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2019-08-29XEEN: Nothing here dialogs can now be closed by clicking in scenePaul Gilbert
2019-08-29XEEN: Fix for deleting characters from the rosterPaul Gilbert
2019-08-29XEEN: Fix background for 123 option chooserPaul Gilbert
2019-08-29XEEN: Fix crash entering Volcano Cave level 2Paul Gilbert
2019-08-28XEEN: Fix text for Dungeon of Death statuePaul Gilbert
2019-08-28XEEN: Parameter to cmdDisplayLarge is line number, not offsetPaul Gilbert
2019-08-28BLADERUNNER: Comment correction after fix for ↵Thanasis Antoniou
AI_Movement_Track_Append_With_Facing
2019-08-28BLADERUNNER: Fix restored walkers idle behavior and ↵Thanasis Antoniou
AI_Movement_Track_Append_With_Facing
2019-08-28BLADERUNNER: Restored - KIA object type for snake, slug, fishThanasis Antoniou
2019-08-28CRYOMNI3D: Improve fallback detection to detect game flagsLe Philousophe
2019-08-27XEEN: Fix removing lava damage overlays before starting combatPaul Gilbert
2019-08-27BLADERUNNER: Improve Clovis facing direction in KP07Thanasis Antoniou
2019-08-26XEEN: Fix removing Paladin rocks in Dark Side desertPaul Gilbert
2019-08-27STARTREK: Mark detection entries as ADGF_UNSTABLETarek Soliman
2019-08-26CRYOMNI3D: Move CryOmni3DMetaEngine in CryOmni3D namespaceLe Philousophe
2019-08-26HOPKINS: Fix GCC Compiler WarningsD G Turner
These were from using memset to clear non-trivial structures.
2019-08-26STARTREK: Fix GCC Compiler WarningD G Turner
2019-08-26DM: Fix GCC Compiler Warnings from Structure memset Usage.D G Turner
2019-08-26STARTREK: Read most strings for the LOV mission from its RDF filesFilippos Karapetis
2019-08-25SCI: (FB01 sound driver) - get rid of mutexathrxx
- The mutex was added to avoid the triggering of the assert in backends/midi/windows.cpp, line 95. Meanwhile, this issue has been addressed differently. - SCI does not per se require a mutex for the sound drivers. The engine is mostly thread-safe by avoiding driver calls through the main thread.
2019-08-25TINSEL: Fix GCC Compilation WarningsD G Turner
These are also associated with memset on non-trivial structures.
2019-08-25TESTBED: Fix GCC Unused Variable Compiler WarningsD G Turner
2019-08-25ZVISION: Fix GCC Compiler WarningsD G Turner
These were from memset usage on non-trivial structures, but were fixed by directly clearing the Common::Point array.
2019-08-25AGI: Fix Remaining GCC Compiler WarningsD G Turner
These were the remaining memset on non-trivial structure warnings.
2019-08-25AGI: Fix GCC Compiler Warnings from memset of Game State StructuresD G Turner
This fixes these, but adding constructors causes further memset usage warnings on the structures which are now "non-trivial" due to the addition of constructors. Should be able to fix by repeating this process to remove further memset usage.
2019-08-24XEEN: Fix incorrect Throne sprites in Northern SphinxPaul Gilbert
The Northern Sphinx used a list of object sprites that had an empty entry mid-list. This commit fixes the problem by allow such entries, but will only apply for new games
2019-08-24SCI32: Fix QFG4 Empty Burgomeister room tellersluicebox
Fixes bug #10754
2019-08-24TESTBED: Comment correctionvyzigold
Co-Authored-By: Cameron Cawley <ccawley2011@gmail.com>
2019-08-24TESTBED: Move encoding conversion tests to testbedJaromir Wysoglad
This way it is possible to test the backend conversions too.
2019-08-24AGI: Fix some GCC Compilation WarningsD G Turner
These were associated with memset() of Mouse structure which now has a constructor method to do this instead.
2019-08-22XEEN: Fix pitfall destinations in Southern TowerPaul Gilbert
2019-08-22XEEN: Fix giving lava damage after combat endsPaul Gilbert
2019-08-22BLADERUNNER: Restore Animoid banter and purchasesantoniou79
2019-08-22BLADERUNNER: Restore Hasan being at Animoid past Act 2antoniou79
This restores the trigger for the last dialogue about the fish scale
2019-08-22BLADERUNNER: Restore a banter quote for Sgt Wallsantoniou79
2019-08-22BLADERUNNER: Named animations for Klein and Hasanantoniou79
2019-08-21SCI: Fix PQ3 Day 6 house fire repeatingsluicebox
Fixes bug #11089
2019-08-21GRAPHICS: Display Mac monochrome cursor inverted pixelssluicebox
Bug #7050
2019-08-20XEEN: Fix applying characters' fire resistance when walking on lavaPaul Gilbert
2019-08-20SCI: Fix QFG1VGA Drink water messagesluicebox
Fixes bug #11086
2019-08-19SCI: Fix spacing and macro on previous commitsluicebox
2019-08-19SCI: Fix PQ3 doctor's mouth animation speedsluicebox
Fixes bug #10255
2019-08-19SCI32: Fix QFG4 Great Hall argument doorsluicebox
Fixes a large number of script bugs surrounding the door to the argument between Katrina and Ad Avis in the great hall. This fixes floppy-only bugs, CD regressions, and message responses which were broken in all versions. As part of this, the audio for two messages is now available in the CD version for the first time. Bug #10799
2019-08-18XEEN: Workaround for incorrect vowelless knights riddle answerPaul Gilbert
2019-08-18XEEN: Fix granting temporary fire resistancePaul Gilbert
2019-08-18XEEN: Workaround script bug opening sarcophagus in SphinxPaul Gilbert
2019-08-18XEEN: Implement autosave supportPaul Gilbert
2019-08-18GLK: FROTZ: Whitespace fixesPaul Gilbert
2019-08-18GLK: FROTZ: Fix creating text vs buffer windowsPaul Gilbert
2019-08-19STARTREK: Read most of the TUG mission texts from RDF filesFilippos Karapetis