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AgeCommit message (Expand)Author
2009-08-24SCI: Read class table from vocab resource instead of scanning. This fixesWalter van Niftrik
2009-08-23- Added more mappings from Sierra's internal IDs to our own ones. Hopefully, ...Filippos Karapetis
2009-08-23Fix bug #2843050 (RTZ: Crash to desktop with demo). Don't assert out when a r...Matthew Hoops
2009-08-23T7G: Load VDX frame chunks into a MemoryStream rather than streaming straight...Scott Thomas
2009-08-23Fix Moonbase Commander startup.Travis Howell
2009-08-23Properly initialize _autoDouble, fixing demos that don't set a video mode on ...Sven Hesse
2009-08-22Properly fixing the Lost in Time temp sprite issueSven Hesse
2009-08-22Fix endian regression, when clearing the buffer of non-cursor images.Travis Howell
2009-08-22Correct game title.Travis Howell
2009-08-22Hooking up the v2 spriteUncompressor into the v6 oneSven Hesse
2009-08-22Fix endian issue in copyFrameToBuffer().Travis Howell
2009-08-22Fixed cursor transparency for 16bit HE games on big endian architecturesAndre Heider
2009-08-22Backyard Soccer MLS requires 16bit color support too.Travis Howell
2009-08-22Correct errors in load/save code for PC version of Waxworks.Travis Howell
2009-08-22Exclude 16bit specific code, when 16bit support is disabled.Travis Howell
2009-08-22Properly uninitialize timer used in AgiEngine.Johannes Schickel
2009-08-21type fixAndre Heider
2009-08-21Updated comments.Robin Watts
2009-08-21Improved comments.Robin Watts
2009-08-21Improved comments.Robin Watts
2009-08-21Oops. Bitdepth is 1 or 2, not 8 or 16. Could be better named perhaps?Robin Watts
2009-08-21Attempt to fix builds that use the ARM screen column clear code; add newRobin Watts
2009-08-21Fix use of default directories in SCI detection code. So far all our detectio...Johannes Schickel
2009-08-21Fix detection of some later SCI32 games (RESMAP.001) and some cleanup.Matthew Hoops
2009-08-21Renamed ENABLE_RGB_COLOR to USE_RGB_COLOR, and added it to config.h to guaran...Andre Heider
2009-08-21Fix detection of SCI32 resource maps and volumesMatthew Hoops
2009-08-21Add 31 title files to ignore (they are never present !)Arnaud Boutonné
2009-08-21SCI: disable RGB mode, as it's not ready to be used yetWillem Jan Palenstijn
2009-08-21Groovie: Sync changes from 16bpp branch. Hopefully no regressions sneak in hereScott Thomas
2009-08-21Only enable 16bit color HE games, if 16bit color support is enabled.Travis Howell
2009-08-21Merged RGB color API and support in from /scummvm/branches/gsoc2009-16bit/Jody Northup
2009-08-21Truly fix endianness in the SOL decoder. Raw sounds are always in little endi...Matthew Hoops
2009-08-20SCI: Fix for the "Memory fragmented" dialogs popping up in some games.Walter van Niftrik
2009-08-20remove \n's from error() callsJoost Peters
2009-08-20Fixing some signed/unsigned comparison warningsSven Hesse
2009-08-20Fix 16-bit SOL audio on little endian systems. Fixes the white noise in the G...Matthew Hoops
2009-08-20remove \n's from warning() callsJoost Peters
2009-08-20Add a static selector table for use with the lsl5 demo.Matthew Hoops
2009-08-20Add detection for the QFG2 demo.Matthew Hoops
2009-08-20Remove useless include guardMatthew Hoops
2009-08-20Replace magic numbers by constants : kPropsSize and kIndexSizeArnaud Boutonné
2009-08-20Add oPlaytoons_F_1B skeletton, and oPlaytoons_readData to avoid adding a play...Arnaud Boutonné
2009-08-20modify props size to avoid later error (Size is still temporary) and prepare ...Arnaud Boutonné
2009-08-20Bugfix for assert in the DW2 Cartwheel scenePaul Gilbert
2009-08-20Added missing file by copying it from the trunk.Torbjörn Andersson
2009-08-20Cleanup.Johannes Schickel
2009-08-20Switch SCUMM engine to use the SaveLoadChooser from gui/ instead of implement...Johannes Schickel
2009-08-19SCI: Don't dither in SCI.Walter van Niftrik
2009-08-19SCI: Add partial support for Amiga SCI1 games.Walter van Niftrik
2009-08-19SCI: Cleanup.Walter van Niftrik