Age | Commit message (Collapse) | Author |
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KyraRpgGUISettings non-const.
All instances are const anyway, thus this should be a safe way to silence
the warning.
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functions used by AI
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When using the GMM or autosaves, _savedMouse and _savedCharSet were
never set. See bug #3487117.
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This makes error handling consistent between mouse and keyboard.
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This fixes several inverted transitions (like in SQ3, ICEMAN, Hoyle 1 etc) - bug #3485194
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This is done by adding a (very ugly) way to force the previous timed-temp
line off screen, so the next one can be shown.
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Bug #3467139: "TOON: Russian Version Crashes"
A frame is corrupted in an localized animation
Moved the check before the Rect creation.
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See bug #3486899.
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stubbed
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Game is now starting
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New savegames that are created will no longer appear in the savegame list for different data versions or languages.
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This reverts commit 65fc7225bb31e72120dcdf16e91ae377c657548d.
Increasing the savegame version on a branch and then decreasing it again
leads to problems with loading current savegames in old commits during
a bisect.
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Previous versions 89-92 are merged into version 89.
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v0 and other engines
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opening scene)
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to call animateactor during startanimactor
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versions
In addition some routines (e.g. the gfx ones) that are even used in v1.
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