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AgeCommit message (Expand)Author
2020-01-09DIRECTOR: Do not start main loop when compile only is requestedEugene Sandulenko
2020-01-09DIRECTOR: Narrowed down movie scanning only to the game directoryEugene Sandulenko
2020-01-09DIRECTOR: Added test target for executing all moviesEugene Sandulenko
2020-01-09DIRECTOR: Renamed lingotests detection file to avoid executionEugene Sandulenko
2020-01-09DIRECTOR: LINGO: Added test for 'put the number of <x> of'Eugene Sandulenko
2020-01-09DIRECTOR: LINGO: Fix compilation for 'the number of words of'Eugene Sandulenko
2020-01-09DIRECTOR: LINGO: Allow cb_v4theentitypush and cb_v4theentityassign to cast to...Scott Percival
2020-01-08SCI32: Update GK2 subtitle compatibilitysluicebox
2020-01-08DIRECTOR: Correctly set script type for Lscr bytecodeEugene Sandulenko
2020-01-08KYRA: (LOK) - workaround for green potion animationathrxx
2020-01-08DIRECTOR: Fix loading CastInfo stringsEugene Sandulenko
2020-01-08DIRECTOR: LINGO: Regenerate lexerEugene Sandulenko
2020-01-08DIRECTOR: LINGO: Fix MovieScript event processingEugene Sandulenko
2020-01-08DIRECTOR: Set correct script cast type when parsingEugene Sandulenko
2020-01-08DIRECTOR: Parse script cast typesEugene Sandulenko
2020-01-08DIRECTOR: Generate start/stopMovie eventsEugene Sandulenko
2020-01-08DIRECTOR: LINGO: Implement 'the pi'Eugene Sandulenko
2020-01-08DIRECTOR: LINGO: Clarified built-ins for D3Eugene Sandulenko
2020-01-08KYRA: (LOK) - fix mouse cursor bug (see #11303)athrxx
2020-01-08KYRA: (LOK) - shakeScreen() improvementathrxx
2020-01-07XEEN: Fix crash in WOXCD Deep Mine AlphaPaul Gilbert
2020-01-07SCI32: Add GK2 subtitle patch compatibilitysluicebox
2020-01-08DIRECTOR: Invert button on mouse downEugene Sandulenko
2020-01-07KYRA: (LOK) - implement FM-TOWNS specific screen shakeathrxx
2020-01-07KYRA: (EOB/PC98) - fix music fadeoutathrxx
2020-01-07DIRECTOR: LINGO: Fix warningsEugene Sandulenko
2020-01-07SCI32: Ignore invalid GK2 audio maps in all versionssluicebox
2020-01-06SCI32: Fix GK2 Gerde missing messagesluicebox
2020-01-06KYRA: (LOK) - fix shakeScreenathrxx
2020-01-06DIRECTOR: Plug memory leak in CastEugene Sandulenko
2020-01-06DIRECTOR: LINGO: Clarify the control flowEugene Sandulenko
2020-01-06DIRECTOR: Plug memory leakEugene Sandulenko
2020-01-06DIRECTOR: Fix switch statementEugene Sandulenko
2020-01-06DIRECTOR: Improved text flags processingEugene Sandulenko
2020-01-06DIRECTOR: Moved TransitionType to types.hEugene Sandulenko
2020-01-06DIRECTOR: LINGO: Clarified keywords present in D3.1Eugene Sandulenko
2020-01-05DIRECTOR: LINGO: Remove unnecessary warningEugene Sandulenko
2020-01-05DIRECTOR: Improved code for Frame::renderText()Eugene Sandulenko
2020-01-05SCI32: Fix VMDPlayer not leaving last framesluicebox
2020-01-05DIRECTOR: Fix bitmap pitch for 1bpp images in v4Scott Percival
2020-01-05DIRECTOR: Fix bitmap sprite positioningScott Percival
2020-01-04SCI32: Fix GK2 Game-over plane prioritysluicebox
2020-01-05DIRECTOR: Fix rounded rect radiusScott Percival
2020-01-05DIRECTOR: Extend sprite line size to 3-bitScott Percival
2020-01-05DIRECTOR: Re-add strange colour mapping for v3 and belowScott Percival
2020-01-05DIRECTOR: Fix solid fill shapesScott Percival
2020-01-05DIRECTOR: LINGO: Fix grammar for 'the entities' with idEugene Sandulenko
2020-01-04KYRA: (LOK) - fix potion drink animation (bug #11303)athrxx
2020-01-04KYRA: (LOK) - fix dispel magic animation (bug #11303)athrxx
2020-01-04SCI32: Make KQ7 Russian detection entry Windows-onlysluicebox