack for cyclic animations.Robert Špalek
2009-11-08Items put into inventory are placed correctly.Robert Špalek
2009-11-08added set_ons command to consoleVladimir Menshakov
2009-11-08fixed more village glitchesVladimir Menshakov
2009-11-08fixed wrong debug outputVladimir Menshakov
2009-11-08clear current_event only on async messagesVladimir Menshakov
2009-11-08fixed typoVladimir Menshakov
2009-11-08implemented async messages (some animation requires it), added custom positio...Vladimir Menshakov
2009-11-08removed font::color, added debugger console with enable_object/disable_object...Vladimir Menshakov
2009-11-08adding proper dialog colors, various fixes.Vladimir Menshakov
2009-11-08Fix running clearing IsReloaded().Robert Špalek
2009-11-08Silence gcc warning by putting parentheses around an && expression nested in ...Johannes Schickel
2009-11-08removed noisy debug messageVladimir Menshakov
2009-11-08restart default animation in the slot after custom animation has ended.Vladimir Menshakov
2009-11-08Fix enabling mouse cursor when entering a room.Robert Špalek
2009-11-08Implement QuickHero walking.Robert Špalek