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AgeCommit message (Expand)Author
2009-05-20- Reverted commit #40730, as it introduced rounding errorsFilippos Karapetis
2009-05-20Removed the rest of the hard-coded cutscene information. It was only needed toTorbjörn Andersson
2009-05-20Removed the "seamless" flag. It was something I added to cope with the fadeTorbjörn Andersson
2009-05-19Start of fixing bug #2537054: "AGI: Using GMM to load causes graphics glitches"Eugene Sandulenko
2009-05-19SCI: Some debugger fixes and cleanup.Walter van Niftrik
2009-05-19Fix regression introduced in r40438. Saves were badly broken.Eugene Sandulenko
2009-05-19Changed calculations based on frame delay to be based on the scale of 1ms, no...Filippos Karapetis
2009-05-19Removed some redundant variables, and renamed some variables with strange nam...Filippos Karapetis
2009-05-19COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are deprecate...Max Horn
2009-05-19SCI: Changed K_FILEIO_FILE_EXISTS to check regular files too.Walter van Niftrik
2009-05-19Improved Common::Serializer in several ways:Max Horn
2009-05-19SCI: Doxygenified a few commentsMax Horn
2009-05-19SCI: Added some stubs for LSL6CD (lores).Walter van Niftrik
2009-05-19Correct translation error.Travis Howell
2009-05-19Formatting.Johannes Schickel
2009-05-19Improve looping of videos, in the demo version of The Feeble Files.Travis Howell
2009-05-19Remov lots of superfluous debug output.Johannes Schickel
2009-05-19SCI: Introduce a new subclass StringFrag of MemObject (does nothing right now...Max Horn
2009-05-19SCI: got rid of EngineState::savegame_version; some cleanupMax Horn
2009-05-19SCI: Init the diff .#&$ EngineState::flags field in the constructor and when ...Max Horn
2009-05-19SCI: Cleanup/paranoia checksMax Horn
2009-05-18Don't quit when the user selects "Load game" in main menu.Johannes Schickel
2009-05-18Don't crash on debugger shortcut when no debugger is present. (Fixes crash in...Johannes Schickel
2009-05-18Add support for music in the LoL intro demo.Johannes Schickel
2009-05-18Preliminary support for LoL intro demo.Johannes Schickel
2009-05-18Implement FR#2103654: "AGI sound volume"Eugene Sandulenko
2009-05-18Fix bug with AGI ignoring music volume.Eugene Sandulenko
2009-05-18LOL: fixed automapFlorian Kagerer
2009-05-18Fixed long standing palette loading bug in WSA v1 code.Johannes Schickel
2009-05-18Don't delay any longer, when engine is asked to quit.Johannes Schickel
2009-05-18tinsel: fixed "Unknown drawing type" for inventory in Discworld PSXFabio Battaglia
2009-05-18tinsel: start adding transparency support to Discworld PSXFabio Battaglia
2009-05-18Add some code differences for LoL intro demo.Johannes Schickel
2009-05-18SCI: Added FIXMEMax Horn
2009-05-18SCI: Got rid of EngineState::execution_stack_pos; overally, the resulting cod...Max Horn
2009-05-18Removed a leftover simple_said defineFilippos Karapetis
2009-05-18SCI: Removed SCI_SIMPLE_SAID_CODE and the associated heavily bitrotted codeMax Horn
2009-05-18SCI: Removed ENTRY_IS_VALID macroMax Horn
2009-05-18SCI: cleanupMax Horn
2009-05-18SCI: Tweaks, cleanupMax Horn
2009-05-18SCI: Fixed Table::initTable to invoke _table.clear()Max Horn
2009-05-18SCI: Changed SegManager to not pre-allocate _heap entries (leave the memory m...Max Horn
2009-05-18SCI: Removed the unused member SegManager::gc_mark_bits; changed some int par...Max Horn
2009-05-18SCI: Added a FIXME to graph_save_boxMax Horn
2009-05-18SCI: Replaced SegManager::getHeap() by Script::getHeap()Max Horn
2009-05-18Oops didn't mean to remove new line from this format string.Johannes Schickel
2009-05-18Don't print __FILE__,__LINE__ in *_list related debug output, it would only p...Johannes Schickel
2009-05-18Fix some error/warning calls. (might need some review, from someone familiar ...Johannes Schickel
2009-05-18Fixed incorrect order of parameters in the workaround debug message shown for...Filippos Karapetis
2009-05-18Added a workaround for LSL6, thanks to waltervn's commentsFilippos Karapetis