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2007-09-23Added command to enable screen debug functionallity. (instead of the old comp...Johannes Schickel
2007-09-23Added debugger command to list the birthstone gems.Johannes Schickel
2007-09-23Fix for kyra3 crashes while playing WSA files.Johannes Schickel
2007-09-23Init _screen for kyra3. Menu + Intro should be working again.Johannes Schickel
2007-09-23Converted fields in data that were originally offsets (such as tick proc offs...Paul Gilbert
2007-09-23Added vaildation of new lure.dat file, and added MD5 for Italian version of gamePaul Gilbert
2007-09-23Added support for the lure.dat file now containing multiple language versionsPaul Gilbert
2007-09-23Split up the interruptableDelay method into two methods, making the version i...Paul Gilbert
2007-09-23Removed some old redundant code and moved some string constants to the resour...Paul Gilbert
2007-09-23Tweaked the colour fading code so that room 4 will display correctlyPaul Gilbert
2007-09-23Added support for original copy protection, in any anyone ever wants to see itPaul Gilbert
2007-09-23Shifted string decoder list to a resource, since it varies from language to l...Paul Gilbert
2007-09-23Added support for original copy protection, in any anyone ever wants to see itPaul Gilbert
2007-09-23Oops. Some debug code was committed.Nicola Mettifogo
2007-09-23Moved most of inventory-related code inside classes Inventory and InventoryRe...Nicola Mettifogo
2007-09-23Rename class variables to conform our coding guidelines.Eugene Sandulenko
2007-09-23Rename class variables to conform our code conventionsEugene Sandulenko
2007-09-23Indentation.Torbjörn Andersson
2007-09-23Add support for Russian versions of AGI gamesEugene Sandulenko
2007-09-23Cleanup. Also, changed isBigEndian to be a booleanFilippos Karapetis
2007-09-23remove _saveMarks from SAGA load and save implementationAndrew Kurushin
2007-09-23Add Tigger and Mist events implementationEugene Sandulenko
2007-09-23objects now work in Winnie AmigaMatthew Hoops
2007-09-23Fix regressionEugene Sandulenko
2007-09-23changes for Winnie Amiga (now playable) and C64Matthew Hoops
2007-09-23More endianness and alignment fixesEugene Sandulenko
2007-09-23Fix endian bugMax Horn
2007-09-23Make readRoom() truly alignment- and endian-safeEugene Sandulenko
2007-09-23Portability fixEugene Sandulenko
2007-09-23Fixed some platform checksFilippos Karapetis
2007-09-23Fix 64 bit issueMax Horn
2007-09-23Moved MemoryStreamEndian from Saga to Common.Eugene Sandulenko
2007-09-23allow Winnie C64 to start, although there are problems with the images (proba...Matthew Hoops
2007-09-23randomize() can no longer create "object 41" -- there is no object 41, and wh...Matthew Hoops
2007-09-23readRoom is now Endian-safeMatthew Hoops
2007-09-22Make sure that picture fill doesn't go out of the picture's bounds, since pre...Filippos Karapetis
2007-09-22fix possible Endian issueMatthew Hoops
2007-09-22allow Winnie Amiga to show room images, still not playableMatthew Hoops
2007-09-22Fix for bug #1800276 - "IHNM: Problem in saving". A bug in the logic of the s...Filippos Karapetis
2007-09-22Switch Troll's Tale to booter imageEugene Sandulenko
2007-09-22some cleanup involving Winnie Amiga, however it still only shows the introMatthew Hoops
2007-09-22Fixed broken compile on MSVC.Nicola Mettifogo
2007-09-22Refactored a lot of Character-related code and put it into the Character class.Nicola Mettifogo
2007-09-22Added a workaround for a bug with Gorrister's heart, which exists in the orig...Filippos Karapetis
2007-09-22allow Winnie Amiga to show the introMatthew Hoops
2007-09-22Code cleanup and simplificationFilippos Karapetis
2007-09-22Code simplificationFilippos Karapetis
2007-09-22Simplified item handling code in MickeyFilippos Karapetis
2007-09-22Replaced room indexes with their corresponding enumsFilippos Karapetis
2007-09-22Code simplification. Removed IDI_MSA_MAX_STR and fRmTxt - oRmTxt is used inst...Filippos Karapetis