Age | Commit message (Expand) | Author |
2013-09-06 | FULLPIPE: Finish loading fullpipe.gam | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Fix object indexing | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Started CGameVar loading | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Finish loading CInteractions | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Add more debug output to archive loading | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Fix object loading | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Added ObjstateCommand loader | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Hack to enable object loader | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Attampt to fix serializer. Still not working | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Continued loading CInteraction | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Continue parsing CInteraction | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Start of reading CInteraction | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Started work on CObList loader | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Turn all MfcArchive loading functions into virtual methods | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Start of Interaction loading | Eugene Sandulenko |
2013-09-06 | FULLPIPE: CFile -> MfcArchive | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Add utils.h which was overlooked | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Load inventory from fullpipe.gam | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Moved global variables to fullpipe.cpp | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Read SceneTags from fullpipe.gam | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Refactored pascal style string reader | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Add loader for GameProject | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Initial stub for all classes in loadGam() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: translated rest of the object names | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Added constants for object names and partial translation | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implemented NMI archive parser | Eugene Sandulenko |
2013-09-04 | FULLPIPE: Initial engine skeleton with detection | Eugene Sandulenko |
2013-09-04 | FULLPIPE: Add engine to the build system | Eugene Sandulenko |
2013-09-04 | FULLPIPE: Add gameobj.h from the German version | johndoe123 |
2013-07-06 | TSAGE: Fix to show player on top of maze correctly in R2R scene 1200 | Paul Gilbert |
2013-07-06 | TSAGE: Fix for player rotating north to south in R2R scene 1200 | Paul Gilbert |
2013-07-06 | TSAGE: Fix for refreshing background and vertical sprite flipping in R2R scen... | Paul Gilbert |
2013-07-06 | SCUMM: Fix initGM() buffer overflow (CID 1032513) | Torbjörn Andersson |
2013-07-05 | TSAGE: Bugfix for disappearing player in R2R scene 1200 | Paul Gilbert |
2013-07-05 | TSAGE: Added enumeration for crawling direction in R2R scene 1200 | Paul Gilbert |
2013-07-05 | Merge pull request #343 from clone2727/mpeg2-avi | clone2727 |
2013-07-04 | TSAGE: Bugfixes for laser panel in R2R scene 1200 | Paul Gilbert |
2013-07-04 | TSAGE: Beginnings of proper movement in R2R scene 1200 | Paul Gilbert |
2013-07-04 | Merge branch 'master' into tsage_r2r | Paul Gilbert |
2013-07-04 | Merge pull request #331 from sev-/gsoc2012-eventsrecorder | Eugene Sandulenko |
2013-07-04 | NEVERHOOD: Move the TODO into our wiki | Filippos Karapetis |
2013-07-03 | TSAGE: Fix for moving east in R2R maze scene 3500 | Paul Gilbert |
2013-07-03 | TSAGE: Bugfix for leaving R2R scene 3500 | Paul Gilbert |
2013-07-03 | TSAGE: Renaming maze Ui field in R2R scene 1200 | Paul Gilbert |
2013-07-03 | NEVERHOOD: Add a new console command, "playsound" | Filippos Karapetis |
2013-07-03 | NEVERHOOD: Fix typo in variable name | Filippos Karapetis |
2013-07-02 | TSAGE: Fixes for moving south in R2R maze scene 3500 | Paul Gilbert |
2013-07-03 | NEVERHOOD: Fix save slot selection | Filippos Karapetis |
2013-07-02 | SAGA: Fix odd memcmp() conditions, as reported by clang | Filippos Karapetis |
2013-07-01 | KYRA: Fix (a few) font checks for systems with unsigend char. | Johannes Schickel |