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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
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2014-01-06
FULLPIPE: Plug scene28 in
Eugene Sandulenko
2014-01-06
FULLPIPE: Initial code for scene28
Eugene Sandulenko
2014-01-06
FULLPIPE: Fix compiler warning
Eugene Sandulenko
2014-01-06
NEVERHOOD: Fix bug #6479 - "NEVERHOOD: Radio shows the wrong picture at first"
Filippos Karapetis
2014-01-06
FULLPIPE: Initial implementation of scene music tracks
Filippos Karapetis
2014-01-06
FULLPIPE: Renames in scene26. This completes the scene
Eugene Sandulenko
2014-01-06
FULLPIPE: Implement sceneHandler26_animateVents()
Eugene Sandulenko
2014-01-06
FULLPIPE: Implement sceneHandler26_testVent()
Eugene Sandulenko
2014-01-06
FULLPIPE: Implement sceneHandler26_updatePool()
Eugene Sandulenko
2014-01-06
FULLPIPE: Implement sceneHandler26_showVent()
Eugene Sandulenko
2014-01-06
FULLPIPE: Implement sceneHandler26_clickVent()
Eugene Sandulenko
2014-01-05
FULLPIPE: Enable scene26
Eugene Sandulenko
2014-01-05
FULLPIPE: More code to scene26
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler26()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement scene26_updateCursor()
Eugene Sandulenko
2014-01-05
FULLPIPE: Plug scene26 in
Eugene Sandulenko
2014-01-05
FULLPIPE: Initial code for scene26
Eugene Sandulenko
2014-01-05
NEVERHOOD: Simplify and document Module2800::createScene()
Filippos Karapetis
2014-01-05
NEVERHOOD: Stop the background music when showing disk player
Torbjörn Andersson
This is consistent with all other disk players in the game. Only this one had it starting the music instead. Probably a typo.
2014-01-05
FULLPIPE: Rename remaining vars in scene25. This completes the scene
Eugene Sandulenko
2014-01-05
FULLPIPE: Some renames in scene25
Eugene Sandulenko
2014-01-05
FULLPIPE: Enable scene25
Eugene Sandulenko
2014-01-05
FULLPIPE: Give proper names to subs in scene25
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement StaticANIObject::restartMessageQueue()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler25_sub01()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler25_sub02()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler25_startBearders()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler25_tryRow()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler25_sneeze() and stopBearders()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler25_toLadder()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler25_rowShovel()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler25_rowHand()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler25_enterTruba()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler25_animateBearders()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement ModalVideoPlayer::play()
Filippos Karapetis
The intro Videos are encoded using Intel Indeo 5 (IV50), which isn't supported yet. Thus, only the audio is heard for now
2014-01-05
FULLPIPE: More code to scene25
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler25()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement scene25_updateCursor() and setupWater()
Eugene Sandulenko
2014-01-05
FULLPIPE: Plug scene25 in
Eugene Sandulenko
2014-01-05
FULLPIPE: Initial code for scene25
Eugene Sandulenko
2014-01-05
TSAGE: R2R Demo - unstable -> testing
Strangerke
2014-01-05
TSAGE: R2R Demo - Move the end of demo message to staticres
Strangerke
2014-01-05
TSAGE: R2R - Implement alternate scene 205 used by the demo
Strangerke
2014-01-05
FULLPIPE: Fix wrong indexes in Floaters.
Eugene Sandulenko
Thanks to eriktorbjorn.
2014-01-05
FULLPIPE: Rename vars in scene23. This completes the scene
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler23_pushButton()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler23_fromStool() and fromCalendar()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler23_testCalendar()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement rest of spinWheel functions
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler23_spinWheel1() and sendClick()
Eugene Sandulenko
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