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2016-09-07DM: Remove the use of GOTO in processEvent25Strangerke
2016-09-07DM: Refactor processEvent25Strangerke
2016-09-07DM: Refactor processEvents48To49Strangerke
2016-09-07DM: Get rid of a GOTO in projectileGetImpactCountStrangerke
2016-09-06DM: Renaming in ProjExplStrangerke
2016-09-06DM: Take Dreammaster's suggestion into account to make it even more readableStrangerke
2016-09-06DM: Rework a if statement in hasProjectileImpactOccurred to make it readableStrangerke
2016-09-06DM: Split redefined variables in hasProjectileImpactOccurred()Strangerke
2016-09-06DM: First pass of refactoring in hasProjectileImpactOccurredStrangerke
2016-09-05DM: Merge branch 'dm' of github.com:WinterGrascph/scummvm into dmBendegúz Nagy
2016-09-05DM: Fix regression introduced in 901ba6fBendegúz Nagy
2016-09-05DM: Fix pointer style in ObjectManStrangerke
2016-09-05DM: Finish the renaming in ObjectManStrangerke
2016-09-05DM: Start refactoring ObjectManStrangerke
2016-09-05DM: Better refactoring of sensorIsTriggeredByClickOnWallStrangerke
2016-09-05DM: Better refactoring of processThingAdditionOrRemovalStrangerke
2016-09-05Merge branch 'dm' of github.com:WinterGrascph/scummvm into dmBendegúz Nagy
2016-09-05DM: Get rid of Gotos in processThingAdditionOrRemovalStrangerke
2016-09-04DM: Small refactoring in processThingAdditionOrRemovalStrangerke
2016-09-04DM: More polishing in MovesensManStrangerke
2016-09-04DM: Fix typo in the name of isObjectInPartyPossession, get rid of the GOTOStrangerke
2016-09-04DM: First pass of refactoring in isObjcetInPartyPossessionStrangerke
2016-09-04DM: First pass of refactoring of getTeleporterRotatedGroupResultStrangerke
2016-09-04DM: Some more refactoring in MovesensMan, change return value of getSound()Strangerke
2016-09-04DM: Fix original bug in isLevitatingStrangerke
2016-09-04DM: Refactor getMoveResult()Strangerke
2016-09-04DM: Refactor sensorIsTriggeredByClickOnWall, remove all GOTOsStrangerke
2016-09-04DM: First pass of refactoring in sensorIsTriggeredByClickOnWall, clean pointe...Strangerke
2016-09-04DM: Remove a variant of blitToScreen, refactor drawActionDamageStrangerke
2016-09-04DM: More refactoring and renaming in MenuManStrangerke
2016-09-04DM: Finish the rework in isActionPerformed, remove all GOTOsStrangerke
2016-09-04DM: WIP rework in isActionPerformed()Strangerke
2016-09-04DM: Fix original bug in MenuManStrangerke
2016-09-04DM: More refactoring in MenuManStrangerke
2016-09-04DM: More rework in getChampionSpellCastResult, remove GOTOsStrangerke
2016-09-04DM: First pass of renaming in getChampionSpellCastResultStrangerke
2016-09-04DM: Remove useless code in setMagicCasterAndDrawSpellAreaStrangerke
2016-09-04DM: Rework getClickOnSpellCastResultStrangerke
2016-09-04DM: Refactoring, enforce the use of ChampionIndexStrangerke
2016-09-04DM: Polishing in LZWdecompressorStrangerke
2016-09-04DM: Change savegame signature to DM21 instead of DMDM. That breaks savegames ...Strangerke
2016-09-03DM: Polishing in loadsaveStrangerke
2016-09-03DM: Finish the renaming of variables in InventoryManStrangerke
2016-09-03DM: Some more fixes concerning pointer formattingStrangerke
2016-09-03Merge branch 'dm' of https://github.com/WinterGrascph/scummvm into dmBendegúz Nagy
2016-09-03DM: Replace _vm->_system with g_systemBendegúz Nagy
2016-09-03DM: Fix the style used for some pointers and castsStrangerke
2016-09-03DM: Refactor string manipulation in drawPanelObjectStrangerke
2016-09-03DM: More renaming and refactoring in InventoryManStrangerke
2016-09-03DM: Use delayMillis(10) in mainLoopBendegúz Nagy