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AgeCommit message (Collapse)Author
2011-08-05SCUMM: Mark pass as having CMS supportMatthew Hoops
2011-08-05SCUMM: Mark monkey1 VGA floppy as having CMS supportMatthew Hoops
2011-08-05SCUMM: Mark Indy3 VGA as having CMS supportMatthew Hoops
2011-08-05SCUMM: Fix up CMS player implementation.Johannes Schickel
It's much better now and hopefully quite close to the original when it comes to the music part. The intro music of Loom and Monkey Island 1 EGA sounds fine to me now at least.
2011-08-05SCUMM: Fix a few more bugs in soccer u32 op_1014_sub1Matthew Hoops
Thanks to fuzzie
2011-08-05SCUMM: Fix another typo in soccer u32 op_1014_sub1Matthew Hoops
2011-08-05SCUMM: Fix minor logic bug in soccer u32 op_1014Matthew Hoops
Spotted by fuzzie
2011-08-05SCUMM: Add note to soccer u32 op_1011 about cursor scalingMatthew Hoops
2011-08-05TSAGE: Updated Ringworld detection entries to ADGF_TESTINGPaul Gilbert
2011-08-04COMPOSER: Fix a warning and an uninitialized value.Alyssa Milburn
2011-08-04SCUMM: Add notes on the unused soccer u32 opcodesMatthew Hoops
Might be nice to implement the soccer editor one day in the future, but it's definitely a secondary goal. In fact, I'm not even sure how to access it yet other than jumping to the room (4).
2011-08-04M4: Fix identified assert calls that had file reads inside themPaul Gilbert
2011-08-04DREAMWEB: Less register usage in misc. placesBertrand Augereau
2011-08-04DREAMWEB: Deprecated functions suppressedBertrand Augereau
2011-08-04DREAMWEB: Helper function to acquire a temporary segment ref to avoid ds and ↵Bertrand Augereau
es pollution
2011-08-04DREAMWEB: 'doblocks' ported to C++Bertrand Augereau
2011-08-04TSAGE: Fix incorrect sample data being used in _soPlaySound2.Paul Gilbert
This fixes the playback of the Intruder Alert message in Scene #95.
2011-08-03DREAMWEB: Less register usage in 'plotreel'Bertrand Augereau
2011-08-03SCUMM: Fix shadows in soccerMatthew Hoops
Spotted by fuzzie
2011-08-03SCUMM: Fix remaining soccer u32 op_1007 bugsMatthew Hoops
Thanks to fuzzie for snooping that one out. The field boundaries now work correctly. SoccerMLS/Soccer2004 only are missing proper shadow support now. The original soccer is still having problems with clicking on the field.
2011-08-03DREAMWEB: Less register interaction in 'multiput' and 'multiget'Bertrand Augereau
2011-08-03DREAMWEB: 'deltextline' ported to C++Bertrand Augereau
2011-08-03DREAMWEB: Some sound mixing was not needed anymoreBertrand Augereau
2011-08-03DREAMWEB: 'findsource' has a new C++ flavourBertrand Augereau
2011-08-03DREAMWEB: Ported 'showrain' to C++Bertrand Augereau
2011-08-03DREAMWEB: 'crosshair' ported to C++Bertrand Augereau
2011-08-03DREAWMEB: Ported 'zoom' to C++Bertrand Augereau
2011-08-03DREAMWEB: 'allocatework' ported to C++Bertrand Augereau
2011-08-03TSAGE: Bugfix to correctly display cursor after loading a savegame if ↵Paul Gilbert
appropriate
2011-08-03TSAGE: Workaround for original game bug of inventory being available after ↵Paul Gilbert
credits end
2011-08-03SCUMM: Remove BluesBirthday dependency on the binaryMatthew Hoops
The game scripts detected Yellow or Red variants based on what binary was present. That could potentially cause problems with a Mac dump in case someone dumped into MacBinary format.
2011-08-03SCUMM: Typos... thx clone2727.Johannes Schickel
2011-08-03SCUMM: Added FIXME to our old AdLib resource conversion code.Johannes Schickel
We handle command 0x80 incorrectly, which results in sound effects never looping. This is the cause for bug #2027877 for example. I add this FIXME since it is (probably) non-trivial to fix and so it won't be forgotten.
2011-08-02SCUMM: Implement soccer u32 op_1017Matthew Hoops
Used sporadically during gameplay
2011-08-02SCUMM: Fix soccer u32 op_1007 atan2 callsMatthew Hoops
The games are now becoming playable. Players and the ball appear on the field. However they go off the field at times and shadows do not work properly yet. It's progress though! Thanks to fuzzie for spotting
2011-08-02SCUMM: Fix some more soccer u32 logic bugsMatthew Hoops
The camera now pans correctly. The players/ball have yet to reappear on the field, however. Thanks to fuzzie for spotting
2011-08-02SCUMM: Fix op_1011 parametersMatthew Hoops
2011-08-02SCUMM: Implement soccer u32 op_1016Matthew Hoops
Used when a goal is scored
2011-08-02SCUMM: Fix more bugs in soccer u32 spotted by fuzzieMatthew Hoops
2011-08-02SCUMM: Fix several soccer u32 logic bugsMatthew Hoops
Spotted by fuzzie
2011-08-01TSAGE: Wait for fading sounds to completely fade when changing scenesPaul Gilbert
2011-08-01TSAGE: Fix for background music to properly fade when leaving Scene #7700Paul Gilbert
2011-08-01TSAGE: Changed debugging statements from warning() to debug()Paul Gilbert
2011-08-01TSAGE: Fix parameters in various calls to fadeOut methodPaul Gilbert
2011-08-01TSAGE: SoundBLaster method #38 now actually updates the channel volumePaul Gilbert
2011-08-01TSAGE: Shift mutex locking to resolve a deadlock issuePaul Gilbert
2011-07-31SCUMM: Add code for remaining soccer u32 opcodesMatthew Hoops
While it should be complete now, it doesn't quite work properly yet. I need to go back through and double-check everything to make sure I got it right.
2011-07-30DREAMWEB: 'plotreel' ported to C++Bertrand Augereau
2011-07-30DREAMWEB: 'dealwithspecial' ported to C++Bertrand Augereau
2011-07-30DREAMWEB: Ported 'clearwork'Bertrand Augereau