aboutsummaryrefslogtreecommitdiff
path: root/engines
AgeCommit message (Expand)Author
2009-11-18use actual actor position for overlay positioning to avoid z-order glitches.Vladimir Menshakov
2009-11-18minor textual fixesVladimir Menshakov
2009-11-17added face animation for the messagesVladimir Menshakov
2009-11-17added kEffect for screen shaking, fixed barman callbackVladimir Menshakov
2009-11-17removed noisy debugVladimir Menshakov
2009-11-17implemented real zooming in forest houseVladimir Menshakov
2009-11-17implemented zoomed renderingVladimir Menshakov
2009-11-17guard surface list from the sizes of zeroVladimir Menshakov
2009-11-17added SurfaceList, ported overlay to it, fixed many z-order issues. (found me...Vladimir Menshakov
2009-11-17corrected scene 7 hackVladimir Menshakov
2009-11-17found strange hack about room 7 and overlay.Vladimir Menshakov
2009-11-17KYRA: fixed save menu glitch in Japanese versionsFlorian Kagerer
2009-11-17Some more work on the sound command parserFilippos Karapetis
2009-11-17corrected overlay z-order based on bottom coordinate (fixes chair in captain'...Vladimir Menshakov
2009-11-17fixed backtrace matrix initializationVladimir Menshakov
2009-11-17reverted old z-orderVladimir Menshakov
2009-11-17debug walkbox displaying by ctrl-5Vladimir Menshakov
2009-11-17Some more work on the sound command parserFilippos Karapetis
2009-11-16Gob - Add MD5 for Adibou 1, a new SCN demo and some Adi2, Adi4 and Adibou2 ti...Arnaud Boutonné
2009-11-16gob - Add 'adibou2', rename 'adibou4' into 'adi4', add several Gob1, Gob2, Go...Arnaud Boutonné
2009-11-16gob - Preliminar saveload for FascinationArnaud Boutonné
2009-11-15Some more work on music codeFilippos Karapetis
2009-11-15LOL: fixed minor glitch in the ending sequenceFlorian Kagerer
2009-11-15z-ordering fixes again :(Vladimir Menshakov
2009-11-15LOL/PC-98: fixed regression (missing static data for pc98 version)Florian Kagerer
2009-11-15added debug features for z-order testing.Vladimir Menshakov
2009-11-15hide mouse while displaying messages, hide item name while displaying item's ...Vladimir Menshakov
2009-11-15do not close inventory while displaying `examine` message. Vladimir Menshakov
2009-11-15- Started importing the music code from Greg's SCI engineFilippos Karapetis
2009-11-15removed bogus message speed codeVladimir Menshakov
2009-11-15added real face animation handlingVladimir Menshakov
2009-11-15added actor_talking flagVladimir Menshakov
2009-11-15implemented src_rect for surface blitting, added proper animation frames.Vladimir Menshakov
2009-11-15added face animation.Vladimir Menshakov
2009-11-15added missing callbackVladimir Menshakov
2009-11-15Added display of the rotating inventory objectsPaul Gilbert
2009-11-15Added support for needed MADS game configuration optionsPaul Gilbert
2009-11-15Formatting.Johannes Schickel
2009-11-15KYRA: cleanupFlorian Kagerer
2009-11-14Fix warning.Johannes Schickel
2009-11-14KYRA: added kyra 1 pc98 static data to kyra.dat (intro forest sequence is sti...Florian Kagerer
2009-11-14Cleanup.Johannes Schickel
2009-11-14Moved getAngle() inside kmovement.cpp, the only place where it's actually usedFilippos Karapetis
2009-11-14Cleaned up the file handling functions and removed the C IO wrappers. Apparen...Filippos Karapetis
2009-11-14Removed unused codeFilippos Karapetis
2009-11-14gob - Add MD5s of english Adi 4.10 and german Adi 2.6Arnaud Boutonné
2009-11-14Remove Igor engineMax Horn
2009-11-14SCI: Silence warnings (none of the code in seq/gm.cpp is used)Max Horn
2009-11-14stick to the closest points to the destination instead of walkboxes' centersVladimir Menshakov
2009-11-14added pathfindingVladimir Menshakov